Player Matchup

Terra
Terra
Gold IV
Irrii
Terra
Gold IV
Level 47
God Stats
10W - 2L
1,866 SR
Queue Stats
17W - 13L
1,784 MMR
Party 3
Poseidon
Poseidon
Platinum V
KyaKgda
Poseidon
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
LILCHEVYx
Erlang Shen
Platinum II
Level 160
God Stats
12W - 7L
1,518 SR
Queue Stats
341W - 348L
1,776 MMR
Solo
Tyr
Tyr
Gold V
SkyWalk3rr
Tyr
Gold V
Level 54
God Stats
4W - 3L
1,676 SR
Queue Stats
72W - 58L
1,690 MMR
Party 2
Anhur
Anhur
Gold IV
iDetections
Anhur
Gold IV
Level 126
God Stats
5W - 4L
1,560 SR
Queue Stats
17W - 13L
1,784 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,624 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,572 SR
1,763 MMR
Sun Wukong
Sun Wukong
Platinum III
BigDaddyTNutz
Sun Wukong
Platinum III
Level 142
God Stats
18W - 9L
1,851 SR
Queue Stats
132W - 116L
1,774 MMR
Solo
Ymir
Ymir
Gold II
ChilTheGod
Ymir
Gold II
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 46L
1,755 MMR
Solo
Izanami
Izanami
Platinum IV
ImyourPrincess
Izanami
Platinum IV
Level 111
God Stats
7W - 2L
1,508 SR
Queue Stats
239W - 219L
1,801 MMR
Party 1
Tiamat
Tiamat
Gold III
MaceWindú
Tiamat
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,759 MMR
Party 1
Mercury
Mercury
Gold II
tim4tennis2
Mercury
Gold II
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 67L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Irrii
Terra
15
2 / 5 / 10
10,553
459
10,367
28,430
34,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
KyaKgda
Poseidon
17
4 / 7 / 4
11,181
486
17,674
16,933
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
LILCHEVYx
Erlang Shen
18
4 / 7 / 5
11,803
513
9,406
23,076
13,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 0 / 1
13,522
588
11,923
27,992
46,555
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 3
11,507
500
12,420
20,725
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouApolloSetGuan YuTsukuyomi

VS

Bans
ScyllaNemesisSobekJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDaddyTNutz
Sun Wukong
20
4 / 0 / 5
13,594
591
11,902
19,943
18,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 4 / 14
11,228
488
10,582
23,271
23,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 2 / 13
15,218
662
29,188
18,101
8,281
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MaceWindú
Tiamat
19
3 / 7 / 10
12,648
550
22,469
20,985
16,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
tim4tennis2
Mercury
20
6 / 3 / 1
14,516
631
11,115
19,293
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
16
Kills
24
24
Deaths
16
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDaddyTNutz
Sun Wukong
4
0
5
6.5
W
3
4
14
2.5
W
8
2
13
7.25
L
Terra
Irrii
Terra
2
5
10
1.4
L
Poseidon
KyaKgda
Poseidon
4
7
4
0.86
L
Erlang Shen
LILCHEVYx
Erlang Shen
4
7
5
0.93
W
Tiamat
MaceWindú
Tiamat
3
7
10
1.14
L
3
0
1
3.5
L
3
5
3
0.9
W
Mercury
tim4tennis2
Mercury
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
85,256
117,156
Taken
101,593
109,701
Mitigated
74,496
30,332
Healing
36,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDaddyTNutz
Sun Wukong
11,902
2,333
0
9,693
19,943
18,471
233
2,038
17,821
94
94,329
W
10,582
1,961
818
7,797
23,271
23,437
556
7,459
15,577
31,926
0
W
29,188
16,294
0
8,000
18,101
8,281
8,097
3,544
14,423
0
154,713
L
Terra
Irrii
Terra
10,367
963
1,844
6,779
28,430
34,351
35
10,830
17,600
35,012
0
L
Poseidon
KyaKgda
Poseidon
17,674
1,408
0
3,549
16,933
6,383
0
5,938
10,995
86,049
0
L
Erlang Shen
LILCHEVYx
Erlang Shen
9,406
6,459
0
2,629
23,076
13,292
323
4,926
18,150
0
88,304
W
Tiamat
MaceWindú
Tiamat
22,469
1,058
0
7,567
20,985
16,304
738
8,678
11,868
82,737
0
L
11,923
1,462
0
10,814
27,992
46,555
0
5,906
22,086
0
117,892
L
12,420
4,028
0
4,717
20,725
9,120
1,505
5,545
15,180
0
70,544
W
Mercury
tim4tennis2
Mercury
11,115
6,133
0
2,331
19,293
8,003
1,092
6,243
12,766
0
147,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,566
Gold Earned
67,204
687
Minions Killed
767
0
Camps Cleared
0
2,260,890
Distance Traveled
2,359,257
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,594
591
183
8
0
526,387
7
W
Ymir
11,228
488
27
1
0
442,482
10
W
Izanami
15,218
662
209
9
0
411,606
10
L
Terra
10,553
459
45
2
0
465,650
6
L
Poseidon
11,181
486
142
6
0
424,318
7
L
Erlang Shen
11,803
513
140
6
0
432,105
5
W
Tiamat
12,648
550
150
7
0
419,864
5
L
Tyr
13,522
588
222
10
0
519,073
8
L
Anhur
11,507
500
138
6
0
419,744
4
W
Mercury
14,516
631
198
9
0
558,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role