Player Matchup

Olorun
Olorun
Dajdalos
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,817 Elo+
Party 1
Ares
Ares
Haakitus
Ares
Level 18
God Stats
1W - 0L
1,342 SR
Queue Stats
5W - 2L
1,849 Elo+
Party 1
Neith
Neith
Mortimer52
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
MythicDesire
Fenrir
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 2L
1,849 Elo+
Party 1
Jormungandr
Jormungandr
NuggetMan1324
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,849 Elo+
Party 1
Team Averages
Level 31
1,517 SR
1,773 Elo+

VS

Team Averages
Level 13
1,303 SR
1,560 Elo+
Geb
Geb
Gagyysha
Geb
Level 15
God Stats
1W - 6L
1,150 SR
Queue Stats
15W - 11L
1,583 Elo+
Solo
Bellona
Bellona
Miracle25
Bellona
Level 28
God Stats
1W - 2L
1,099 SR
Queue Stats
72W - 64L
1,554 Elo+
Solo
Yemoja
Yemoja
karolus1224
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,577 Elo+
Party 2
Cerberus
Cerberus
szamanczekunda
Cerberus
Level 4
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 1L
1,577 Elo+
Party 2
Tiamat
Tiamat
xristkon123
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dajdalos
Olorun
10
5 / 1 / 3
6,291
629
4,453
3,945
1,334
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
8
2 / 2 / 2
4,852
485
2,961
5,143
2,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
1 / 1 / 2
5,008
501
1,822
1,850
623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
7 / 1 / 5
6,485
649
5,371
8,669
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
NuggetMan1324
Jormungandr
8
3 / 0 / 6
5,693
569
4,652
4,597
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
5,407
541
3,656
4,747
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Miracle25
Bellona
9
3 / 3 / 2
5,831
583
4,013
5,522
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
6
0 / 4 / 0
4,514
451
2,138
4,747
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
5
0 / 5 / 0
4,247
425
1,958
6,408
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
8
0 / 4 / 1
4,595
460
1,766
5,827
2,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dajdalos
Olorun
5
1
3
6.5
L
2
2
1
1.25
W
Ares
2
2
2
1.5
L
Bellona
Miracle25
Bellona
3
3
2
1.33
W
Neith
1
1
2
2
W
Fenrir
7
1
5
9.5
W
Jormungandr
NuggetMan1324
Jormungandr
3
0
6
6
L
Yemoja
0
4
0
0
L
Cerberus
0
5
0
0
L
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
13,531
24,204
Taken
27,251
9,994
Mitigated
12,683
6,653
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dajdalos
Olorun
4,453
1,985
0
936
3,945
1,334
834
2,529
1,416
27,905
0
L
3,656
1,125
0
337
4,747
2,053
208
2,161
2,586
9,628
0
W
Ares
2,961
208
0
0
5,143
2,350
0
1,657
3,486
12,641
0
L
Bellona
Miracle25
Bellona
4,013
1,452
0
892
5,522
3,370
345
1,381
4,141
0
19,231
W
Neith
1,822
702
0
435
1,850
623
1,738
484
1,366
0
17,509
W
Fenrir
5,371
1,757
0
4,592
8,669
3,010
57
1,947
6,722
0
29,759
W
Jormungandr
NuggetMan1324
Jormungandr
4,652
1,283
0
690
4,597
2,677
185
2,901
1,696
16,004
0
L
Yemoja
2,138
745
521
486
4,747
1,835
116
2,203
2,544
10,142
0
L
Cerberus
1,958
487
0
596
6,408
2,776
0
3,778
2,630
9,647
0
L
Tiamat
1,766
345
0
1,455
5,827
2,649
60
2,543
3,284
16,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
24,594
206
Minions Killed
106
0
Camps Cleared
0
964,816
Distance Traveled
880,698
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,291
629
62
6
0
162,562
0
L
Geb
5,407
541
13
1
0
207,098
1
W
Ares
4,852
485
19
2
0
207,593
1
L
Bellona
5,831
583
44
4
0
191,093
2
W
Neith
5,008
501
46
5
0
176,343
1
W
Fenrir
6,485
649
60
6
0
213,077
2
W
Jormungandr
5,693
569
19
2
0
205,241
4
L
Yemoja
4,514
451
16
2
0
149,578
3
L
Cerberus
4,247
425
11
1
0
185,543
1
L
Tiamat
4,595
460
22
2
0
147,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role