Player Matchup

Jing Wei
Jing Wei
Lifeistrash31
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Pele
Pele
ShmegmaPapi
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,405 Elo+
Solo
Cabrakan
Cabrakan
WeeBabysnakes
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Fenrir
Fenrir
White wolf 8625
Fenrir
Level 18
God Stats
15W - 18L
1,372 SR
Queue Stats
43W - 65L
1,239 Elo+
Party 1
Anubis
Anubis
XxFroGuiiDoGuiix
Anubis
Level 29
God Stats
31W - 29L
1,543 SR
Queue Stats
110W - 130L
1,445 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,418 Elo+

VS

Team Averages
Level 17
1,574 SR
1,375 Elo+
Ganesha
Ganesha
Gustanna
Ganesha
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
103W - 95L
1,430 Elo+
Solo
Sol
Sol
Iyan911
Sol
Level 10
God Stats
7W - 7L
1,560 SR
Queue Stats
8W - 13L
1,367 Elo+
Solo
Horus
Horus
Messah706
Horus
Level 7
God Stats
4W - 2L
1,761 SR
Queue Stats
23W - 23L
1,405 Elo+
Solo
Apollo
Apollo
U EVEN GUN BRO
Apollo
Level 25
God Stats
17W - 15L
1,578 SR
Queue Stats
103W - 87L
1,426 Elo+
Solo
Camazotz
Camazotz
roylu666
Camazotz
Level 16
God Stats
7W - 9L
1,472 SR
Queue Stats
231W - 239L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lifeistrash31
Jing Wei
16
0 / 5 / 4
9,923
827
8,182
13,720
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 9 / 9
11,423
952
16,318
26,195
10,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
WeeBabysnakes
Cabrakan
17
3 / 15 / 5
10,837
903
10,178
28,497
38,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 6
10,159
847
8,232
28,196
14,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
5 / 8 / 6
11,550
963
20,338
24,000
10,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gustanna
Ganesha
20
0 / 4 / 41
12,211
1,018
21,291
15,945
19,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
20
11 / 0 / 22
13,403
1,117
21,848
14,608
5,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Messah706
Horus
19
5 / 5 / 32
12,575
1,048
16,769
18,301
16,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
26 / 0 / 13
16,344
1,362
42,741
9,198
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
roylu666
Camazotz
19
5 / 4 / 24
11,868
989
11,542
15,137
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
179
13
Kills
47
47
Deaths
13
30
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Gustanna
Ganesha
0
4
41
5.13
W
Sol
11
0
22
22
L
Jing Wei
Lifeistrash31
Jing Wei
0
5
4
0.4
W
Horus
Messah706
Horus
5
5
32
4.2
L
3
9
9
0.83
W
26
0
13
32.5
L
Cabrakan
WeeBabysnakes
Cabrakan
3
15
5
0.37
L
2
10
6
0.5
L
5
8
6
1
W
Camazotz
roylu666
Camazotz
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,248
Damage
114,191
120,608
Taken
73,189
78,356
Mitigated
49,896
3,518
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Gustanna
Ganesha
21,291
1,459
1,662
1,051
15,945
19,434
0
5,922
10,023
31,622
0
W
Sol
21,848
9,406
0
6,963
14,608
5,017
0
7,811
6,797
60,362
0
L
Jing Wei
Lifeistrash31
Jing Wei
8,182
4,263
0
102
13,720
4,521
0
6,098
7,622
0
26,909
W
Horus
Messah706
Horus
16,769
7,943
2,756
4,901
18,301
16,322
0
6,969
11,332
151
26,361
L
16,318
3,511
0
541
26,195
10,400
0
7,144
19,051
0
40,598
W
42,741
26,446
0
2,388
9,198
3,743
0
3,360
5,838
0
61,430
L
Cabrakan
WeeBabysnakes
Cabrakan
10,178
631
0
346
28,497
38,466
0
9,573
18,924
20,640
0
L
8,232
1,783
0
267
28,196
14,080
0
12,335
15,861
0
12,070
L
20,338
455
0
2,262
24,000
10,889
0
8,140
15,860
43,939
0
W
Camazotz
roylu666
Camazotz
11,542
2,755
0
5,623
15,137
5,380
0
6,454
8,683
0
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
66,401
161
Minions Killed
201
3
Camps Cleared
3
975,077
Distance Traveled
1,090,491
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,211
1,018
0
0
0
218,899
0
W
Sol
13,403
1,117
94
8
1
232,197
2
L
Jing Wei
9,923
827
30
3
0
208,832
1
W
Horus
12,575
1,048
30
3
1
200,571
1
L
Pele
11,423
952
42
4
1
188,168
0
W
Apollo
16,344
1,362
54
5
0
227,041
0
L
Cabrakan
10,837
903
23
2
0
149,434
2
L
Fenrir
10,159
847
7
1
1
237,210
0
L
Anubis
11,550
963
59
5
1
191,433
0
W
Camazotz
11,868
989
23
2
1
211,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role