Player Matchup

Achilles
Achilles
JoeyXSev
Achilles
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
181W - 177L
1,666 Elo+
Solo
Neith
Neith
Scryllet
Neith
Level 28
God Stats
17W - 11L
1,647 SR
Queue Stats
106W - 103L
1,515 Elo+
Solo
Merlin
Merlin
Xyilar
Merlin
Level 17
God Stats
4W - 4L
1,752 SR
Queue Stats
26W - 19L
1,747 Elo+
Party 2
Bakasura
Bakasura
thestormer82
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,721 Elo+
Party 2
Ymir
Ymir
woody-address1
Ymir
Level 12
God Stats
2W - 0L
1,791 SR
Queue Stats
21W - 10L
1,655 Elo+
Solo
Team Averages
Level 22
1,638 SR
1,661 Elo+

VS

Team Averages
Level 20
1,591 SR
1,473 Elo+
Arachne
Arachne
Der_HouseMellow
Arachne
Level 24
God Stats
13W - 7L
1,704 SR
Queue Stats
126W - 143L
1,368 Elo+
Party 1
Geb
Geb
HansiRK14
Geb
Level 25
God Stats
19W - 17L
1,853 SR
Queue Stats
199W - 207L
1,401 Elo+
Party 1
Cupid
Cupid
HolyCommand
Cupid
Level 27
God Stats
15W - 10L
1,398 SR
Queue Stats
568W - 562L
1,403 Elo+
Party 1
Raijin
Raijin
HolyShack
Raijin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 125L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
X_MelIow_X
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JoeyXSev
Achilles
20
13 / 0 / 9
14,216
646
13,319
11,885
13,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Scryllet
Neith
18
6 / 6 / 9
12,322
560
13,235
12,032
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Xyilar
Merlin
19
3 / 5 / 11
12,435
565
12,211
8,567
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
thestormer82
Bakasura
20
16 / 4 / 4
14,123
642
20,134
18,994
9,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 17
12,996
591
12,730
16,155
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 2
8,444
384
4,865
24,158
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 8 / 5
9,734
442
6,538
16,650
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 8 / 5
9,725
442
8,499
17,379
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
HolyShack
Raijin
15
7 / 8 / 4
10,247
466
8,992
15,613
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
X_MelIow_X
Guan Yu
14
0 / 9 / 0
8,685
395
1,867
16,490
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
46
Kills
15
16
Deaths
47
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
L
3
8
5
0.69
L
4
8
5
0.81
L
Raijin
HolyShack
Raijin
7
8
4
1.13
W
Achilles
JoeyXSev
Achilles
13
0
9
17.5
W
Neith
Scryllet
Neith
6
6
9
1.75
L
Guan Yu
X_MelIow_X
Guan Yu
0
9
0
0
W
Merlin
Xyilar
Merlin
3
5
11
1.7
W
Bakasura
thestormer82
Bakasura
16
4
4
4.5
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,629
Damage
30,761
67,633
Taken
90,290
48,670
Mitigated
48,027
16,346
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
3,114
138
7,049
24,158
7,597
0
6,086
17,814
0
36,179
L
6,538
662
318
1,186
16,650
14,500
0
4,927
11,387
36,770
0
L
8,499
4,435
516
3,960
17,379
5,570
12
6,679
10,071
0
29,856
L
Raijin
HolyShack
Raijin
8,992
660
0
2,880
15,613
5,924
13
5,672
9,066
47,474
0
W
Achilles
JoeyXSev
Achilles
13,319
3,495
0
3,706
11,885
13,944
724
931
10,616
12,782
81,556
W
Neith
Scryllet
Neith
13,235
7,087
0
3,498
12,032
4,491
3,374
3,777
8,041
0
72,238
L
Guan Yu
X_MelIow_X
Guan Yu
1,867
293
326
1,606
16,490
14,436
22
1,893
13,610
0
39,589
W
Merlin
Xyilar
Merlin
12,211
619
0
1,178
8,567
3,365
1,276
2,544
5,814
91,633
0
W
Bakasura
thestormer82
Bakasura
20,134
14,144
0
5,476
18,994
9,448
3,813
2,857
15,834
0
122,692
W
12,730
2,674
0
2,488
16,155
17,422
343
4,531
11,470
56,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
46,835
670
Minions Killed
360
0
Camps Cleared
0
2,000,995
Distance Traveled
1,872,068
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,444
384
84
4
0
336,403
0
L
Geb
9,734
442
45
2
0
465,311
2
L
Cupid
9,725
442
70
3
0
344,546
1
L
Raijin
10,247
466
79
4
0
350,508
2
W
Achilles
14,216
646
153
7
0
434,701
6
W
Neith
12,322
560
120
5
0
350,661
1
L
Guan Yu
8,685
395
82
4
0
375,300
2
W
Merlin
12,435
565
150
7
0
405,563
2
W
Bakasura
14,123
642
175
8
0
430,015
4
W
Ymir
12,996
591
72
3
0
380,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role