Player Matchup

Da Ji
Da Ji
LEGEND_COOP
Da Ji
Level 5
God Stats
0W - 5L
1,110 SR
Queue Stats
5W - 11L
996 Elo+
Solo
Yemoja
Yemoja
QUEJQKER
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,175 Elo+
Solo
Bellona
Bellona
SmooveJae_M
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,068 Elo+
Solo
Danzaburou
Danzaburou
SodiumTuna6064
Danzaburou
Level 14
God Stats
3W - 6L
1,410 SR
Queue Stats
26W - 28L
1,393 Elo+
Solo
Rama
Rama
cutekittie33
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,176 Elo+
Solo
Team Averages
Level 8
1,404 SR
1,161 Elo+

VS

Team Averages
Level 8
1,471 SR
1,326 Elo+
Ymir
Ymir
C_Dub1777
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Chaos872712
Merlin
Level 11
God Stats
34W - 31L
1,538 SR
Queue Stats
60W - 67L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Jflagg654
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 24L
1,026 Elo+
Solo
Tiamat
Tiamat
Rayamira
Tiamat
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 61L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UzumakiBoriquaA
Danzaburou
Level 16
God Stats
26W - 38L
1,319 SR
Queue Stats
32W - 45L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 2
11,938
918
6,099
20,941
8,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
QUEJQKER
Yemoja
18
1 / 2 / 7
12,582
968
6,794
11,771
11,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SmooveJae_M
Bellona
19
4 / 5 / 7
12,681
975
7,688
24,559
15,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SodiumTuna6064
Danzaburou
18
7 / 5 / 6
14,199
1,092
25,117
26,330
9,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 11 / 6
12,100
931
10,052
16,717
6,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 4 / 17
13,728
1,056
8,540
17,656
24,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
13 / 2 / 11
15,420
1,186
23,229
7,157
3,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Jflagg654
Kukulkan
20
3 / 1 / 19
13,466
1,036
21,528
7,056
3,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Rayamira
Tiamat
18
4 / 9 / 11
12,306
947
13,336
16,846
10,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
UzumakiBoriquaA
Danzaburou
20
11 / 3 / 15
14,315
1,101
23,068
13,770
8,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
17
Kills
37
38
Deaths
19
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
4
17
3.63
W
Merlin
13
2
11
9.25
W
Kukulkan
Jflagg654
Kukulkan
3
1
19
12.5
L
3
15
2
0.27
L
Yemoja
QUEJQKER
Yemoja
1
2
7
2.25
W
Tiamat
Rayamira
Tiamat
4
9
11
1.06
L
Bellona
SmooveJae_M
Bellona
4
5
7
1.5
L
Danzaburou
SodiumTuna6064
Danzaburou
7
5
6
2
W
Danzaburou
UzumakiBoriquaA
Danzaburou
11
3
15
6.17
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,750
Damage
89,701
100,318
Taken
62,485
51,460
Mitigated
49,858
7,128
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,540
1,363
0
0
17,656
24,323
0
2,047
15,609
19,654
0
W
Merlin
23,229
3,254
0
901
7,157
3,490
0
381
6,776
43,426
0
W
Kukulkan
Jflagg654
Kukulkan
21,528
1,161
0
166
7,056
3,529
0
921
6,135
49,157
0
L
6,099
1,982
0
0
20,941
8,009
0
13,447
7,494
0
28,645
L
Yemoja
QUEJQKER
Yemoja
6,794
1,255
1,592
913
11,771
11,832
0
6,770
5,001
33,510
0
W
Tiamat
Rayamira
Tiamat
13,336
4,090
0
1,682
16,846
10,489
0
1,258
15,588
25,508
0
L
Bellona
SmooveJae_M
Bellona
7,688
5,466
0
1,089
24,559
15,841
0
17,790
6,769
0
12,769
L
Danzaburou
SodiumTuna6064
Danzaburou
25,117
11,634
0
3,416
26,330
9,619
0
19,040
7,290
0
44,279
W
Danzaburou
UzumakiBoriquaA
Danzaburou
23,068
13,862
0
1,625
13,770
8,027
0
2,378
11,392
0
44,971
L
10,052
5,160
0
118
16,717
6,159
0
9,586
7,131
197
25,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,500
Gold Earned
69,235
189
Minions Killed
233
2
Camps Cleared
3
1,046,977
Distance Traveled
1,062,112
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,728
1,056
24
2
0
218,924
0
W
Merlin
15,420
1,186
62
5
1
195,629
0
W
Kukulkan
13,466
1,036
62
5
1
242,791
0
L
Da Ji
11,938
918
49
4
1
139,010
3
L
Yemoja
12,582
968
51
4
0
212,964
0
W
Tiamat
12,306
947
22
2
0
190,287
0
L
Bellona
12,681
975
12
1
0
244,942
0
L
Danzaburou
14,199
1,092
44
3
1
272,288
0
W
Danzaburou
14,315
1,101
63
5
1
214,481
0
L
Rama
12,100
931
33
3
0
177,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role