Player Matchup

Mulan
Mulan
LilJohnnyXmas
Mulan
Level 69
God Stats
4W - 3L
1,456 SR
Queue Stats
38W - 56L
1,603 Elo+
Party 3
Izanami
Izanami
LunarPlains
Izanami
Level 5
God Stats
4W - 7L
1,434 SR
Queue Stats
8W - 17L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
chicodarico
Xing Tian
Level 29
God Stats
3W - 5L
1,518 SR
Queue Stats
38W - 60L
1,570 Elo+
Party 3
Thor
Thor
diaperbaby30
Thor
Level 15
God Stats
2W - 1L
1,806 SR
Queue Stats
30W - 41L
1,530 Elo+
Party 3
Merlin
Merlin
doggedyourmom
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 3
Team Averages
Level 24
1,543 SR
1,543 Elo+

VS

Team Averages
Level 45
1,525 SR
1,503 Elo+
Kukulkan
Kukulkan
Ale00T
Kukulkan
Level 8
God Stats
7W - 3L
1,694 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 2
Chronos
Chronos
Godlvxl
Chronos
Level 149
God Stats
3W - 5L
1,515 SR
Queue Stats
111W - 107L
1,593 Elo+
Party 2
Arachne
Arachne
iCoNiCxFuSiOn
Arachne
Level 16
God Stats
14W - 11L
1,389 SR
Queue Stats
27W - 25L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
rem0uz
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,449 Elo+
Party 1
Ganesha
Ganesha
walkingwindy
Ganesha
Level 5
God Stats
1W - 2L
1,526 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,787
566
6,718
8,328
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LunarPlains
Izanami
8
0 / 7 / 2
5,183
432
4,602
8,038
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
chicodarico
Xing Tian
8
2 / 5 / 2
5,717
476
5,844
9,502
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 1
5,648
471
2,761
8,724
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 5 / 1
5,911
493
3,894
5,874
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ale00T
Kukulkan
11
4 / 2 / 6
7,133
594
6,651
4,696
1,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Godlvxl
Chronos
13
11 / 1 / 3
7,458
622
8,505
8,001
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
11
6 / 2 / 6
6,887
574
4,004
6,163
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
rem0uz
Sun Wukong
12
1 / 2 / 0
6,465
539
6,559
8,098
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
walkingwindy
Ganesha
10
0 / 2 / 12
6,466
539
3,475
7,140
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
22
23
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ale00T
Kukulkan
4
2
6
3.5
W
Chronos
Godlvxl
Chronos
11
1
3
12.5
L
4
1
1
4.5
L
Izanami
LunarPlains
Izanami
0
7
2
0.14
L
Xing Tian
chicodarico
Xing Tian
2
5
2
0.6
L
1
5
1
0.3
L
2
5
1
0.5
W
Arachne
6
2
6
4.5
W
Sun Wukong
rem0uz
Sun Wukong
1
2
0
0.5
W
Ganesha
walkingwindy
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
29,194
40,466
Taken
34,098
17,273
Mitigated
15,412
8,523
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ale00T
Kukulkan
6,651
402
0
330
4,696
1,729
0
1,725
2,854
36,182
0
W
Chronos
Godlvxl
Chronos
8,505
2,718
0
2,976
8,001
2,755
1,794
3,160
4,747
44,043
0
L
6,718
1,571
0
3,100
8,328
6,206
231
0
7,828
0
26,259
L
Izanami
LunarPlains
Izanami
4,602
3,696
0
827
8,038
1,995
525
6,261
1,496
0
22,024
L
Xing Tian
chicodarico
Xing Tian
5,844
460
0
1,608
9,502
4,696
261
5,459
3,906
13,240
0
L
2,761
661
0
2,178
8,724
2,639
0
2,352
6,282
0
23,782
L
3,894
619
0
810
5,874
1,737
475
4,059
1,773
18,311
0
W
Arachne
4,004
2,979
171
2,259
6,163
2,578
499
1,721
4,383
0
30,425
W
Sun Wukong
rem0uz
Sun Wukong
6,559
1,184
0
2,715
8,098
5,101
460
339
7,332
0
34,156
W
Ganesha
walkingwindy
Ganesha
3,475
1,111
0
1,806
7,140
3,249
332
2,428
4,619
12,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
34,409
207
Minions Killed
289
0
Camps Cleared
0
1,104,034
Distance Traveled
1,092,840
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,133
594
68
6
0
235,768
1
W
Chronos
7,458
622
96
8
0
215,248
1
L
Mulan
6,787
566
48
4
0
228,829
1
L
Izanami
5,183
432
43
4
0
208,263
0
L
Xing Tian
5,717
476
18
2
0
235,939
1
L
Thor
5,648
471
53
4
0
221,485
4
L
Merlin
5,911
493
45
4
0
209,518
0
W
Arachne
6,887
574
63
5
0
227,646
0
W
Sun Wukong
6,465
539
59
5
0
200,384
2
W
Ganesha
6,466
539
3
0
0
213,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role