Player Matchup

Arachne
Arachne
D-ICE94
Arachne
Level 87
God Stats
70W - 67L
1,515 SR
Queue Stats
156W - 184L
1,453 Elo+
Party 2
Poseidon
Poseidon
OneEightSeven02
Poseidon
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 411L
1,422 Elo+
Party 2
Ymir
Ymir
lg04ng97
Ymir
Level 121
God Stats
9W - 4L
1,663 SR
Queue Stats
368W - 384L
1,448 Elo+
Party 2
Izanami
Izanami
xBlablax3
Izanami
Level 99
God Stats
78W - 81L
1,541 SR
Queue Stats
265W - 284L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
xoxMIGxox
Jormungandr
Level 44
God Stats
173W - 161L
1,527 SR
Queue Stats
193W - 208L
1,489 Elo+
Party 2
Team Averages
Level 87
1,549 SR
1,458 Elo+

VS

Team Averages
Level 44
1,289 SR
1,262 Elo+
Artemis
Artemis
Carinho-11
Artemis
Level 29
God Stats
22W - 39L
1,210 SR
Queue Stats
267W - 397L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
Level 51
God Stats
57W - 70L
1,349 SR
Queue Stats
221W - 275L
1,290 Elo+
Party 1
Odin
Odin
MachacadorEU
Odin
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 116L
1,299 Elo+
Party 3
Tiamat
Tiamat
RaxoHunter
Tiamat
Level 43
God Stats
0W - 4L
1,098 SR
Queue Stats
39W - 51L
1,292 Elo+
Party 3
Ymir
Ymir
xDavidMason115x
Ymir
Level 57
God Stats
33W - 66L
1,286 SR
Queue Stats
285W - 432L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D-ICE94
Arachne
17
6 / 2 / 7
11,196
589
6,753
14,155
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
16
3 / 3 / 4
10,629
559
7,130
7,431
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
16
9 / 0 / 6
11,320
596
8,106
8,979
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xBlablax3
Izanami
19
5 / 0 / 3
12,275
646
12,039
11,382
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
xoxMIGxox
Jormungandr
16
7 / 1 / 5
10,833
570
8,189
10,580
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carinho-11
Artemis
11
0 / 3 / 0
6,629
349
3,255
8,514
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
12
2 / 4 / 0
7,917
417
6,047
11,533
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 3
7,601
400
2,900
12,583
9,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
RaxoHunter
Tiamat
14
2 / 9 / 1
8,643
455
5,102
14,297
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,778
357
1,134
11,955
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
30
Kills
4
6
Deaths
30
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Carinho-11
Artemis
0
3
0
0
W
Arachne
D-ICE94
Arachne
6
2
7
4.75
L
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
2
4
0
0.5
L
0
8
3
0.19
W
Poseidon
3
3
4
1.67
L
Tiamat
RaxoHunter
Tiamat
2
9
1
0.28
W
Ymir
9
0
6
12
W
Izanami
xBlablax3
Izanami
5
0
3
6.5
L
0
6
0
0
W
Jormungandr
xoxMIGxox
Jormungandr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
18,438
52,527
Taken
58,882
28,982
Mitigated
28,521
21,286
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Carinho-11
Artemis
3,255
554
357
1,455
8,514
2,594
0
1,750
6,660
0
31,576
W
Arachne
D-ICE94
Arachne
6,753
4,295
0
7,059
14,155
5,559
3,555
301
13,832
0
60,730
L
Tsukuyomi
LuBoyzzUrsvc_09
Tsukuyomi
6,047
1,573
0
3,082
11,533
3,973
0
4,077
7,191
0
42,010
L
2,900
982
183
1,125
12,583
9,496
796
7,490
4,780
0
23,645
W
Poseidon
7,130
866
0
594
7,431
2,564
267
2,234
5,017
59,336
0
L
Tiamat
RaxoHunter
Tiamat
5,102
159
0
1,620
14,297
7,910
840
7,415
6,725
40,581
0
W
Ymir
8,106
1,107
0
2,361
8,979
6,634
310
1,305
7,600
35,779
0
W
Izanami
xBlablax3
Izanami
12,039
8,439
0
7,658
11,382
4,633
6,357
1,509
9,809
0
121,600
L
1,134
136
316
1,433
11,955
4,548
0
1,756
10,101
26,800
0
W
Jormungandr
xoxMIGxox
Jormungandr
8,189
1,880
0
3,614
10,580
9,592
1,074
487
10,033
50,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
37,568
595
Minions Killed
319
0
Camps Cleared
0
1,667,529
Distance Traveled
1,371,109
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,629
349
55
3
0
256,346
0
W
Arachne
11,196
589
120
6
0
393,127
1
L
Tsukuyomi
7,917
417
94
5
0
289,316
0
L
Odin
7,601
400
40
2
0
292,217
2
W
Poseidon
10,629
559
111
6
0
324,455
4
L
Tiamat
8,643
455
79
4
0
276,165
0
W
Ymir
11,320
596
63
3
0
332,185
2
W
Izanami
12,275
646
193
10
0
311,725
4
L
Ymir
6,778
357
51
3
0
257,065
0
W
Jormungandr
10,833
570
108
6
0
306,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role