Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Connman420_
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
FDA-_-KaMiE
Izanami
Level 29
God Stats
13W - 8L
1,473 SR
Queue Stats
90W - 98L
1,405 Elo+
Party 1
Apollo
Apollo
Reset_Death
Apollo
Level 65
God Stats
8W - 5L
1,716 SR
Queue Stats
219W - 205L
1,408 Elo+
Party 2
Tiamat
Tiamat
dRIP_RAI
Tiamat
Level 65
God Stats
6W - 4L
1,691 SR
Queue Stats
47W - 32L
1,441 Elo+
Party 2
Team Averages
Level 58
1,576 SR
1,451 Elo+

VS

Team Averages
Level 64
1,526 SR
1,440 Elo+
Danzaburou
Danzaburou
FATASSASIN79
Danzaburou
Level 41
God Stats
4W - 4L
1,417 SR
Queue Stats
108W - 77L
1,425 Elo+
Party 3
King Arthur
King Arthur
MakaveliMac
King Arthur
Level 29
God Stats
10W - 5L
1,565 SR
Queue Stats
55W - 31L
1,425 Elo+
Party 3
Pele
Pele
S2TheUchihaS2
Pele
Level 44
God Stats
80W - 62L
1,589 SR
Queue Stats
480W - 473L
1,469 Elo+
Solo
Artio
Artio
SeaofShadow1589
Artio
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
TheRays93
Nu Wa
Level 44
God Stats
82W - 67L
1,557 SR
Queue Stats
460W - 532L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 6 / 4
7,128
446
6,065
16,354
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 3 / 1
5,389
337
1,260
4,746
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
FDA-_-KaMiE
Izanami
11
3 / 8 / 0
6,963
435
4,937
11,149
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
16
6 / 2 / 1
9,643
603
5,641
12,141
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
dRIP_RAI
Tiamat
14
1 / 5 / 3
8,172
511
5,991
9,393
4,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FATASSASIN79
Danzaburou
15
6 / 2 / 7
9,299
581
12,039
8,193
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MakaveliMac
King Arthur
15
2 / 2 / 2
9,185
574
4,071
6,772
4,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 3 / 5
8,623
539
5,712
11,783
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 10
8,966
560
6,651
12,631
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
TheRays93
Nu Wa
16
7 / 1 / 4
9,420
589
11,043
6,602
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
23
24
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
4
0.33
L
0
3
1
0.17
W
Danzaburou
FATASSASIN79
Danzaburou
6
2
7
4.75
L
Izanami
FDA-_-KaMiE
Izanami
3
8
0
0.38
W
King Arthur
MakaveliMac
King Arthur
2
2
2
1.5
L
Apollo
6
2
1
3.25
W
3
3
5
1.83
W
5
2
10
5
W
Nu Wa
TheRays93
Nu Wa
7
1
4
9
L
Tiamat
dRIP_RAI
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
39,516
53,783
Taken
45,981
20,868
Mitigated
20,473
12,500
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,065
1,859
0
3,948
16,354
6,787
0
4,041
12,175
24,626
0
L
1,260
455
0
90
4,746
2,000
302
922
3,666
10,974
371
W
Danzaburou
FATASSASIN79
Danzaburou
12,039
5,550
0
2,346
8,193
3,023
636
2,344
5,849
0
64,085
L
Izanami
FDA-_-KaMiE
Izanami
4,937
2,997
0
1,795
11,149
3,086
325
3,723
7,350
0
36,268
W
King Arthur
MakaveliMac
King Arthur
4,071
484
0
342
6,772
4,612
1,291
1,363
5,409
0
48,830
L
Apollo
5,641
4,066
0
4,943
12,141
4,075
0
2,545
9,414
0
72,433
W
5,712
1,334
0
5,147
11,783
3,945
72
2,010
9,773
0
55,903
W
6,651
725
291
5,930
12,631
6,797
515
3,979
8,652
27,896
0
W
Nu Wa
TheRays93
Nu Wa
11,043
3,692
465
2,552
6,602
2,096
946
3,568
3,034
52,350
0
L
Tiamat
dRIP_RAI
Tiamat
5,991
829
0
1,724
9,393
4,920
0
5,594
3,484
52,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
45,493
383
Minions Killed
463
0
Camps Cleared
0
1,283,105
Distance Traveled
1,507,632
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,128
446
47
3
0
282,414
0
L
Ymir
5,389
337
24
2
0
141,193
0
W
Danzaburou
9,299
581
116
7
0
294,701
2
L
Izanami
6,963
435
57
4
0
253,706
0
W
King Arthur
9,185
574
110
7
0
304,311
0
L
Apollo
9,643
603
148
9
0
308,235
3
W
Pele
8,623
539
100
6
0
307,171
4
W
Artio
8,966
560
40
3
0
311,730
0
W
Nu Wa
9,420
589
97
6
0
289,719
1
L
Tiamat
8,172
511
107
7
0
297,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role