Player Matchup

Ah Puch
Ah Puch
BroccoliAs5
Ah Puch
Level 24
God Stats
3W - 3L
1,464 SR
Queue Stats
42W - 29L
1,604 Elo+
Solo
Bellona
Bellona
ZoReck99
Bellona
Level 64
God Stats
12W - 12L
1,396 SR
Queue Stats
286W - 241L
1,366 Elo+
Party 1
Fenrir
Fenrir
moquito 10
Fenrir
Level 89
God Stats
13W - 9L
1,630 SR
Queue Stats
175W - 127L
1,433 Elo+
Party 1
Team Averages
Level 59
1,497 SR
1,468 Elo+

VS

Team Averages
Level 79
1,585 SR
1,518 Elo+
Cerberus
Cerberus
Balf Walter
Cerberus
Level 117
God Stats
4W - 0L
1,495 SR
Queue Stats
85W - 66L
1,545 Elo+
Party 2
Artemis
Artemis
SmokeyDaBoss
Artemis
Level 105
God Stats
17W - 8L
1,672 SR
Queue Stats
91W - 79L
1,436 Elo+
Party 2
Merlin
Merlin
game__changer300
Merlin
Level 15
God Stats
18W - 9L
1,588 SR
Queue Stats
191W - 79L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BroccoliAs5
Ah Puch
17
0 / 5 / 7
12,750
580
16,410
18,728
4,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ZoReck99
Bellona
17
2 / 2 / 4
13,281
604
6,310
19,501
8,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
moquito 10
Fenrir
17
7 / 6 / 2
14,608
664
10,972
18,686
6,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Balf Walter
Cerberus
17
5 / 2 / 6
13,972
635
16,389
17,297
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
SmokeyDaBoss
Artemis
16
2 / 4 / 9
13,299
605
10,309
13,962
4,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 6
14,584
663
20,777
10,459
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
13
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Balf Walter
Cerberus
5
2
6
4
L
Ah Puch
BroccoliAs5
Ah Puch
0
5
7
0.7
W
Artemis
SmokeyDaBoss
Artemis
2
4
9
1.63
L
Bellona
ZoReck99
Bellona
2
2
4
2
W
6
3
6
3
L
Fenrir
moquito 10
Fenrir
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
47,475
56,915
Taken
41,718
19,835
Mitigated
17,944
15,557
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Balf Walter
Cerberus
16,389
153
0
2,432
17,297
9,354
315
6,481
10,816
64,790
0
L
Ah Puch
BroccoliAs5
Ah Puch
16,410
0
0
5,304
18,728
4,861
195
15,175
3,051
85,697
0
W
Artemis
SmokeyDaBoss
Artemis
10,309
5,185
872
1,479
13,962
4,720
2,122
6,727
7,235
0
42,308
L
Bellona
ZoReck99
Bellona
6,310
1,226
995
2,659
19,501
8,604
0
11,215
7,930
0
58,724
W
20,777
1,062
0
1,397
10,459
3,870
418
3,242
7,217
97,137
0
L
Fenrir
moquito 10
Fenrir
10,972
863
862
5,737
18,686
6,370
1,039
9,879
8,357
0
69,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
41,855
278
Minions Killed
306
0
Camps Cleared
0
1,211,559
Distance Traveled
1,182,427
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,972
635
89
4
0
425,238
4
L
Ah Puch
12,750
580
132
6
0
378,762
0
W
Artemis
13,299
605
77
4
0
369,818
0
L
Bellona
13,281
604
78
4
0
417,873
6
W
Merlin
14,584
663
140
6
0
387,371
11
L
Fenrir
14,608
664
68
3
0
414,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role