Player Matchup

Sobek
Sobek
Dwarfrent
Sobek
Level 18
God Stats
10W - 20L
1,815 SR
Queue Stats
154W - 135L
1,635 Elo+
Party 1
Skadi
Skadi
H7HL
Skadi
Level 33
God Stats
26W - 12L
1,677 SR
Queue Stats
410W - 387L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
Tobi_Tofu
Aphrodite
Level 25
God Stats
13W - 11L
1,670 SR
Queue Stats
149W - 135L
1,637 Elo+
Solo
Chaac
Chaac
burnt ostrich
Chaac
Level 28
God Stats
29W - 32L
1,468 SR
Queue Stats
307W - 324L
1,597 Elo+
Party 1
Thor
Thor
lazypinktortoise
Thor
Level 8
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 3L
1,624 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,620 Elo+

VS

Team Averages
Level 21
1,440 SR
1,582 Elo+
Tyr
Tyr
DxntShoot
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 56L
1,384 Elo+
Solo
Sylvanus
Sylvanus
HurtBoyKMS
Sylvanus
Level 18
God Stats
18W - 27L
1,459 SR
Queue Stats
257W - 270L
1,558 Elo+
Solo
Pele
Pele
INGRID1193
Pele
Level 15
God Stats
1W - 0L
1,387 SR
Queue Stats
44W - 29L
1,513 Elo+
Solo
Neith
Neith
Le_Francais818
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,750 Elo+
Solo
Ra
Ra
dshoemake1
Ra
Level 29
God Stats
1W - 0L
1,352 SR
Queue Stats
138W - 101L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dwarfrent
Sobek
12
1 / 8 / 1
8,151
408
5,388
21,835
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
H7HL
Skadi
12
4 / 9 / 0
8,175
409
13,186
17,350
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Tobi_Tofu
Aphrodite
13
0 / 0 / 0
8,522
426
1,949
6,205
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 0
8,520
426
12,306
21,640
15,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 13 / 0
7,225
361
6,138
18,445
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,023
501
7,409
14,313
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
HurtBoyKMS
Sylvanus
16
9 / 2 / 18
11,084
554
14,769
16,245
13,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
10 / 0 / 11
12,534
627
13,589
16,241
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 18
10,631
532
16,031
13,700
6,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 10
13,334
667
16,137
6,720
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
103
7
Kills
37
37
Deaths
7
1
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dwarfrent
Sobek
1
8
1
0.19
W
2
2
9
3.25
L
Skadi
H7HL
Skadi
4
9
0
0.44
W
Sylvanus
HurtBoyKMS
Sylvanus
9
2
18
9
W
10
0
11
15.5
W
8
3
18
5.67
L
Aphrodite
Tobi_Tofu
Aphrodite
0
0
0
0
L
2
7
0
0.29
W
8
0
10
13
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
67,935
85,475
Taken
67,219
43,930
Mitigated
40,100
23,735
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dwarfrent
Sobek
5,388
563
0
4,944
21,835
15,361
0
9,410
12,285
23,190
0
W
7,409
2,788
0
1,464
14,313
9,921
1,432
663
13,650
0
38,331
L
Skadi
H7HL
Skadi
13,186
5,527
860
3,299
17,350
5,262
0
7,957
9,353
0
58,686
W
Sylvanus
HurtBoyKMS
Sylvanus
14,769
3,961
8,236
7,841
16,245
13,296
825
3,546
12,649
39,687
5,012
W
13,589
3,998
0
3,763
16,241
6,998
2,220
741
15,468
0
105,294
W
16,031
10,988
0
3,022
13,700
6,336
3,283
1,682
12,018
0
51,909
L
Aphrodite
Tobi_Tofu
Aphrodite
1,949
51
904
4,027
6,205
2,187
0
2,728
3,251
45,468
0
L
12,306
2,673
207
7,054
21,640
15,224
410
5,215
16,261
0
46,905
W
16,137
956
4,221
3,315
6,720
3,549
4,100
561
6,097
114,496
0
L
6,138
1,835
0
2,440
18,445
5,896
0
4,291
13,962
0
31,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
57,606
372
Minions Killed
550
0
Camps Cleared
0
1,630,244
Distance Traveled
2,000,741
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,151
408
30
2
0
360,384
1
W
Tyr
10,023
501
66
3
0
409,555
2
L
Skadi
8,175
409
84
4
0
292,180
4
W
Sylvanus
11,084
554
71
4
0
352,510
1
W
Pele
12,534
627
146
7
0
446,995
3
W
Neith
10,631
532
61
3
0
388,665
2
L
Aphrodite
8,522
426
120
6
0
294,953
8
L
Chaac
8,520
426
84
4
0
343,464
0
W
Ra
13,334
667
206
10
0
403,016
3
L
Thor
7,225
361
54
3
0
339,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role