Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Goblinboy
Jormungandr
Level 10
God Stats
2W - 4L
1,410 SR
Queue Stats
14W - 12L
1,599 Elo+
Party 2
Chaac
Chaac
HealablePuma914
Chaac
Level 100
God Stats
7W - 3L
1,810 SR
Queue Stats
224W - 182L
1,643 Elo+
Party 2
Nu Wa
Nu Wa
RecycLeD_CereAl
Nu Wa
Level 138
God Stats
5W - 6L
1,609 SR
Queue Stats
415W - 389L
1,420 Elo+
Party 3
Kuzenbo
Kuzenbo
RecycLeD_HaSh
Kuzenbo
Level 26
God Stats
4W - 6L
1,580 SR
Queue Stats
398W - 416L
1,438 Elo+
Party 3
Team Averages
Level 81
1,582 SR
1,520 Elo+

VS

Team Averages
Level 99
1,509 SR
1,536 Elo+
Arachne
Arachne
G_nomeSayin
Arachne
Level 129
God Stats
20W - 8L
1,770 SR
Queue Stats
298W - 298L
1,493 Elo+
Solo
Sol
Sol
JuniorCastro364
Sol
Level 44
God Stats
19W - 21L
1,532 SR
Queue Stats
236W - 270L
1,438 Elo+
Solo
Ra
Ra
Psyco Suede
Ra
Level 15
God Stats
27W - 26L
1,198 SR
Queue Stats
205W - 217L
1,572 Elo+
Party 1
Cupid
Cupid
TrueNorm98
Cupid
Level 146
God Stats
13W - 11L
1,545 SR
Queue Stats
512W - 508L
1,592 Elo+
Party 1
Hercules
Hercules
eL CHaPos DANK
Hercules
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 511L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 1 / 4
5,866
587
3,539
5,600
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Goblinboy
Jormungandr
9
3 / 3 / 3
5,378
538
3,064
7,213
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 0
6,079
608
6,147
7,879
3,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 3
5,536
554
4,338
5,170
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
8
2 / 3 / 2
5,185
519
1,986
8,181
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G_nomeSayin
Arachne
9
2 / 2 / 3
5,509
551
2,650
6,501
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
5,689
569
3,740
5,996
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 4
5,561
556
3,909
4,353
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
10
4 / 3 / 2
5,997
600
6,201
7,132
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
11
1 / 1 / 0
6,209
621
5,823
8,580
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
10
10
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
4
3
W
Arachne
G_nomeSayin
Arachne
2
2
3
1.75
L
Jormungandr
Goblinboy
Jormungandr
3
3
3
1.5
L
2
1
0
2
W
1
2
2
1
W
2
2
4
2
L
1
2
3
1.25
L
Kuzenbo
2
3
2
1
W
Cupid
4
3
2
1.67
W
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
22,323
34,043
Taken
32,562
15,065
Mitigated
11,687
7,566
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,539
1,480
0
350
5,600
1,623
0
1,929
3,671
0
30,469
W
Arachne
G_nomeSayin
Arachne
2,650
2,218
364
2,529
6,501
1,926
91
1,279
5,162
0
21,616
L
Jormungandr
Goblinboy
Jormungandr
3,064
1,497
0
717
7,213
3,392
0
440
6,773
20,626
0
L
6,147
1,566
0
3,326
7,879
3,784
0
0
7,568
0
31,841
W
3,740
861
0
2,037
5,996
1,648
1,064
2,470
3,328
27,919
0
W
3,909
591
513
1,578
4,353
1,258
286
1,915
2,314
21,599
0
L
4,338
735
0
1,172
5,170
1,589
322
3,583
1,587
25,412
0
L
Kuzenbo
1,986
798
99
1,902
8,181
4,677
10
1,697
6,463
10,574
0
W
Cupid
6,201
4,268
0
2,520
7,132
1,981
396
3,083
3,999
0
29,626
W
Hercules
5,823
2,837
0
4,079
8,580
4,874
0
193
8,371
0
37,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
28,965
248
Minions Killed
285
0
Camps Cleared
0
995,246
Distance Traveled
932,117
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,866
587
69
7
0
232,533
0
W
Arachne
5,509
551
36
4
0
207,652
0
L
Jormungandr
5,378
538
37
4
0
194,274
2
L
Chaac
6,079
608
79
8
0
203,569
2
W
Sol
5,689
569
60
6
0
196,449
2
W
Ra
5,561
556
47
5
0
180,500
1
L
Nu Wa
5,536
554
51
5
0
174,368
0
L
Kuzenbo
5,185
519
12
1
0
190,502
0
W
Cupid
5,997
600
65
7
0
164,495
0
W
Hercules
6,209
621
77
8
0
183,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role