Player Matchup

Heimdallr
Heimdallr
Arusakab
Heimdallr
Level 29
God Stats
4W - 0L
1,810 SR
Queue Stats
108W - 14L
1,919 Elo+
Party 1
Pele
Pele
BoBundCO
Pele
Level 29
God Stats
3W - 4L
1,513 SR
Queue Stats
454W - 440L
1,540 Elo+
Solo
Persephone
Persephone
JellyLub
Persephone
Level 25
God Stats
3W - 0L
1,810 SR
Queue Stats
121W - 14L
1,882 Elo+
Party 1
Ymir
Ymir
Johnmccracken01
Ymir
Level 27
God Stats
19W - 3L
1,587 SR
Queue Stats
260W - 103L
1,745 Elo+
Party 1
Sun Wukong
Sun Wukong
Nilrem6025
Sun Wukong
Level 18
God Stats
1W - 0L
1,755 SR
Queue Stats
44W - 4L
2,041 Elo+
Party 1
Team Averages
Level 26
1,695 SR
1,825 Elo+

VS

Team Averages
Level 24
1,475 SR
1,498 Elo+
Bastet
Bastet
Bruno_hr5
Bastet
Level 22
God Stats
0W - 1L
1,298 SR
Queue Stats
9W - 14L
1,460 Elo+
Party 2
Ymir
Ymir
JoseVaillant2005
Ymir
Level 20
God Stats
1W - 3L
1,359 SR
Queue Stats
7W - 11L
1,426 Elo+
Party 2
Tiamat
Tiamat
Onelove_ace
Tiamat
Level 27
God Stats
33W - 31L
1,475 SR
Queue Stats
253W - 223L
1,490 Elo+
Solo
Hou Yi
Hou Yi
RagnarxX_gvr
Hou Yi
Level 24
God Stats
2W - 4L
1,741 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
Swrsby
Cabrakan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 43L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arusakab
Heimdallr
17
11 / 4 / 12
12,286
614
22,233
17,260
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
19
9 / 3 / 5
12,526
626
12,320
17,794
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
JellyLub
Persephone
19
10 / 2 / 5
12,803
640
14,802
13,184
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 11
10,924
546
5,776
17,683
13,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Nilrem6025
Sun Wukong
16
3 / 6 / 10
10,913
546
10,814
19,642
18,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bruno_hr5
Bastet
15
4 / 11 / 3
10,103
505
9,028
18,998
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 11 / 4
8,075
404
5,842
20,976
16,914
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
9
0 / 3 / 1
6,929
346
1,765
6,031
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
13
1 / 8 / 4
8,075
404
8,467
14,105
4,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Swrsby
Cabrakan
20
12 / 5 / 4
13,515
676
27,213
21,480
17,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
38
Kills
18
18
Deaths
38
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arusakab
Heimdallr
11
4
12
4.25
W
Pele
9
3
5
3.83
L
Bastet
Bruno_hr5
Bastet
4
11
3
0.5
W
Persephone
JellyLub
Persephone
10
2
5
6.25
W
5
3
11
3.5
L
1
11
4
0.27
W
Sun Wukong
Nilrem6025
Sun Wukong
3
6
10
1.33
L
Tiamat
0
3
1
0.17
L
Hou Yi
1
8
4
0.38
L
Cabrakan
Swrsby
Cabrakan
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,945
Damage
52,315
85,563
Taken
81,590
51,372
Mitigated
48,214
30,554
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arusakab
Heimdallr
22,233
12,296
0
8,076
17,260
6,895
6,257
5,763
11,497
0
82,566
W
Pele
12,320
4,455
0
6,669
17,794
8,198
405
6,930
10,778
0
97,647
L
Bastet
Bruno_hr5
Bastet
9,028
3,838
111
3,460
18,998
6,408
0
5,446
13,552
0
49,932
W
Persephone
JellyLub
Persephone
14,802
2,439
0
4,187
13,184
4,868
2,045
4,961
8,081
85,138
0
W
5,776
1,528
0
6,952
17,683
13,147
807
5,457
12,226
31,481
0
L
5,842
1,530
481
1,521
20,976
16,914
0
6,057
14,919
19,876
0
W
Sun Wukong
Nilrem6025
Sun Wukong
10,814
2,453
0
4,670
19,642
18,264
1,832
11,481
8,161
0
53,432
L
Tiamat
1,765
164
0
1,010
6,031
2,453
0
2,819
3,212
17,791
0
L
Hou Yi
8,467
3,081
294
2,920
14,105
4,563
108
1,822
12,283
0
44,713
L
Cabrakan
Swrsby
Cabrakan
27,213
2,733
0
7,169
21,480
17,876
0
4,434
17,046
107,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,452
Gold Earned
46,697
570
Minions Killed
422
0
Camps Cleared
0
1,793,668
Distance Traveled
1,494,997
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,286
614
110
6
0
312,854
0
W
Pele
12,526
626
161
8
0
411,675
0
L
Bastet
10,103
505
92
5
0
350,257
0
W
Persephone
12,803
640
154
8
0
370,409
0
W
Ymir
10,924
546
52
3
0
353,027
2
L
Ymir
8,075
404
42
2
0
304,037
2
W
Sun Wukong
10,913
546
93
5
0
345,703
0
L
Tiamat
6,929
346
38
2
0
147,273
2
L
Hou Yi
8,075
404
58
3
0
351,123
0
L
Cabrakan
13,515
676
192
10
0
342,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role