Player Matchup

Anubis
Anubis
Mindmachine
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Stub3nzock3r
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ypsil0n
Tyr
Level 49
God Stats
4W - 4L
1,359 SR
Queue Stats
93W - 83L
1,479 Elo+
Solo
Apollo
Apollo
appocaliptic
Apollo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
hogmar
Sun Wukong
Level 28
God Stats
20W - 24L
1,497 SR
Queue Stats
65W - 73L
1,439 Elo+
Party 1
Team Averages
Level 59
1,471 SR
1,466 Elo+

VS

Team Averages
Level 84
1,476 SR
1,492 Elo+
Khepri
Khepri
Croco951430
Khepri
Level 56
God Stats
5W - 8L
1,372 SR
Queue Stats
193W - 213L
1,427 Elo+
Party 2
Tyr
Tyr
Davidatorix
Tyr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 294L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Dxrwaa
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Krxks
Ne Zha
Level 71
God Stats
0W - 4L
1,510 SR
Queue Stats
317W - 320L
1,423 Elo+
Party 2
Agni
Agni
nighhttmare
Agni
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 0 / 2
7,637
694
7,225
4,268
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 5
5,944
540
2,976
5,841
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Tyr
12
1 / 0 / 0
6,846
622
3,279
4,747
2,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
6 / 4 / 2
6,393
581
5,998
6,986
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
hogmar
Sun Wukong
8
0 / 3 / 3
4,860
442
2,298
4,341
1,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 3 / 5
5,880
535
1,325
7,274
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,818
529
2,079
8,487
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Dxrwaa
Cernunnos
10
6 / 4 / 1
6,236
567
8,476
7,831
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Krxks
Ne Zha
9
0 / 2 / 1
5,196
472
1,910
7,096
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,846
441
841
4,127
896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
5
1.17
L
1
1
0
1
L
Cernunnos
Dxrwaa
Cernunnos
6
4
1
1.63
L
Ne Zha
Krxks
Ne Zha
0
2
1
0.25
W
Anubis
6
0
2
7
W
1
1
5
3.5
W
Tyr
1
0
0
1
W
Apollo
6
4
2
1.75
W
Sun Wukong
hogmar
Sun Wukong
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
14,631
26,183
Taken
34,815
11,410
Mitigated
12,399
8,519
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,325
262
0
934
7,274
3,629
210
1,839
5,393
10,965
0
L
2,079
279
0
3,709
8,487
3,549
0
785
7,694
0
33,634
L
Cernunnos
Dxrwaa
Cernunnos
8,476
3,722
0
2,312
7,831
2,428
298
1,609
6,212
0
38,680
L
Ne Zha
Krxks
Ne Zha
1,910
417
0
2,473
7,096
1,897
0
2,580
4,338
0
24,456
W
Anubis
7,225
688
0
2,366
4,268
1,940
353
815
3,453
45,084
0
W
2,976
1,074
0
2,600
5,841
2,384
0
177
5,664
24,266
0
W
Tyr
3,279
846
0
2,153
4,747
2,937
410
0
4,747
0
41,610
W
Apollo
5,998
3,475
0
1,341
6,986
2,554
385
709
6,277
0
23,630
W
Sun Wukong
hogmar
Sun Wukong
2,298
230
0
59
4,341
1,595
45
465
3,876
0
16,799
L
841
147
0
641
4,127
896
0
3,054
977
15,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
27,976
316
Minions Killed
248
0
Camps Cleared
0
1,007,195
Distance Traveled
1,004,505
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,880
535
13
1
0
204,752
1
L
Tyr
5,818
529
73
7
0
220,111
0
L
Cernunnos
6,236
567
60
5
0
174,940
4
L
Ne Zha
5,196
472
52
5
0
222,590
5
W
Anubis
7,637
694
94
9
0
183,503
7
W
Ymir
5,944
540
50
5
0
197,492
5
W
Tyr
6,846
622
103
9
0
208,400
3
W
Apollo
6,393
581
46
4
0
213,047
1
W
Sun Wukong
4,860
442
23
2
0
204,753
5
L
Agni
4,846
441
50
5
0
182,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role