Player Matchup

Guan Yu
Guan Yu
Dradgost
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gumiś123
Tsukuyomi
Level 24
God Stats
13W - 5L
1,602 SR
Queue Stats
19W - 10L
1,521 Elo+
Solo
Hel
Hel
MRprepucio97
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,574 Elo+
Party 2
Raijin
Raijin
PrimateGordo
Raijin
Level 5
God Stats
2W - 0L
1,657 SR
Queue Stats
19W - 17L
1,632 Elo+
Party 2
Artemis
Artemis
guapisimorex777
Artemis
Level 15
God Stats
6W - 2L
1,888 SR
Queue Stats
14W - 7L
1,690 Elo+
Party 2
Team Averages
Level 32
1,629 SR
1,598 Elo+

VS

Team Averages
Level 31
1,438 SR
1,486 Elo+
Neith
Neith
Amaranthu
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,497 Elo+
Solo
Discordia
Discordia
Jaysom
Discordia
Level 118
God Stats
30W - 18L
1,275 SR
Queue Stats
237W - 256L
1,544 Elo+
Party 1
Camazotz
Camazotz
LokiBlackout
Camazotz
Level 7
God Stats
4W - 8L
1,703 SR
Queue Stats
151W - 168L
1,562 Elo+
Party 1
Yemoja
Yemoja
Silezzro
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,404 Elo+
Solo
Cthulhu
Cthulhu
thesoulreaverrr
Cthulhu
Level 18
God Stats
16W - 12L
1,213 SR
Queue Stats
50W - 59L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dradgost
Guan Yu
20
6 / 1 / 15
13,724
980
14,465
19,172
22,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Gumiś123
Tsukuyomi
20
10 / 6 / 14
14,740
1,053
18,950
17,375
6,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 0 / 15
12,927
923
10,888
17,682
7,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
19
1 / 4 / 13
12,176
870
11,499
20,701
7,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 2 / 13
14,160
1,011
29,026
16,350
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

160

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amaranthu
Neith
18
0 / 6 / 7
11,776
841
8,925
14,393
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Jaysom
Discordia
19
5 / 6 / 5
13,367
955
40,502
17,760
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
LokiBlackout
Camazotz
18
3 / 7 / 5
12,424
887
9,940
22,177
7,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Silezzro
Yemoja
19
1 / 3 / 6
13,567
969
10,983
14,566
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 6 / 5
12,335
881
15,752
22,552
22,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
28
Kills
13
13
Deaths
28
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Amaranthu
Neith
0
6
7
0.58
W
Guan Yu
Dradgost
Guan Yu
6
1
15
13.5
W
Tsukuyomi
Gumiś123
Tsukuyomi
10
6
14
2.83
L
Discordia
Jaysom
Discordia
5
6
5
1.25
L
Camazotz
LokiBlackout
Camazotz
3
7
5
0.79
W
2
0
15
9.5
W
Raijin
1
4
13
1.88
L
Yemoja
Silezzro
Yemoja
1
3
6
1.33
W
9
2
13
7.75
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,828
Damage
86,102
91,280
Taken
91,448
50,610
Mitigated
58,563
38,197
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amaranthu
Neith
8,925
3,247
0
1,516
14,393
4,877
0
1,606
12,787
0
32,965
W
Guan Yu
Dradgost
Guan Yu
14,465
1,578
2,098
2,776
19,172
22,733
0
13,237
5,935
0
24,074
W
Tsukuyomi
Gumiś123
Tsukuyomi
18,950
4,352
0
89
17,375
6,846
0
10,044
7,331
0
46,835
L
Discordia
Jaysom
Discordia
40,502
1,366
0
1,142
17,760
6,231
0
4,345
13,415
63,103
0
L
Camazotz
LokiBlackout
Camazotz
9,940
1,024
0
3,130
22,177
7,995
0
4,508
17,669
0
21,773
W
10,888
783
18,184
12,250
17,682
7,696
0
13,891
3,791
33,789
0
W
Raijin
11,499
1,283
0
293
20,701
7,763
0
18,295
2,406
28,060
0
L
Yemoja
Silezzro
Yemoja
10,983
1,275
2,776
1,866
14,566
16,670
0
3,750
10,816
51,977
0
W
29,026
14,436
0
2,507
16,350
5,572
0
11,770
4,580
0
57,364
L
15,752
449
0
26
22,552
22,790
0
8,178
14,374
26,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,727
Gold Earned
63,469
261
Minions Killed
227
8
Camps Cleared
6
1,385,468
Distance Traveled
1,228,797
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,776
841
47
3
4
200,942
0
W
Guan Yu
13,724
980
26
2
1
313,530
0
W
Tsukuyomi
14,740
1,053
61
4
2
279,026
2
L
Discordia
13,367
955
58
4
0
249,487
1
L
Camazotz
12,424
887
23
2
1
263,706
0
W
Hel
12,927
923
64
5
1
309,146
0
W
Raijin
12,176
870
35
3
1
247,142
0
L
Yemoja
13,567
969
77
6
1
229,801
0
W
Artemis
14,160
1,011
75
5
3
236,624
0
L
Cthulhu
12,335
881
22
2
0
284,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role