Player Matchup

Jormungandr
Jormungandr
Fyll Jess 118
Jormungandr
Level 38
God Stats
7W - 7L
1,423 SR
Queue Stats
136W - 148L
1,382 Elo+
Party 1
Set
Set
Lauchita_G
Set
Level 13
God Stats
5W - 4L
1,660 SR
Queue Stats
27W - 27L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGIElasticI
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,582 Elo+
Party 1
Susano
Susano
diogopc2004
Susano
Level 29
God Stats
6W - 6L
1,516 SR
Queue Stats
440W - 443L
1,450 Elo+
Solo
Scylla
Scylla
xooM4RTINoox
Scylla
Level 38
God Stats
15W - 21L
1,485 SR
Queue Stats
169W - 189L
1,448 Elo+
Party 1
Team Averages
Level 26
1,517 SR
1,463 Elo+

VS

Team Averages
Level 34
1,388 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
BatPool24
Tsukuyomi
Level 101
God Stats
8W - 13L
1,427 SR
Queue Stats
290W - 260L
1,478 Elo+
Party 2
Yemoja
Yemoja
TioC4verna
Yemoja
Level 17
God Stats
2W - 9L
1,199 SR
Queue Stats
12W - 25L
1,238 Elo+
Solo
Poseidon
Poseidon
franklinferna103
Poseidon
Level 28
God Stats
9W - 7L
1,444 SR
Queue Stats
114W - 114L
1,367 Elo+
Solo
Rama
Rama
julianOc1203
Rama
Level 10
God Stats
2W - 3L
1,371 SR
Queue Stats
53W - 43L
1,491 Elo+
Party 2
Vamana
Vamana
sirgabousa
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fyll Jess 118
Jormungandr
11
3 / 0 / 0
6,862
490
2,182
5,495
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,954
354
1,129
6,164
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
OGIElasticI
Cu Chulainn
10
2 / 4 / 3
6,439
460
3,878
7,346
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
12
6 / 3 / 3
7,615
544
7,080
8,162
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
3 / 3 / 4
7,319
523
6,244
8,031
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BatPool24
Tsukuyomi
11
3 / 2 / 3
6,897
493
4,665
7,751
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
TioC4verna
Yemoja
8
1 / 1 / 1
5,683
406
1,320
3,520
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 3
7,385
528
4,463
6,894
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 0
7,790
556
6,169
7,225
2,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
sirgabousa
Vamana
9
0 / 4 / 2
5,594
400
3,312
8,244
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
13
14
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BatPool24
Tsukuyomi
3
2
3
2.25
W
Jormungandr
Fyll Jess 118
Jormungandr
3
0
0
3
W
0
4
1
0.13
W
Cu Chulainn
OGIElasticI
Cu Chulainn
2
4
3
0.88
L
Yemoja
TioC4verna
Yemoja
1
1
1
1.5
W
Susano
6
3
3
2.5
L
3
6
3
0.75
L
6
1
0
6
L
Vamana
sirgabousa
Vamana
0
4
2
0.25
W
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
19,929
35,198
Taken
33,634
12,857
Mitigated
12,307
9,164
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BatPool24
Tsukuyomi
4,665
1,680
0
3,642
7,751
2,446
0
1,257
6,410
0
37,489
W
Jormungandr
Fyll Jess 118
Jormungandr
2,182
455
15
1,407
5,495
2,227
0
0
5,495
28,675
0
W
1,129
439
0
1,980
6,164
2,141
0
573
5,565
0
9,522
W
Cu Chulainn
OGIElasticI
Cu Chulainn
3,878
1,861
0
1,245
7,346
3,589
419
891
6,415
823
24,403
L
Yemoja
TioC4verna
Yemoja
1,320
100
471
447
3,520
1,226
0
0
3,520
15,849
0
W
Susano
7,080
2,646
0
1,681
8,162
2,641
0
1,258
6,872
0
31,129
L
4,463
542
0
594
6,894
2,212
210
4,228
2,360
30,775
0
L
6,169
5,388
0
4,069
7,225
2,372
510
2,181
4,986
0
49,044
L
Vamana
sirgabousa
Vamana
3,312
2,027
0
1,178
8,244
4,051
0
312
7,932
0
26,520
W
Scylla
6,244
1,433
0
2,836
8,031
2,259
489
2,663
5,068
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
33,349
232
Minions Killed
288
0
Camps Cleared
0
1,259,660
Distance Traveled
1,250,784
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,897
493
71
5
0
299,470
0
W
Jormungandr
6,862
490
46
3
0
264,496
0
W
Set
4,954
354
17
1
0
208,786
0
W
Cu Chulainn
6,439
460
38
3
0
260,900
0
L
Yemoja
5,683
406
23
2
0
202,982
0
W
Susano
7,615
544
57
4
0
288,033
1
L
Poseidon
7,385
528
59
4
0
247,717
0
L
Rama
7,790
556
91
7
0
231,908
2
L
Vamana
5,594
400
44
3
0
268,707
0
W
Scylla
7,319
523
74
5
0
237,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role