Player Matchup

Awilix
Awilix
GrizzL_23
Awilix
Level 66
God Stats
1W - 4L
1,372 SR
Queue Stats
295W - 280L
1,400 Elo+
Party 1
He Bo
He Bo
Itzkite
He Bo
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 6L
1,358 Elo+
Solo
Danzaburou
Danzaburou
KumGuerrilla
Danzaburou
Level 7
God Stats
37W - 41L
1,536 SR
Queue Stats
91W - 95L
1,697 Elo+
Party 1
Hades
Hades
Lickalottapuzz
Hades
Level 39
God Stats
53W - 41L
1,367 SR
Queue Stats
229W - 238L
1,459 Elo+
Party 1
Cerberus
Cerberus
PeenSynergy
Cerberus
Level 27
God Stats
7W - 4L
1,602 SR
Queue Stats
134W - 132L
1,464 Elo+
Party 1
Team Averages
Level 29
1,431 SR
1,476 Elo+

VS

Team Averages
Level 18
1,623 SR
1,446 Elo+
Bacchus
Bacchus
CAPTBARBOSSA433
Bacchus
Level 26
God Stats
25W - 17L
1,556 SR
Queue Stats
67W - 76L
1,394 Elo+
Party 3
Awilix
Awilix
Crrromika
Awilix
Level 7
God Stats
2W - 0L
1,958 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ezaizat
Medusa
Level 8
God Stats
10W - 9L
1,604 SR
Queue Stats
16W - 11L
1,516 Elo+
Party 2
Nox
Nox
StimmyHittin
Nox
Level 23
God Stats
4W - 3L
1,495 SR
Queue Stats
61W - 78L
1,319 Elo+
Party 3
Tyr
Tyr
yufawyghrui
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GrizzL_23
Awilix
7
0 / 4 / 0
4,713
471
1,356
7,898
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
Itzkite
He Bo
8
1 / 3 / 0
5,043
504
2,407
3,971
1,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
KumGuerrilla
Danzaburou
8
0 / 2 / 0
4,912
491
1,186
3,265
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 1 / 0
5,836
584
5,671
7,368
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
PeenSynergy
Cerberus
7
0 / 4 / 0
4,490
449
2,403
8,706
3,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,867
587
1,942
4,678
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Crrromika
Awilix
10
4 / 0 / 4
6,392
639
6,245
4,777
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Ezaizat
Medusa
11
6 / 0 / 2
6,537
654
5,199
3,913
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,597
660
3,729
2,451
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,076
508
1,225
9,713
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Awilix
Crrromika
Awilix
4
0
4
6
W
Medusa
Ezaizat
Medusa
6
0
2
7
L
Awilix
GrizzL_23
Awilix
0
4
0
0
L
He Bo
Itzkite
He Bo
1
3
0
0.33
L
Danzaburou
KumGuerrilla
Danzaburou
0
2
0
0
L
1
1
0
1
L
Cerberus
PeenSynergy
Cerberus
0
4
0
0
W
3
0
2
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
18,340
31,208
Taken
25,532
10,931
Mitigated
8,517
9,511
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,942
104
142
1,408
4,678
2,604
636
1,055
3,556
8,016
0
W
Awilix
Crrromika
Awilix
6,245
2,906
0
2,387
4,777
1,333
534
410
4,357
0
31,686
W
Medusa
Ezaizat
Medusa
5,199
2,358
279
745
3,913
904
1,638
1,648
2,215
0
34,049
L
Awilix
GrizzL_23
Awilix
1,356
499
0
2,365
7,898
2,065
0
1,116
6,660
0
18,846
L
He Bo
Itzkite
He Bo
2,407
58
0
433
3,971
1,103
0
1,210
2,679
16,296
0
L
Danzaburou
KumGuerrilla
Danzaburou
1,186
500
0
846
3,265
885
0
748
2,517
0
18,958
L
5,671
1,210
41
3,802
7,368
2,952
849
180
7,148
29,591
0
L
Cerberus
PeenSynergy
Cerberus
2,403
267
0
2,024
8,706
3,926
0
2,087
6,533
14,064
0
W
3,729
282
0
491
2,451
776
706
1,580
871
25,991
0
W
1,225
278
0
3,131
9,713
2,900
0
5,661
4,052
0
16,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
30,469
217
Minions Killed
226
0
Camps Cleared
0
925,328
Distance Traveled
955,153
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,867
587
21
2
0
209,535
2
W
Awilix
6,392
639
58
6
0
207,413
2
W
Medusa
6,537
654
63
6
0
166,105
3
L
Awilix
4,713
471
51
5
0
213,731
4
L
He Bo
5,043
504
33
3
0
181,914
0
L
Danzaburou
4,912
491
46
5
0
179,477
0
L
Hades
5,836
584
56
6
0
169,426
0
L
Cerberus
4,490
449
31
3
0
180,780
1
W
Nox
6,597
660
53
5
0
184,227
1
W
Tyr
5,076
508
31
3
0
187,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role