Player Matchup

Cthulhu
Cthulhu
AGabbei
Cthulhu
Level 8
God Stats
6W - 2L
1,569 SR
Queue Stats
16W - 14L
1,437 Elo+
Party 3
Neith
Neith
High_Infected
Neith
Level 9
God Stats
8W - 10L
1,268 SR
Queue Stats
94W - 81L
1,344 Elo+
Party 3
Kukulkan
Kukulkan
Leopleurodon
Kukulkan
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
434W - 395L
1,493 Elo+
Party 3
Loki
Loki
ThatDudeA-A-RON
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,276 Elo+
Party 3
Guan Yu
Guan Yu
bnhyt95
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 187L
1,654 Elo+
Party 3
Team Averages
Level 10
1,467 SR
1,441 Elo+

VS

Team Averages
Level 13
1,460 SR
1,346 Elo+
Bellona
Bellona
JewportJesus
Bellona
Level 16
God Stats
0W - 1L
1,462 SR
Queue Stats
17W - 7L
1,640 Elo+
Solo
Ra
Ra
SoonerinIowa
Ra
Level 4
God Stats
1W - 5L
1,293 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 2
Heimdallr
Heimdallr
Stepbro_Conner
Heimdallr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,217 Elo+
Party 2
Bacchus
Bacchus
X-TSM-A13J0-X
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,291 Elo+
Party 1
Anhur
Anhur
escudo1612
Anhur
Level 26
God Stats
5W - 6L
1,542 SR
Queue Stats
652W - 618L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGabbei
Cthulhu
15
5 / 2 / 10
10,063
503
5,590
14,705
15,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 5 / 4
10,106
505
5,801
9,376
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Leopleurodon
Kukulkan
18
5 / 4 / 2
11,277
564
9,367
8,439
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 3
7,608
380
2,064
10,867
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
bnhyt95
Guan Yu
14
0 / 5 / 2
8,938
447
3,845
10,849
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JewportJesus
Bellona
18
11 / 3 / 3
11,267
563
15,582
17,261
12,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 3 / 3
6,672
334
2,025
3,577
848
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Stepbro_Conner
Heimdallr
8
1 / 7 / 4
6,832
342
2,587
6,266
2,451
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
9
0 / 4 / 1
6,447
322
227
10,780
4,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
17
5 / 2 / 7
10,647
532
8,380
10,056
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
17
Kills
19
23
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AGabbei
Cthulhu
5
2
10
5
W
6
5
4
1.6
L
Bellona
JewportJesus
Bellona
11
3
3
4.17
W
Kukulkan
Leopleurodon
Kukulkan
5
4
2
1.5
L
2
3
3
1.17
L
Heimdallr
Stepbro_Conner
Heimdallr
1
7
4
0.43
W
1
7
3
0.36
L
Bacchus
0
4
1
0.13
W
Guan Yu
bnhyt95
Guan Yu
0
5
2
0.2
L
Anhur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
28,801
54,236
Taken
47,940
36,229
Mitigated
24,055
7,804
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AGabbei
Cthulhu
5,590
534
0
2,432
14,705
15,121
1,295
871
13,628
30,440
0
W
5,801
1,841
0
2,741
9,376
3,168
2,892
1,248
8,128
0
33,782
L
Bellona
JewportJesus
Bellona
15,582
7,084
0
5,851
17,261
12,559
396
4,747
12,086
157
89,744
W
Kukulkan
Leopleurodon
Kukulkan
9,367
1,059
0
0
8,439
3,556
1,632
0
8,439
72,671
0
L
2,025
527
208
157
3,577
848
419
779
2,608
16,247
0
L
Heimdallr
Stepbro_Conner
Heimdallr
2,587
799
0
0
6,266
2,451
217
1,934
4,240
0
7,927
W
2,064
480
0
1,216
10,867
3,308
1,529
266
10,601
0
18,009
L
Bacchus
227
67
222
111
10,780
4,393
375
3,416
7,151
11,831
0
W
Guan Yu
bnhyt95
Guan Yu
3,845
784
290
1,125
10,849
11,076
946
0
10,849
0
43,984
L
Anhur
8,380
6,340
0
2,795
10,056
3,804
1,711
3,040
6,648
0
60,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
41,865
410
Minions Killed
316
0
Camps Cleared
0
1,843,696
Distance Traveled
1,535,256
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,063
503
69
3
0
380,620
1
W
Neith
10,106
505
64
3
0
356,104
4
L
Bellona
11,267
563
157
8
0
413,692
3
W
Kukulkan
11,277
564
150
8
0
358,679
2
L
Ra
6,672
334
17
1
0
209,917
1
L
Heimdallr
6,832
342
14
1
0
208,137
2
W
Loki
7,608
380
32
2
0
393,207
0
L
Bacchus
6,447
322
18
1
0
301,804
0
W
Guan Yu
8,938
447
95
5
0
355,086
0
L
Anhur
10,647
532
110
6
0
401,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role