Player Matchup

Danzaburou
Danzaburou
JoJoThe3rd_
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,783 Elo+
Party 1
Izanami
Izanami
Spoiled_A
Izanami
Level 17
God Stats
10W - 8L
1,609 SR
Queue Stats
30W - 25L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
alienovel
Sun Wukong
Level 29
God Stats
19W - 16L
1,436 SR
Queue Stats
469W - 523L
1,396 Elo+
Solo
Loki
Loki
ice_water112
Loki
Level 12
God Stats
2W - 2L
1,267 SR
Queue Stats
15W - 20L
1,146 Elo+
Solo
Sobek
Sobek
zzStopSignzz
Sobek
Level 106
God Stats
6W - 2L
1,372 SR
Queue Stats
317W - 282L
1,500 Elo+
Party 1
Team Averages
Level 37
1,437 SR
1,454 Elo+

VS

Team Averages
Level 13
1,515 SR
1,507 Elo+
Rama
Rama
CatGuySam
Rama
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
95W - 94L
1,392 Elo+
Solo
Chang'e
Chang'e
Snik808
Chang'e
Level 26
God Stats
24W - 15L
1,659 SR
Queue Stats
76W - 77L
1,580 Elo+
Solo
Jormungandr
Jormungandr
oliverati
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
oscar2012
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
wolfshark2013
Hou Yi
Level 6
God Stats
2W - 3L
1,648 SR
Queue Stats
3W - 4L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoJoThe3rd_
Danzaburou
10
4 / 2 / 1
5,900
590
4,332
4,585
1,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Spoiled_A
Izanami
7
0 / 3 / 1
4,745
475
642
3,429
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
alienovel
Sun Wukong
11
5 / 2 / 1
6,529
653
3,218
7,837
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
10 / 2 / 1
7,286
729
6,685
6,434
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
6,187
619
2,564
6,029
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 2 / 0
6,018
602
3,796
5,338
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Snik808
Chang'e
10
3 / 4 / 1
6,215
622
4,726
6,430
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
oliverati
Jormungandr
5
0 / 6 / 1
4,299
430
773
5,686
1,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
oscar2012
Bellona
4
0 / 8 / 1
3,875
388
1,320
6,110
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 4 / 1
5,269
527
2,050
5,352
1,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
21
Kills
10
10
Deaths
24
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
4
2
0
2
W
Danzaburou
JoJoThe3rd_
Danzaburou
4
2
1
2.25
L
Chang'e
Snik808
Chang'e
3
4
1
0.88
W
Izanami
Spoiled_A
Izanami
0
3
1
0.17
W
Sun Wukong
alienovel
Sun Wukong
5
2
1
2.75
W
10
2
1
5.25
L
Jormungandr
oliverati
Jormungandr
0
6
1
0.08
L
Bellona
oscar2012
Bellona
0
8
1
0.06
L
3
4
1
0.88
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
12,665
28,314
Taken
28,916
10,954
Mitigated
10,064
6,911
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,796
1,896
0
717
5,338
1,381
25
1,693
3,645
0
25,052
W
Danzaburou
JoJoThe3rd_
Danzaburou
4,332
1,821
0
933
4,585
1,341
682
2,362
1,858
0
25,396
L
Chang'e
Snik808
Chang'e
4,726
124
200
1,628
6,430
1,624
0
0
6,430
25,015
0
W
Izanami
Spoiled_A
Izanami
642
376
0
482
3,429
743
0
0
3,404
0
14,371
W
Sun Wukong
alienovel
Sun Wukong
3,218
948
0
1,399
7,837
3,556
827
1,285
6,411
0
33,719
W
6,685
3,537
0
2,746
6,434
2,044
0
1,286
5,013
0
35,086
L
Jormungandr
oliverati
Jormungandr
773
533
120
213
5,686
1,898
250
0
5,686
6,148
0
L
Bellona
oscar2012
Bellona
1,320
666
0
40
6,110
3,565
146
125
5,985
0
4,127
L
2,050
740
0
558
5,352
1,596
0
746
4,606
0
12,726
W
2,564
355
0
1,351
6,029
3,270
52
0
6,029
20,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
25,676
239
Minions Killed
152
0
Camps Cleared
0
874,526
Distance Traveled
787,326
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,018
602
54
5
0
149,149
2
W
Danzaburou
5,900
590
41
4
0
171,027
0
L
Chang'e
6,215
622
51
5
0
205,075
0
W
Izanami
4,745
475
26
3
0
112,338
0
W
Sun Wukong
6,529
653
75
8
0
190,806
4
W
Loki
7,286
729
63
6
0
205,919
1
L
Jormungandr
4,299
430
12
1
0
121,592
1
L
Bellona
3,875
388
6
1
0
152,300
0
L
Hou Yi
5,269
527
29
3
0
159,210
1
W
Sobek
6,187
619
34
3
0
194,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role