Player Matchup

Amaterasu
Amaterasu
Elix
Amaterasu
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Bakasura
Bakasura
M1R0BASHA
Bakasura
Level 19
God Stats
1W - 2L
1,588 SR
Queue Stats
34W - 35L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Nubras
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Yeiael
Merlin
Level 23
God Stats
1W - 2L
1,470 SR
Queue Stats
8W - 9L
1,395 Elo+
Solo
Izanami
Izanami
YukenGo
Izanami
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 56L
1,445 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,459 Elo+

VS

Team Averages
Level 17
1,453 SR
1,477 Elo+
Cupid
Cupid
Jekoz
Cupid
Level 7
God Stats
3W - 3L
1,160 SR
Queue Stats
22W - 17L
1,427 Elo+
Party 1
Ymir
Ymir
Ky6ukPy6uka
Ymir
Level 18
God Stats
2W - 1L
1,538 SR
Queue Stats
26W - 22L
1,514 Elo+
Solo
Ra
Ra
Madpakken69
Ra
Level 27
God Stats
3W - 6L
1,548 SR
Queue Stats
139W - 117L
1,618 Elo+
Party 2
Odin
Odin
Pipils
Odin
Level 7
God Stats
3W - 0L
1,522 SR
Queue Stats
23W - 15L
1,374 Elo+
Party 1
Nemesis
Nemesis
brilleaben00
Nemesis
Level 24
God Stats
28W - 19L
1,496 SR
Queue Stats
109W - 90L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elix
Amaterasu
17
4 / 11 / 9
10,981
458
12,948
21,460
16,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
M1R0BASHA
Bakasura
20
8 / 2 / 7
13,713
571
14,999
23,176
11,325
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Nubras
Cabrakan
18
6 / 5 / 5
11,888
495
14,036
16,145
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Yeiael
Merlin
17
1 / 8 / 7
10,678
445
21,684
16,094
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
YukenGo
Izanami
19
4 / 6 / 4
11,562
482
10,797
14,737
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jekoz
Cupid
19
4 / 4 / 6
12,335
514
12,516
16,901
6,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 11
12,128
505
11,878
26,721
30,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 4 / 6
15,585
649
17,196
17,377
8,848
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Pipils
Odin
17
2 / 8 / 7
10,858
452
6,609
21,193
13,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
brilleaben00
Nemesis
20
11 / 3 / 9
13,574
566
16,455
18,522
9,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
23
Kills
32
32
Deaths
23
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Elix
Amaterasu
4
11
9
0.77
W
Cupid
Jekoz
Cupid
4
4
6
1.75
W
2
4
11
1.88
L
Bakasura
M1R0BASHA
Bakasura
8
2
7
5.75
W
13
4
6
4
L
Cabrakan
Nubras
Cabrakan
6
5
5
1.7
W
Odin
Pipils
Odin
2
8
7
0.69
L
Merlin
Yeiael
Merlin
1
8
7
0.56
L
Izanami
YukenGo
Izanami
4
6
4
1
W
Nemesis
brilleaben00
Nemesis
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,464
Damage
64,654
91,612
Taken
100,714
63,516
Mitigated
68,805
24,313
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Elix
Amaterasu
12,948
5,300
0
5,117
21,460
16,295
255
5,739
15,610
0
50,660
W
Cupid
Jekoz
Cupid
12,516
7,798
590
6,555
16,901
6,726
6,314
4,547
11,399
0
88,501
W
11,878
2,294
0
3,948
26,721
30,831
0
9,947
15,597
46,281
0
L
Bakasura
M1R0BASHA
Bakasura
14,999
10,238
0
10,163
23,176
11,325
830
5,217
17,851
0
111,420
W
17,196
1,828
3,656
8,088
17,377
8,848
4,111
4,216
12,171
134,996
0
L
Cabrakan
Nubras
Cabrakan
14,036
1,245
0
1,477
16,145
24,186
621
1,816
14,287
50,911
0
W
Odin
Pipils
Odin
6,609
2,638
0
430
21,193
13,237
809
8,759
11,623
0
30,616
L
Merlin
Yeiael
Merlin
21,684
2,401
863
3,234
16,094
6,259
1,194
7,348
8,341
67,855
0
L
Izanami
YukenGo
Izanami
10,797
6,909
0
3,459
14,737
5,451
250
8,229
6,368
0
81,999
W
Nemesis
brilleaben00
Nemesis
16,455
7,745
0
735
18,522
9,163
0
6,650
11,409
0
85,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
64,480
609
Minions Killed
581
0
Camps Cleared
0
2,070,940
Distance Traveled
2,240,712
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,981
458
63
3
0
408,141
1
W
Cupid
12,335
514
138
6
0
435,090
6
W
Ymir
12,128
505
72
3
0
423,333
2
L
Bakasura
13,713
571
191
8
0
526,297
3
W
Ra
15,585
649
207
9
0
475,261
2
L
Cabrakan
11,888
495
84
4
0
331,766
2
W
Odin
10,858
452
62
3
0
388,601
1
L
Merlin
10,678
445
111
5
0
394,038
3
L
Izanami
11,562
482
160
7
0
410,698
5
W
Nemesis
13,574
566
102
4
0
518,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role