Player Matchup

Sylvanus
Sylvanus
AxelMem
Sylvanus
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
523W - 518L
1,588 Elo+
Solo
Zeus
Zeus
ES Hado9895
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
742W - 746L
1,631 Elo+
Solo
Nike
Nike
HeimdallGar
Nike
Level 142
God Stats
9W - 10L
1,500 SR
Queue Stats
248W - 256L
1,603 Elo+
Solo
Ganesha
Ganesha
Minerks
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Sluscious
Ares
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
360W - 333L
1,738 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,612 Elo+

VS

Team Averages
Level 131
1,492 SR
1,589 Elo+
Ymir
Ymir
Avvro
Ymir
Level 141
God Stats
3W - 3L
1,277 SR
Queue Stats
152W - 162L
1,496 Elo+
Solo
Bacchus
Bacchus
BabyHippo
Bacchus
Level 128
God Stats
2W - 3L
1,227 SR
Queue Stats
164W - 124L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CptValerius
Ah Muzen Cab
Level 129
God Stats
7W - 5L
1,913 SR
Queue Stats
418W - 448L
1,553 Elo+
Solo
Susano
Susano
Forastero7
Susano
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
266W - 288L
1,610 Elo+
Solo
Yemoja
Yemoja
jedinixon
Yemoja
Level 126
God Stats
1W - 1L
1,328 SR
Queue Stats
140W - 102L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxelMem
Sylvanus
18
6 / 4 / 13
11,223
701
14,755
18,948
12,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 6 / 8
11,038
690
14,921
14,348
7,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 18
11,651
728
18,189
29,325
24,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Minerks
Ganesha
16
0 / 8 / 23
10,021
626
13,186
18,726
12,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
19
8 / 4 / 14
12,649
791
12,283
24,192
31,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avvro
Ymir
20
6 / 4 / 16
12,652
791
16,595
26,629
23,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
BabyHippo
Bacchus
18
2 / 6 / 17
10,720
670
16,997
17,817
21,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
CptValerius
Ah Muzen Cab
20
12 / 6 / 7
13,727
858
32,891
13,862
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Forastero7
Susano
15
1 / 9 / 11
9,829
614
11,140
14,587
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
jedinixon
Yemoja
20
2 / 2 / 19
12,435
777
10,575
10,783
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
93
27
Kills
23
25
Deaths
27
76
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ymir
Avvro
Ymir
6
4
16
3.5
L
Sylvanus
AxelMem
Sylvanus
6
4
13
3.13
W
Bacchus
BabyHippo
Bacchus
2
6
17
1.75
W
Ah Muzen Cab
CptValerius
Ah Muzen Cab
12
6
7
2.58
L
8
6
8
2
W
Susano
Forastero7
Susano
1
9
11
0.72
L
5
3
18
4.67
L
Ganesha
Minerks
Ganesha
0
8
23
1.44
L
Ares
8
4
14
3.75
W
Yemoja
jedinixon
Yemoja
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,334
Damage
88,198
105,539
Taken
83,678
89,013
Mitigated
69,507
46,736
Healing
31,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Avvro
Ymir
16,595
4,317
0
6,555
26,629
23,453
367
15,409
10,801
32,294
0
L
Sylvanus
AxelMem
Sylvanus
14,755
4,251
15,348
7,828
18,948
12,630
496
9,235
9,713
31,517
0
W
Bacchus
BabyHippo
Bacchus
16,997
1,563
1,897
1,564
17,817
21,146
96
11,173
6,353
26,689
0
W
Ah Muzen Cab
CptValerius
Ah Muzen Cab
32,891
13,294
1,549
2,996
13,862
5,913
4,165
10,230
3,447
0
64,183
L
14,921
1,033
2,929
1,691
14,348
7,476
653
9,104
5,244
36,610
0
W
Susano
Forastero7
Susano
11,140
2,450
0
163
14,587
6,772
256
11,130
3,178
0
14,943
L
18,189
3,103
972
10,152
29,325
24,802
936
11,300
18,025
1,022
31,850
L
Ganesha
Minerks
Ganesha
13,186
785
1,487
1,742
18,726
12,722
450
7,259
11,467
24,169
0
L
Ares
12,283
1,426
619
3,968
24,192
31,383
0
7,269
16,923
16,707
0
W
Yemoja
jedinixon
Yemoja
10,575
2,149
13,090
3,526
10,783
12,223
626
7,766
2,834
25,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
59,363
179
Minions Killed
166
0
Camps Cleared
0
1,240,455
Distance Traveled
1,265,917
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,652
791
22
1
0
267,396
1
L
Sylvanus
11,223
701
55
3
0
273,905
3
W
Bacchus
10,720
670
16
1
0
242,930
0
W
Ah Muzen Cab
13,727
858
84
5
0
247,993
1
L
Zeus
11,038
690
63
4
0
212,002
0
W
Susano
9,829
614
5
0
0
231,346
0
L
Nike
11,651
728
36
2
0
269,981
0
L
Ganesha
10,021
626
4
0
0
256,012
1
L
Ares
12,649
791
21
1
0
228,555
4
W
Yemoja
12,435
777
39
2
0
276,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role