Player Matchup

Pele
Pele
DaStark-24
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,687 Elo+
Solo
Ymir
Ymir
FoxFromVenus
Ymir
Level 2
God Stats
4W - 1L
1,679 SR
Queue Stats
17W - 15L
1,640 Elo+
Party 1
Ullr
Ullr
KFLY1229
Ullr
Level 51
God Stats
3W - 5L
1,558 SR
Queue Stats
143W - 129L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
ShadyAlphaDog
Nu Wa
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
41W - 61L
1,396 Elo+
Solo
Fenrir
Fenrir
SunlightBoi420
Fenrir
Level 29
God Stats
2W - 4L
1,481 SR
Queue Stats
100W - 122L
1,356 Elo+
Solo
Team Averages
Level 28
1,582 SR
1,492 Elo+

VS

Team Averages
Level 27
1,445 SR
1,355 Elo+
Baron Samedi
Baron Samedi
DoctorRampageo
Baron Samedi
Level 30
God Stats
4W - 6L
1,216 SR
Queue Stats
4W - 14L
1,091 Elo+
Solo
Danzaburou
Danzaburou
Rompetotojr
Danzaburou
Level 28
God Stats
10W - 9L
1,499 SR
Queue Stats
94W - 67L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sirlancelot321
Tsukuyomi
Level 25
God Stats
46W - 48L
1,483 SR
Queue Stats
304W - 292L
1,442 Elo+
Solo
Athena
Athena
ThatKaonashi
Athena
Level 27
God Stats
14W - 22L
1,455 SR
Queue Stats
103W - 107L
1,351 Elo+
Solo
Horus
Horus
defkyd
Horus
Level 27
God Stats
10W - 12L
1,574 SR
Queue Stats
266W - 293L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 12
11,638
1,058
15,707
23,460
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
9,959
905
7,354
17,735
13,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
18
2 / 7 / 13
11,189
1,017
17,857
18,261
7,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

18
7 / 7 / 9
12,187
1,108
18,611
13,007
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 18 / 8
11,161
1,015
12,984
30,036
14,583
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorRampageo
Baron Samedi
20
1 / 5 / 29
11,965
1,088
10,382
13,337
6,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rompetotojr
Danzaburou
20
31 / 3 / 13
18,134
1,649
53,923
18,355
9,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Sirlancelot321
Tsukuyomi
14
2 / 2 / 4
9,312
847
3,548
3,743
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
19
4 / 5 / 27
12,428
1,130
15,003
24,368
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
defkyd
Horus
20
8 / 3 / 32
13,907
1,264
13,206
18,732
20,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
151
18
Kills
46
46
Deaths
18
46
Assists
105
Player
Kills
Deaths
Assists
KDA
L
4
10
12
1
W
Baron Samedi
DoctorRampageo
Baron Samedi
1
5
29
3.1
L
2
4
4
1
L
Ullr
2
7
13
1.21
W
Danzaburou
Rompetotojr
Danzaburou
31
3
13
12.5
L
7
7
9
1.64
W
Tsukuyomi
Sirlancelot321
Tsukuyomi
2
2
4
2
L
3
18
8
0.39
W
Athena
4
5
27
3.5
W
Horus
defkyd
Horus
8
3
32
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,513
Damage
96,062
102,499
Taken
78,535
51,693
Mitigated
63,092
8,517
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,707
5,613
708
1,938
23,460
10,319
0
5,743
17,717
0
35,726
W
Baron Samedi
DoctorRampageo
Baron Samedi
10,382
2,101
2,077
2,157
13,337
6,348
0
3,884
9,453
51,561
0
L
7,354
1,031
0
1,648
17,735
13,549
0
3,930
13,805
16,669
0
L
Ullr
17,857
12,824
0
1,946
18,261
7,945
0
4,645
13,616
0
38,154
W
Danzaburou
Rompetotojr
Danzaburou
53,923
41,310
0
3,737
18,355
9,013
0
7,764
10,591
0
84,297
L
18,611
10,278
0
0
13,007
5,297
0
4,131
8,876
26,004
0
W
Tsukuyomi
Sirlancelot321
Tsukuyomi
3,548
723
0
69
3,743
1,589
0
936
2,807
0
7,507
L
12,984
4,374
548
1,729
30,036
14,583
0
6,936
23,100
0
27,322
W
Athena
15,003
3,510
0
895
24,368
25,605
0
7,558
16,810
30,487
0
W
Horus
defkyd
Horus
13,206
7,263
6,113
7,277
18,732
20,537
0
5,823
12,909
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
65,746
168
Minions Killed
236
3
Camps Cleared
4
856,466
Distance Traveled
805,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,638
1,058
39
4
2
199,916
0
W
Baron Samedi
11,965
1,088
84
8
0
153,069
0
L
Ymir
9,959
905
22
2
0
142,171
0
L
Ullr
11,189
1,017
54
5
0
173,813
0
W
Danzaburou
18,134
1,649
92
8
1
185,193
0
L
Nu Wa
12,187
1,108
19
2
0
162,119
0
W
Tsukuyomi
9,312
847
3
0
1
40,901
0
L
Fenrir
11,161
1,015
34
3
1
178,447
0
W
Athena
12,428
1,130
26
2
0
208,630
0
W
Horus
13,907
1,264
31
3
2
218,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role