Player Matchup

Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze I
DARKKONCR
Chang'e
Bronze I
Level 112
God Stats
8W - 9L
1,313 SR
Queue Stats
633W - 646L
388 MMR
Solo
Osiris
Osiris
Silver I
PANE_Rocks123456
Osiris
Silver I
Level 123
God Stats
18W - 12L
1,560 SR
Queue Stats
359W - 347L
1,094 MMR
Party 1
Xbalanque
Xbalanque
Bronze II
flouncy_knight
Xbalanque
Bronze II
Level 83
God Stats
5W - 5L
1,309 SR
Queue Stats
61W - 100L
291 MMR
Solo
Hades
Hades
Gold V
hygg307
Hades
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 270L
1,176 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,436 SR
890 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,385 SR
691 MMR
Jing Wei
Jing Wei
Bronze IV
JOSHGAM3R8907
Jing Wei
Bronze IV
Level 59
God Stats
2W - 19L
1,081 SR
Queue Stats
11W - 33L
1,137 MMR
Solo
Bacchus
Bacchus
Silver III
SCOOBY_0502
Bacchus
Silver III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 288L
1,051 MMR
Solo
Nu Wa
Nu Wa
Silver III
SanFerrer98
Nu Wa
Silver III
Level 88
God Stats
7W - 9L
1,503 SR
Queue Stats
25W - 41L
950 MMR
Solo
Odin
Odin
Bronze IV
droimur
Odin
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 44L
215 MMR
Solo
Nemesis
Nemesis
Bronze II
oldsko0oL
Nemesis
Bronze II
Level 160
God Stats
1W - 4L
1,341 SR
Queue Stats
183W - 188L
103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 6
5,402
491
4,791
7,747
2,524
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
DARKKONCR
Chang'e
12
2 / 2 / 3
6,721
611
4,541
6,832
2,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 5
6,667
606
6,476
7,721
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
flouncy_knight
Xbalanque
10
3 / 1 / 5
6,388
581
3,528
5,084
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
hygg307
Hades
11
4 / 0 / 5
6,639
604
6,559
5,686
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnScyllaSetDanzaburouHera

VS

Bans
TsukuyomiIzanamiFenrirCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JOSHGAM3R8907
Jing Wei
9
1 / 3 / 0
4,946
450
2,570
5,676
1,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
SCOOBY_0502
Bacchus
7
0 / 4 / 1
4,776
434
2,416
8,347
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 5 / 1
5,146
468
5,727
7,380
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
droimur
Odin
11
2 / 3 / 0
6,019
547
4,047
7,612
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
oldsko0oL
Nemesis
6
0 / 2 / 0
4,512
410
2,025
6,945
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
4
4
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
W
Chang'e
DARKKONCR
Chang'e
2
2
3
1.75
L
Jing Wei
JOSHGAM3R8907
Jing Wei
1
3
0
0.33
W
7
1
5
9.5
L
Bacchus
SCOOBY_0502
Bacchus
0
4
1
0.13
L
1
5
1
0.3
L
Odin
droimur
Odin
2
3
0
0.67
W
Xbalanque
flouncy_knight
Xbalanque
3
1
5
5.5
W
Hades
hygg307
Hades
4
0
5
6.5
L
Nemesis
oldsko0oL
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
16,785
33,070
Taken
35,960
12,784
Mitigated
16,869
12,527
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,791
198
763
1,924
7,747
2,524
248
1,654
6,009
19,629
0
W
Chang'e
DARKKONCR
Chang'e
4,541
929
457
3,664
6,832
2,713
0
191
6,361
38,132
0
L
Jing Wei
JOSHGAM3R8907
Jing Wei
2,570
1,351
0
1,595
5,676
1,623
272
2,177
3,471
0
20,550
W
6,476
3,117
0
1,000
7,721
3,893
40
2,346
5,141
0
28,449
L
Bacchus
SCOOBY_0502
Bacchus
2,416
231
0
557
8,347
6,566
60
3,115
5,136
10,671
0
L
5,727
1,043
0
570
7,380
2,065
0
4,060
3,026
21,288
0
L
Odin
droimur
Odin
4,047
1,281
0
1,246
7,612
4,748
0
4,366
3,202
0
26,530
W
Xbalanque
flouncy_knight
Xbalanque
3,528
1,761
0
521
5,084
1,546
702
1,009
4,029
0
29,312
W
Hades
hygg307
Hades
6,559
1,032
336
3,862
5,686
2,108
812
2,314
3,104
35,268
0
L
Nemesis
oldsko0oL
Nemesis
2,025
1,064
0
2,434
6,945
1,867
0
1,667
5,234
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,399
280
Minions Killed
185
0
Camps Cleared
0
1,032,983
Distance Traveled
945,390
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,402
491
23
2
0
217,245
1
W
Chang'e
6,721
611
82
7
0
197,497
1
L
Jing Wei
4,946
450
45
4
0
206,311
2
W
Osiris
6,667
606
51
5
0
234,559
2
L
Bacchus
4,776
434
13
1
0
208,302
2
L
Nu Wa
5,146
468
31
3
0
172,649
3
L
Odin
6,019
547
60
5
0
193,057
1
W
Xbalanque
6,388
581
52
5
0
175,499
1
W
Hades
6,639
604
72
7
0
208,183
4
L
Nemesis
4,512
410
36
3
0
165,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role