Player Matchup

Sobek
Sobek
BeenBoostin
Sobek
Level 89
God Stats
4W - 2L
1,388 SR
Queue Stats
75W - 75L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
Smuffins
Baron Samedi
Level 44
God Stats
30W - 29L
1,522 SR
Queue Stats
63W - 86L
1,443 Elo+
Party 1
Cupid
Cupid
Static137
Cupid
Level 29
God Stats
1W - 5L
1,614 SR
Queue Stats
17W - 35L
1,433 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,434 Elo+

VS

Team Averages
Level 33
1,452 SR
1,411 Elo+
Scylla
Scylla
Agregame
Scylla
Level 58
God Stats
64W - 76L
1,331 SR
Queue Stats
242W - 274L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
CerealCnLeche
Cthulhu
Level 13
God Stats
4W - 8L
1,443 SR
Queue Stats
10W - 20L
1,388 Elo+
Party 2
Ullr
Ullr
touchpadmouse
Ullr
Level 29
God Stats
25W - 30L
1,582 SR
Queue Stats
93W - 153L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 15
10,451
615
7,667
20,497
21,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Smuffins
Baron Samedi
16
7 / 3 / 7
12,246
720
18,652
9,235
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Static137
Cupid
15
8 / 4 / 7
12,180
716
15,728
15,696
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Agregame
Scylla
13
4 / 6 / 5
10,788
635
11,051
12,190
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
13
1 / 3 / 6
9,905
583
4,267
19,208
17,163
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 5
10,649
626
12,510
15,395
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
15
Kills
9
10
Deaths
15
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Agregame
Scylla
4
6
5
1.08
W
0
3
15
2.5
L
Cthulhu
1
3
6
1.33
W
Baron Samedi
Smuffins
Baron Samedi
7
3
7
3.5
W
Cupid
Static137
Cupid
8
4
7
2.88
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
27,828
45,428
Taken
46,793
31,212
Mitigated
27,225
18,160
Healing
520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Agregame
Scylla
11,051
418
0
0
12,190
4,056
186
5,272
6,918
46,831
0
W
7,667
513
968
6,755
20,497
21,065
136
5,114
15,115
32,308
0
L
Cthulhu
4,267
328
70
0
19,208
17,163
184
13,843
5,365
21,321
0
W
Baron Samedi
Smuffins
Baron Samedi
18,652
934
2,148
2,892
9,235
4,178
918
2,736
6,360
66,446
0
W
Cupid
Static137
Cupid
15,728
6,917
285
5,112
15,696
5,969
2,139
6,823
8,549
0
53,540
L
12,510
5,558
0
450
15,395
6,006
864
7,250
8,145
0
42,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
31,342
191
Minions Killed
160
0
Camps Cleared
0
856,621
Distance Traveled
817,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,788
635
71
4
0
297,802
0
W
Sobek
10,451
615
45
3
0
289,277
0
L
Cthulhu
9,905
583
32
2
0
281,045
0
W
Baron Samedi
12,246
720
86
5
0
286,693
0
W
Cupid
12,180
716
60
4
0
280,651
0
L
Ullr
10,649
626
57
3
0
238,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role