Player Matchup

Susano
Susano
DarkShadowBeast
Susano
Level 26
God Stats
3W - 3L
1,750 SR
Queue Stats
89W - 90L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
GTFIJones
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 1
King Arthur
King Arthur
LiQuin
King Arthur
Level 7
God Stats
4W - 2L
1,658 SR
Queue Stats
27W - 27L
1,562 Elo+
Party 1
Sobek
Sobek
SirDreckschwein
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 1
Janus
Janus
ToNzZ
Janus
Level 18
God Stats
3W - 5L
1,747 SR
Queue Stats
28W - 26L
1,665 Elo+
Party 1
Team Averages
Level 14
1,631 SR
1,561 Elo+

VS

Team Averages
Level 30
1,452 SR
1,518 Elo+
Ymir
Ymir
Defined
Ymir
Level 29
God Stats
4W - 4L
1,364 SR
Queue Stats
75W - 89L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
GoobiTheNoobi
Guan Yu
Level 33
God Stats
3W - 6L
1,593 SR
Queue Stats
102W - 98L
1,640 Elo+
Party 2
Thanatos
Thanatos
Gosulcy
Thanatos
Level 29
God Stats
2W - 1L
1,308 SR
Queue Stats
140W - 155L
1,524 Elo+
Party 2
Raijin
Raijin
LBotti
Raijin
Level 23
God Stats
3W - 2L
1,482 SR
Queue Stats
105W - 106L
1,666 Elo+
Party 2
Izanami
Izanami
Sporikica
Izanami
Level 37
God Stats
19W - 16L
1,511 SR
Queue Stats
82W - 87L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,016
501
8,575
13,554
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
GTFIJones
Jing Wei
9
1 / 8 / 8
6,430
402
5,444
10,468
2,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LiQuin
King Arthur
11
2 / 6 / 7
7,016
439
6,544
14,323
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 10
7,575
473
7,053
12,225
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ToNzZ
Janus
13
8 / 6 / 2
9,069
567
11,966
8,774
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Defined
Ymir
13
4 / 2 / 7
7,824
489
7,576
13,956
9,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
13
6 / 4 / 8
8,658
541
11,054
16,378
15,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Gosulcy
Thanatos
14
11 / 5 / 6
9,176
574
7,880
12,815
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
LBotti
Raijin
13
11 / 3 / 6
9,293
581
11,708
10,445
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sporikica
Izanami
14
1 / 3 / 10
8,035
502
8,312
11,437
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
17
Kills
33
33
Deaths
17
31
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Ymir
Defined
Ymir
4
2
7
3.75
L
Jing Wei
GTFIJones
Jing Wei
1
8
8
0.63
W
Guan Yu
6
4
8
2.5
W
Thanatos
Gosulcy
Thanatos
11
5
6
2.8
W
Raijin
LBotti
Raijin
11
3
6
4.67
L
King Arthur
LiQuin
King Arthur
2
6
7
0.92
L
2
5
10
1.4
W
Izanami
Sporikica
Izanami
1
3
10
2
L
Janus
ToNzZ
Janus
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
46,530
59,344
Taken
65,031
26,654
Mitigated
37,084
8,063
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
3,264
0
1,976
13,554
3,874
0
5,017
8,437
0
31,387
W
Ymir
Defined
Ymir
7,576
424
305
2,052
13,956
9,017
117
6,575
7,112
32,715
0
L
Jing Wei
GTFIJones
Jing Wei
5,444
4,027
0
490
10,468
2,356
0
3,414
7,054
0
24,376
W
Guan Yu
11,054
1,028
880
7,658
16,378
15,492
361
2,656
13,256
0
37,901
W
Thanatos
Gosulcy
Thanatos
7,880
1,816
0
8,054
12,815
4,645
271
3,119
9,408
0
37,847
W
Raijin
LBotti
Raijin
11,708
969
0
2,458
10,445
3,873
443
3,264
6,920
36,409
0
L
King Arthur
LiQuin
King Arthur
6,544
1,663
0
2,424
14,323
8,834
0
2,747
11,235
0
18,781
L
7,053
1,218
0
2,798
12,225
9,425
0
4,088
8,062
18,388
0
W
Izanami
Sporikica
Izanami
8,312
5,913
0
5,038
11,437
4,057
3,579
2,677
8,716
0
55,189
L
Janus
ToNzZ
Janus
11,966
1,305
0
375
8,774
2,165
0
4,018
4,681
41,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
42,986
207
Minions Killed
354
0
Camps Cleared
0
1,485,818
Distance Traveled
1,403,475
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,016
501
50
3
0
302,893
0
W
Ymir
7,824
489
69
4
0
288,456
1
L
Jing Wei
6,430
402
37
2
0
291,312
2
W
Guan Yu
8,658
541
72
5
0
280,121
0
W
Thanatos
9,176
574
64
4
0
306,131
0
W
Raijin
9,293
581
61
4
0
286,909
5
L
King Arthur
7,016
439
22
1
0
303,974
0
L
Sobek
7,575
473
15
1
0
309,144
3
W
Izanami
8,035
502
88
6
0
241,858
1
L
Janus
9,069
567
83
5
0
278,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role