Player Matchup

Osiris
Osiris
Thonn9
Osiris
Level 20
God Stats
38W - 39L
1,673 SR
Queue Stats
342W - 367L
1,549 Elo+
Party 2
Fenrir
Fenrir
Xiduz
Fenrir
Level 27
God Stats
25W - 15L
1,696 SR
Queue Stats
469W - 442L
1,568 Elo+
Party 2
Thoth
Thoth
YungShio
Thoth
Level 34
God Stats
16W - 16L
1,537 SR
Queue Stats
462W - 459L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
grande42
Xbalanque
Level 34
God Stats
7W - 5L
1,585 SR
Queue Stats
77W - 72L
1,477 Elo+
Party 1
Chang'e
Chang'e
strwbrrybnny
Chang'e
Level 27
God Stats
45W - 40L
1,552 SR
Queue Stats
77W - 75L
1,474 Elo+
Party 1
Team Averages
Level 28
1,608 SR
1,534 Elo+

VS

Team Averages
Level 19
1,584 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
ChampainRemzi
Tsukuyomi
Level 16
God Stats
16W - 5L
1,781 SR
Queue Stats
28W - 15L
1,601 Elo+
Party 3
Amaterasu
Amaterasu
Crankzo
Amaterasu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Klabustermann
Vulcan
Level 26
God Stats
2W - 0L
1,273 SR
Queue Stats
57W - 41L
1,596 Elo+
Party 3
Chernobog
Chernobog
Petterhansel
Chernobog
Level 22
God Stats
9W - 3L
1,865 SR
Queue Stats
41W - 31L
1,586 Elo+
Party 3
Ymir
Ymir
olarik
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Thonn9
Osiris
12
3 / 10 / 5
8,779
439
9,017
16,201
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Xiduz
Fenrir
15
4 / 4 / 5
9,588
479
9,561
19,302
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
YungShio
Thoth
14
4 / 6 / 3
9,220
461
9,789
11,545
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
grande42
Xbalanque
11
2 / 9 / 5
7,748
387
6,603
14,248
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
strwbrrybnny
Chang'e
12
1 / 7 / 7
7,815
391
5,917
11,844
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChampainRemzi
Tsukuyomi
20
15 / 0 / 9
12,885
644
18,016
12,424
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Crankzo
Amaterasu
19
10 / 2 / 11
11,975
599
15,753
22,307
16,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 8
9,938
497
11,356
13,345
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Petterhansel
Chernobog
18
7 / 1 / 6
11,271
564
8,629
11,824
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
olarik
Ymir
11
0 / 5 / 5
7,800
390
2,806
8,937
7,493
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
14
Kills
36
36
Deaths
14
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChampainRemzi
Tsukuyomi
15
0
9
19.5
W
Amaterasu
Crankzo
Amaterasu
10
2
11
7.75
W
4
6
8
1.33
W
Chernobog
Petterhansel
Chernobog
7
1
6
10
L
Osiris
Thonn9
Osiris
3
10
5
0.55
L
Fenrir
Xiduz
Fenrir
4
4
5
1.63
L
Thoth
YungShio
Thoth
4
6
3
0.92
L
Xbalanque
grande42
Xbalanque
2
9
5
0.5
W
Ymir
olarik
Ymir
0
5
5
0.5
L
Chang'e
strwbrrybnny
Chang'e
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,887
Damage
56,560
73,140
Taken
68,837
30,876
Mitigated
38,845
13,886
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChampainRemzi
Tsukuyomi
18,016
3,472
0
5,942
12,424
5,166
1,839
2,184
10,064
0
113,785
W
Amaterasu
Crankzo
Amaterasu
15,753
6,110
0
11,044
22,307
16,992
949
2,412
19,665
0
74,990
W
11,356
2,813
426
2,853
13,345
4,725
663
5,226
7,574
47,077
0
W
Chernobog
Petterhansel
Chernobog
8,629
5,403
0
4,367
11,824
4,469
1,363
1,863
9,782
0
75,045
L
Osiris
Thonn9
Osiris
9,017
3,096
0
1,130
16,201
12,177
0
2,445
13,689
0
35,932
L
Fenrir
Xiduz
Fenrir
9,561
2,456
0
4,252
19,302
7,964
0
5,785
13,260
0
48,966
L
Thoth
YungShio
Thoth
9,789
484
108
1,026
11,545
3,403
568
1,731
9,638
51,580
0
L
Xbalanque
grande42
Xbalanque
6,603
3,730
0
2,081
14,248
4,081
480
1,717
12,523
0
31,435
W
Ymir
olarik
Ymir
2,806
138
0
0
8,937
7,493
396
2,675
6,046
17,974
0
L
Chang'e
strwbrrybnny
Chang'e
5,917
424
2,489
2,800
11,844
3,251
440
1,946
9,868
23,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
53,869
346
Minions Killed
532
0
Camps Cleared
0
1,808,334
Distance Traveled
1,994,217
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,885
644
166
8
0
475,674
1
W
Amaterasu
11,975
599
123
6
0
426,172
2
W
Vulcan
9,938
497
91
5
0
371,669
2
W
Chernobog
11,271
564
126
6
0
380,764
3
L
Osiris
8,779
439
60
3
0
356,677
1
L
Fenrir
9,588
479
88
4
0
424,527
4
L
Thoth
9,220
461
102
5
0
352,049
3
L
Xbalanque
7,748
387
57
3
0
295,683
1
W
Ymir
7,800
390
26
1
0
339,938
0
L
Chang'e
7,815
391
39
2
0
379,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role