Player Matchup

Cerberus
Cerberus
DiegoJunio
Cerberus
Level 8
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 2
Merlin
Merlin
SherryFack
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,499 Elo+
Solo
Heimdallr
Heimdallr
SirAntelope
Heimdallr
Level 15
God Stats
7W - 5L
1,777 SR
Queue Stats
405W - 373L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
YazEspada
Sun Wukong
Level 22
God Stats
7W - 11L
1,536 SR
Queue Stats
479W - 482L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Zurongar
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2
Team Averages
Level 15
1,571 SR
1,556 Elo+

VS

Team Averages
Level 20
1,506 SR
1,450 Elo+
Danzaburou
Danzaburou
Freshedits
Danzaburou
Level 21
God Stats
36W - 36L
1,455 SR
Queue Stats
203W - 217L
1,361 Elo+
Party 3
Thanatos
Thanatos
Kelkius
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TheDeathHurts
Scylla
Level 18
God Stats
9W - 8L
1,574 SR
Queue Stats
534W - 563L
1,483 Elo+
Party 3
Vulcan
Vulcan
krimzanangel
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 275L
1,408 Elo+
Party 3
Ares
Ares
xxVEGETTO999xx
Ares
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiegoJunio
Cerberus
12
4 / 12 / 3
8,806
440
10,845
22,890
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
SherryFack
Merlin
4
0 / 5 / 0
5,701
285
1,147
3,029
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SirAntelope
Heimdallr
13
2 / 8 / 0
8,398
420
6,211
13,559
5,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
YazEspada
Sun Wukong
14
1 / 5 / 1
8,596
430
7,584
14,792
6,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zurongar
Cernunnos
13
3 / 14 / 5
9,138
457
6,707
18,236
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freshedits
Danzaburou
16
10 / 2 / 10
11,917
596
13,695
11,388
4,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Kelkius
Thanatos
17
9 / 1 / 6
11,933
597
9,552
16,421
9,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 1 / 11
12,119
606
13,690
8,063
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
9 / 4 / 10
11,577
579
8,653
8,057
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 15
12,226
611
12,401
18,935
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
10
Kills
44
44
Deaths
10
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DiegoJunio
Cerberus
4
12
3
0.46
W
Danzaburou
Freshedits
Danzaburou
10
2
10
7.5
W
Thanatos
Kelkius
Thanatos
9
1
6
12
L
Merlin
SherryFack
Merlin
0
5
0
0
L
Heimdallr
SirAntelope
Heimdallr
2
8
0
0.25
W
8
1
11
13.5
L
Sun Wukong
YazEspada
Sun Wukong
1
5
1
0.3
L
Cernunnos
Zurongar
Cernunnos
3
14
5
0.39
W
Vulcan
9
4
10
3.5
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
57,991
72,506
Taken
62,864
24,952
Mitigated
35,906
8,588
Healing
31,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DiegoJunio
Cerberus
10,845
1,121
0
3,209
22,890
6,040
103
9,293
13,190
23,950
0
W
Danzaburou
Freshedits
Danzaburou
13,695
6,603
1,473
4,991
11,388
4,434
8,370
2,761
8,627
0
58,203
W
Thanatos
Kelkius
Thanatos
9,552
2,724
0
16,005
16,421
9,219
59
4,134
12,227
0
65,071
L
Merlin
SherryFack
Merlin
1,147
426
0
0
3,029
842
0
1,607
1,252
6,005
0
L
Heimdallr
SirAntelope
Heimdallr
6,211
2,812
0
1,176
13,559
5,119
0
5,963
7,370
0
47,071
W
13,690
1,158
486
1,928
8,063
2,669
3,887
3,388
4,647
67,131
0
L
Sun Wukong
YazEspada
Sun Wukong
7,584
1,218
0
3,592
14,792
6,361
127
6,037
8,639
0
46,481
L
Cernunnos
Zurongar
Cernunnos
6,707
2,858
0
611
18,236
6,590
76
10,595
7,311
0
33,578
W
Vulcan
8,653
3,760
701
1,128
8,057
4,392
1,604
3,014
5,043
38,637
0
W
12,401
576
0
4,650
18,935
15,192
364
1,851
17,072
57,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
59,772
275
Minions Killed
435
0
Camps Cleared
0
1,441,317
Distance Traveled
1,837,648
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,806
440
34
2
0
335,027
0
W
Danzaburou
11,917
596
98
5
0
327,644
5
W
Thanatos
11,933
597
107
5
0
375,346
3
L
Merlin
5,701
285
10
1
0
98,665
0
L
Heimdallr
8,398
420
82
4
0
355,500
0
W
Scylla
12,119
606
110
6
0
336,674
2
L
Sun Wukong
8,596
430
96
5
0
344,938
6
L
Cernunnos
9,138
457
53
3
0
307,187
0
W
Vulcan
11,577
579
56
3
0
359,204
2
W
Ares
12,226
611
64
3
0
438,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role