Player Matchup

Fenrir
Fenrir
GrandpaHands
Fenrir
Level 54
God Stats
42W - 45L
1,447 SR
Queue Stats
220W - 257L
1,420 Elo+
Party 2
Bellona
Bellona
Lucas_Dos_
Bellona
Level 46
God Stats
19W - 20L
1,479 SR
Queue Stats
434W - 510L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Non-Dude
Baron Samedi
Level 46
God Stats
34W - 27L
1,541 SR
Queue Stats
91W - 108L
1,365 Elo+
Party 2
Medusa
Medusa
ProsciuttoPro92
Medusa
Level 58
God Stats
37W - 39L
1,596 SR
Queue Stats
184W - 206L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
runner1014
Sylvanus
Level 55
God Stats
55W - 90L
1,492 SR
Queue Stats
100W - 141L
1,402 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,391 Elo+

VS

Team Averages
Level 42
1,498 SR
1,441 Elo+
Ymir
Ymir
Chill_Jvon0
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,684 Elo+
Party 1
King Arthur
King Arthur
GKGIANT
King Arthur
Level 38
God Stats
14W - 15L
1,527 SR
Queue Stats
78W - 89L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Its Lxsy
Heimdallr
Level 49
God Stats
23W - 15L
1,588 SR
Queue Stats
371W - 396L
1,387 Elo+
Solo
Anubis
Anubis
NMTBC_Void
Anubis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
354W - 411L
1,359 Elo+
Party 1
Set
Set
XxBurnt-RadishxX
Set
Level 86
God Stats
13W - 9L
1,377 SR
Queue Stats
612W - 652L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 2 / 11
13,705
653
16,816
18,760
12,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
Lucas_Dos_
Bellona
17
4 / 2 / 17
11,737
559
11,674
17,398
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Non-Dude
Baron Samedi
17
5 / 3 / 13
11,606
553
12,728
11,550
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 0 / 11
13,922
663
21,132
12,010
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
runner1014
Sylvanus
17
6 / 2 / 17
12,303
586
7,778
16,200
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,203
391
3,622
16,751
15,375
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GKGIANT
King Arthur
13
0 / 11 / 3
8,550
407
7,748
20,650
19,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Its Lxsy
Heimdallr
15
4 / 9 / 1
9,496
452
7,869
18,186
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
NMTBC_Void
Anubis
12
1 / 12 / 2
8,372
399
3,609
14,389
6,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 9 / 0
9,969
475
11,245
20,865
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
50
Kills
8
9
Deaths
50
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
King Arthur
GKGIANT
King Arthur
0
11
3
0.14
W
Fenrir
17
2
11
11.25
L
Heimdallr
Its Lxsy
Heimdallr
4
9
1
0.5
W
Bellona
Lucas_Dos_
Bellona
4
2
17
6.25
L
Anubis
NMTBC_Void
Anubis
1
12
2
0.17
W
Baron Samedi
Non-Dude
Baron Samedi
5
3
13
3.83
W
18
0
11
23.5
L
2
9
0
0.22
W
Sylvanus
runner1014
Sylvanus
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,128
Damage
34,093
75,918
Taken
90,841
52,784
Mitigated
56,775
34,930
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,622
555
0
500
16,751
15,375
384
9,889
6,791
22,987
0
L
King Arthur
GKGIANT
King Arthur
7,748
1,389
0
1,285
20,650
19,050
412
1,239
18,949
0
34,573
W
Fenrir
16,816
4,046
0
5,439
18,760
12,103
1,071
1,853
16,757
0
100,679
L
Heimdallr
Its Lxsy
Heimdallr
7,869
3,839
0
3,504
18,186
6,578
455
5,581
12,580
0
52,636
W
Bellona
Lucas_Dos_
Bellona
11,674
4,963
0
4,303
17,398
14,961
432
2,297
14,751
0
47,967
L
Anubis
NMTBC_Void
Anubis
3,609
342
0
1,870
14,389
6,408
111
1,071
13,268
33,743
0
W
Baron Samedi
Non-Dude
Baron Samedi
12,728
2,325
1,115
4,228
11,550
4,777
700
1,228
10,322
69,016
0
W
21,132
12,219
0
7,798
12,010
6,195
7,538
2,532
9,428
0
105,574
L
11,245
4,237
445
5,311
20,865
9,364
0
2,726
17,989
0
80,467
W
Sylvanus
runner1014
Sylvanus
7,778
2,496
4,207
7,840
16,200
14,748
2,842
3,259
12,891
29,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,273
Gold Earned
44,590
523
Minions Killed
378
0
Camps Cleared
0
2,103,160
Distance Traveled
1,734,111
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,203
391
31
1
0
271,800
0
L
King Arthur
8,550
407
66
3
0
396,264
2
W
Fenrir
13,705
653
142
7
0
451,125
2
L
Heimdallr
9,496
452
86
4
0
343,504
0
W
Bellona
11,737
559
90
4
0
407,154
0
L
Anubis
8,372
399
53
3
0
310,626
0
W
Baron Samedi
11,606
553
85
4
0
395,196
1
W
Medusa
13,922
663
152
7
0
441,187
5
L
Set
9,969
475
142
7
0
411,917
1
W
Sylvanus
12,303
586
54
3
0
408,498
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role