Player Matchup

Skadi
Skadi
Devilsbaee
Skadi
Level 56
God Stats
14W - 32L
1,381 SR
Queue Stats
254W - 398L
1,353 Elo+
Party 4
Sobek
Sobek
Finalsmilie2k
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
LordKain1
Tsukuyomi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,386 Elo+
Party 2
Janus
Janus
Sensemann90
Janus
Level 39
God Stats
2W - 5L
1,678 SR
Queue Stats
176W - 284L
1,338 Elo+
Party 4
Fenrir
Fenrir
TeN1e
Fenrir
Level 54
God Stats
2W - 8L
1,500 SR
Queue Stats
187W - 195L
1,396 Elo+
Party 2
Team Averages
Level 37
1,512 SR
1,395 Elo+

VS

Team Averages
Level 78
1,490 SR
1,477 Elo+
Pele
Pele
LUSYAM217
Pele
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,316 Elo+
Party 3
Ymir
Ymir
Nijuuhue
Ymir
Level 48
God Stats
46W - 20L
1,738 SR
Queue Stats
218W - 149L
1,591 Elo+
Party 1
Nox
Nox
RaegoShah
Nox
Level 160
God Stats
1W - 4L
1,502 SR
Queue Stats
288W - 229L
1,669 Elo+
Party 1
Heimdallr
Heimdallr
TheWacho01
Heimdallr
Level 47
God Stats
1W - 7L
1,072 SR
Queue Stats
101W - 160L
1,343 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pampam2000
Cu Chulainn
Level 118
God Stats
4W - 1L
1,639 SR
Queue Stats
115W - 80L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 5 / 3
8,430
496
6,529
10,301
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 8 / 9
7,644
450
7,746
17,206
12,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
LordKain1
Tsukuyomi
13
1 / 7 / 2
7,909
465
5,599
10,593
4,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 9 / 3
9,271
545
6,943
12,311
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TeN1e
Fenrir
13
3 / 6 / 3
8,508
500
5,564
15,351
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 2 / 2
8,563
504
3,747
6,892
2,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
15
4 / 4 / 16
9,457
556
11,218
14,254
11,616
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
12 / 2 / 6
10,906
642
14,081
7,265
3,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheWacho01
Heimdallr
16
2 / 5 / 2
9,702
571
7,010
11,849
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
pampam2000
Cu Chulainn
18
12 / 1 / 8
11,232
661
11,129
10,281
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
14
Kills
35
35
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
5
3
1.3
L
1
8
9
0.69
W
Pele
5
2
2
3
L
Tsukuyomi
LordKain1
Tsukuyomi
1
7
2
0.29
W
Ymir
4
4
16
3
W
12
2
6
7.5
L
4
9
3
0.61
L
Fenrir
TeN1e
Fenrir
3
6
3
0.75
W
Heimdallr
TheWacho01
Heimdallr
2
5
2
0.6
W
Cu Chulainn
pampam2000
Cu Chulainn
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
47,185
65,762
Taken
50,541
29,953
Mitigated
28,972
7,346
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,529
3,148
0
186
10,301
4,027
1,035
3,862
6,439
0
38,869
L
7,746
921
365
2,411
17,206
12,122
147
6,515
10,691
25,774
0
W
Pele
3,747
1,085
0
1,294
6,892
2,466
19
1,566
5,248
0
33,184
L
Tsukuyomi
LordKain1
Tsukuyomi
5,599
1,498
0
721
10,593
4,047
1,514
3,179
7,414
0
37,905
W
Ymir
11,218
1,991
374
1,452
14,254
11,616
699
5,258
8,755
34,745
0
W
14,081
669
0
250
7,265
3,144
342
2,059
5,081
72,261
0
L
6,943
889
0
1,512
12,311
4,018
189
6,515
5,796
31,234
0
L
Fenrir
TeN1e
Fenrir
5,564
2,330
0
2,151
15,351
5,739
0
5,284
10,067
0
50,158
W
Heimdallr
TheWacho01
Heimdallr
7,010
2,589
0
4,138
11,849
4,150
2,228
2,710
9,139
0
60,721
W
Cu Chulainn
pampam2000
Cu Chulainn
11,129
2,838
0
910
10,281
7,596
1,659
2,552
7,629
88
68,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
49,860
311
Minions Killed
454
0
Camps Cleared
0
1,512,691
Distance Traveled
1,518,970
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,430
496
73
4
0
316,538
1
L
Sobek
7,644
450
26
2
0
298,809
6
W
Pele
8,563
504
61
4
0
252,745
0
L
Tsukuyomi
7,909
465
76
4
0
326,798
1
W
Ymir
9,457
556
47
3
0
302,334
2
W
Nox
10,906
642
132
8
0
334,802
4
L
Janus
9,271
545
60
4
0
274,756
1
L
Fenrir
8,508
500
76
4
0
295,790
1
W
Heimdallr
9,702
571
107
6
0
281,304
0
W
Cu Chulainn
11,232
661
107
6
0
347,785
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role