Player Matchup

Tiamat
Tiamat
Ruzuken
Tiamat
Level 44
God Stats
1W - 1L
1,495 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Schwein8745
Tsukuyomi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,484 Elo+
Party 2
Merlin
Merlin
cocorito2
Merlin
Level 7
God Stats
1W - 2L
1,419 SR
Queue Stats
4W - 11L
1,321 Elo+
Solo
Arachne
Arachne
girl_Vanessa_op
Arachne
Level 21
God Stats
19W - 18L
1,442 SR
Queue Stats
134W - 145L
1,381 Elo+
Party 1
Zeus
Zeus
zqSascha
Zeus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 23L
1,488 Elo+
Party 1
Team Averages
Level 19
1,471 SR
1,431 Elo+

VS

Team Averages
Level 14
1,393 SR
1,350 Elo+
Cerberus
Cerberus
ALEX_TOO_NICE
Cerberus
Level 8
God Stats
2W - 2L
1,339 SR
Queue Stats
27W - 29L
1,455 Elo+
Solo
Set
Set
HermitDeuce
Set
Level 26
God Stats
40W - 25L
1,624 SR
Queue Stats
234W - 247L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Punisher170303
Tsukuyomi
Level 5
God Stats
3W - 5L
1,334 SR
Queue Stats
68W - 61L
1,222 Elo+
Party 3
Neith
Neith
majorcaio35
Neith
Level 28
God Stats
38W - 42L
1,335 SR
Queue Stats
95W - 134L
1,346 Elo+
Solo
Susano
Susano
xXSeFaYiLmAz69Xx
Susano
Level 5
God Stats
3W - 5L
1,334 SR
Queue Stats
66W - 58L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ruzuken
Tiamat
16
2 / 9 / 5
11,201
415
13,374
18,713
23,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Schwein8745
Tsukuyomi
20
6 / 9 / 3
14,268
528
18,509
25,628
11,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
cocorito2
Merlin
11
0 / 13 / 2
8,692
322
1,865
12,723
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 4
12,477
462
11,205
22,433
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
8 / 7 / 2
13,029
483
17,453
17,069
5,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALEX_TOO_NICE
Cerberus
18
8 / 5 / 8
13,350
494
10,840
22,396
24,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 4 / 14
13,786
511
11,326
17,732
10,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Punisher170303
Tsukuyomi
18
6 / 7 / 14
12,817
475
17,730
22,822
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 1 / 8
13,794
511
13,522
13,945
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 4 / 5
15,463
573
17,097
19,663
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
21
Kills
41
43
Deaths
21
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALEX_TOO_NICE
Cerberus
8
5
8
2.4
W
6
4
14
3.25
W
Tsukuyomi
Punisher170303
Tsukuyomi
6
7
14
1.86
L
Tiamat
Ruzuken
Tiamat
2
9
5
0.5
L
Tsukuyomi
Schwein8745
Tsukuyomi
6
9
3
0.83
L
Merlin
cocorito2
Merlin
0
13
2
0.08
L
5
5
4
1.4
W
6
1
8
10
W
15
4
5
4.38
L
Zeus
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,406
Damage
70,515
96,566
Taken
96,558
52,360
Mitigated
57,467
22,285
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALEX_TOO_NICE
Cerberus
10,840
958
0
3,172
22,396
24,081
484
4,588
17,704
61,182
0
W
11,326
5,544
0
3,261
17,732
10,022
3,568
7,635
9,827
0
94,953
W
Tsukuyomi
Punisher170303
Tsukuyomi
17,730
4,965
0
3,138
22,822
9,234
848
8,125
14,364
0
67,177
L
Tiamat
Ruzuken
Tiamat
13,374
1,714
598
4,219
18,713
23,761
1,776
1,809
16,904
54,162
0
L
Tsukuyomi
Schwein8745
Tsukuyomi
18,509
6,380
315
6,459
25,628
11,393
2,936
3,668
21,960
0
96,465
L
Merlin
cocorito2
Merlin
1,865
413
0
0
12,723
3,389
700
1,513
11,210
11,783
0
L
11,205
9,719
0
6,486
22,433
8,430
0
2,867
19,566
0
59,067
W
13,522
8,465
1,818
5,944
13,945
5,581
4,918
3,124
10,721
0
94,133
W
17,097
2,366
0
3,171
19,663
8,549
1,983
8,044
11,250
0
96,485
L
Zeus
17,453
2,652
99
4,109
17,069
5,387
297
983
16,086
54,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
69,210
408
Minions Killed
665
0
Camps Cleared
0
2,135,572
Distance Traveled
2,548,895
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,350
494
123
5
0
524,138
1
W
Set
13,786
511
152
6
0
508,366
5
W
Tsukuyomi
12,817
475
87
3
0
545,722
5
L
Tiamat
11,201
415
81
3
0
411,231
1
L
Tsukuyomi
14,268
528
148
5
0
447,343
0
L
Merlin
8,692
322
16
1
0
354,221
1
L
Arachne
12,477
462
85
3
0
488,297
0
W
Neith
13,794
511
155
6
0
432,452
7
W
Susano
15,463
573
148
5
0
538,217
1
L
Zeus
13,029
483
78
3
0
434,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role