Player Matchup

Hades
Hades
Cerberus1010
Hades
Level 22
God Stats
14W - 6L
1,670 SR
Queue Stats
309W - 275L
1,601 Elo+
Party 3
Bellona
Bellona
DESPHALT
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,863 Elo+
Solo
Medusa
Medusa
Edinsane
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 2
Ymir
Ymir
Nobex018
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 2
Cu Chulainn
Cu Chulainn
poooooot
Cu Chulainn
Level 12
God Stats
0W - 2L
1,315 SR
Queue Stats
42W - 32L
1,601 Elo+
Party 3
Team Averages
Level 15
1,497 SR
1,654 Elo+

VS

Team Averages
Level 16
1,475 SR
1,502 Elo+
Vulcan
Vulcan
Falokraths
Vulcan
Level 8
God Stats
4W - 7L
1,424 SR
Queue Stats
101W - 69L
1,544 Elo+
Party 1
Ganesha
Ganesha
HasisFoumagian
Ganesha
Level 17
God Stats
8W - 2L
1,292 SR
Queue Stats
24W - 23L
1,269 Elo+
Party 1
Izanami
Izanami
Heralyys
Izanami
Level 18
God Stats
21W - 6L
1,881 SR
Queue Stats
118W - 71L
1,655 Elo+
Solo
Hachiman
Hachiman
Lovibos
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
TRMNR
Achilles
Level 11
God Stats
3W - 9L
1,279 SR
Queue Stats
416W - 425L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,929
1,103
13,207
17,951
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DESPHALT
Bellona
15
1 / 8 / 5
9,231
1,026
3,317
15,857
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Edinsane
Medusa
15
3 / 13 / 4
10,215
1,135
9,103
19,987
7,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
4 / 9 / 5
10,457
1,162
9,917
20,738
17,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
poooooot
Cu Chulainn
16
2 / 10 / 9
10,703
1,189
12,805
24,584
18,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Falokraths
Vulcan
18
13 / 3 / 20
12,014
1,335
20,882
9,984
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
0 / 2 / 38
11,358
1,262
11,438
12,838
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Heralyys
Izanami
19
22 / 3 / 13
13,535
1,504
31,902
10,170
4,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Lovibos
Hachiman
18
8 / 3 / 26
11,517
1,280
17,575
10,080
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TRMNR
Achilles
17
6 / 0 / 21
11,027
1,225
10,705
10,575
14,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
167
11
Kills
49
49
Deaths
11
32
Assists
118
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Bellona
DESPHALT
Bellona
1
8
5
0.44
L
Medusa
Edinsane
Medusa
3
13
4
0.38
W
Vulcan
Falokraths
Vulcan
13
3
20
7.67
W
0
2
38
9.5
W
Izanami
Heralyys
Izanami
22
3
13
9.5
W
Hachiman
Lovibos
Hachiman
8
3
26
7
L
Ymir
4
9
5
0.72
W
Achilles
TRMNR
Achilles
6
0
21
16.5
L
Cu Chulainn
poooooot
Cu Chulainn
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
92,502
99,117
Taken
53,647
65,580
Mitigated
39,481
7,499
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,207
1,940
248
3,157
17,951
10,807
0
5,357
12,594
28,881
0
L
Bellona
DESPHALT
Bellona
3,317
1,345
415
1,140
15,857
10,000
0
5,122
10,735
0
16,659
L
Medusa
Edinsane
Medusa
9,103
3,621
0
687
19,987
7,867
0
6,350
13,637
0
34,693
W
Vulcan
Falokraths
Vulcan
20,882
5,419
0
368
9,984
4,775
0
4,197
5,787
39,000
0
W
11,438
851
0
893
12,838
11,275
0
7,901
4,937
18,717
0
W
Izanami
Heralyys
Izanami
31,902
26,945
0
0
10,170
4,685
0
4,335
5,835
0
61,697
W
Hachiman
Lovibos
Hachiman
17,575
11,944
0
1,440
10,080
4,413
0
4,661
5,419
0
24,999
L
Ymir
9,917
2,106
0
0
20,738
17,949
0
6,691
14,047
22,082
0
W
Achilles
TRMNR
Achilles
10,705
4,301
0
119
10,575
14,333
0
5,600
4,975
0
19,172
L
Cu Chulainn
poooooot
Cu Chulainn
12,805
3,771
0
1,852
24,584
18,957
0
8,800
15,784
9,736
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
59,451
176
Minions Killed
174
8
Camps Cleared
6
803,853
Distance Traveled
891,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,929
1,103
29
3
3
156,555
1
L
Bellona
9,231
1,026
26
3
1
159,021
1
L
Medusa
10,215
1,135
51
6
2
167,250
1
W
Vulcan
12,014
1,335
44
5
2
176,881
0
W
Ganesha
11,358
1,262
0
0
0
188,903
3
W
Izanami
13,535
1,504
84
9
4
163,952
0
W
Hachiman
11,517
1,280
22
2
0
150,620
0
L
Ymir
10,457
1,162
25
3
2
151,304
0
W
Achilles
11,027
1,225
24
3
0
210,928
0
L
Cu Chulainn
10,703
1,189
45
5
0
169,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role