Player Matchup

Anubis
Anubis
KIWIPALPABLE
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 68L
1,335 Elo+
Solo
Neith
Neith
VARDvokcs
Neith
Level 8
God Stats
17W - 27L
1,599 SR
Queue Stats
79W - 162L
1,380 Elo+
Party 1
Pele
Pele
Yadora
Pele
Level 59
God Stats
24W - 44L
1,390 SR
Queue Stats
142W - 317L
1,412 Elo+
Party 1
Olorun
Olorun
karolus1224
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,068 Elo+
Party 3
Ra
Ra
szamanczekunda
Ra
Level 4
God Stats
0W - 2L
1,488 SR
Queue Stats
3W - 8L
1,068 Elo+
Party 3
Team Averages
Level 21
1,495 SR
1,252 Elo+

VS

Team Averages
Level 26
1,404 SR
1,351 Elo+
Hachiman
Hachiman
Hokoda
Hachiman
Level 16
God Stats
5W - 4L
1,522 SR
Queue Stats
90W - 100L
1,332 Elo+
Solo
Cerberus
Cerberus
Optoprimus
Cerberus
Level 4
God Stats
9W - 3L
1,557 SR
Queue Stats
17W - 11L
1,422 Elo+
Party 2
Merlin
Merlin
SinisterShadow03
Merlin
Level 42
God Stats
10W - 11L
1,155 SR
Queue Stats
60W - 53L
1,501 Elo+
Party 2
Serqet
Serqet
anato70
Serqet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
iZeKoH
Danzaburou
Level 27
God Stats
3W - 1L
1,287 SR
Queue Stats
7W - 4L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 14 / 7
11,332
1,030
11,008
20,856
9,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
VARDvokcs
Neith
17
2 / 5 / 12
10,887
990
11,088
21,567
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Yadora
Pele
17
3 / 9 / 9
10,890
990
9,203
27,111
12,122
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
17
3 / 8 / 11
11,055
1,005
8,280
19,117
7,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 11 / 11
10,854
987
8,502
16,554
6,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hokoda
Hachiman
20
4 / 1 / 31
12,569
1,143
12,120
7,641
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Optoprimus
Cerberus
19
6 / 3 / 30
12,536
1,140
14,934
15,838
17,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 1 / 22
13,262
1,206
25,366
8,206
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
anato70
Serqet
18
8 / 9 / 24
12,081
1,098
12,678
12,915
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
iZeKoH
Danzaburou
20
18 / 2 / 17
14,383
1,308
32,606
8,929
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
171
16
Kills
47
47
Deaths
16
50
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hokoda
Hachiman
4
1
31
19.5
L
Anubis
6
14
7
0.68
W
Cerberus
Optoprimus
Cerberus
6
3
30
7
W
11
1
22
22
L
Neith
VARDvokcs
Neith
2
5
12
1.6
L
Pele
Yadora
Pele
3
9
9
0.83
W
Serqet
anato70
Serqet
8
9
24
2.22
W
Danzaburou
iZeKoH
Danzaburou
18
2
17
13.25
L
Olorun
3
8
11
1.06
L
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
97,704
105,205
Taken
53,529
42,924
Mitigated
31,687
13,177
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hokoda
Hachiman
12,120
6,883
0
1,604
7,641
2,701
0
3,753
3,888
0
42,516
L
Anubis
11,008
465
1,238
3,089
20,856
9,128
0
6,996
13,537
32,035
0
W
Cerberus
Optoprimus
Cerberus
14,934
157
0
3,379
15,838
17,920
0
7,962
7,876
28,537
0
W
25,366
1,508
0
0
8,206
2,910
0
4,087
4,119
44,338
0
L
Neith
VARDvokcs
Neith
11,088
5,367
0
2,178
21,567
8,168
0
10,044
11,523
0
30,214
L
Pele
Yadora
Pele
9,203
1,857
0
2,006
27,111
12,122
0
8,915
17,496
0
37,619
W
Serqet
anato70
Serqet
12,678
2,166
0
0
12,915
4,682
0
6,299
6,616
0
20,438
W
Danzaburou
iZeKoH
Danzaburou
32,606
21,251
0
2,664
8,929
3,474
0
5,689
3,240
0
53,934
L
Olorun
8,280
4,229
254
2,178
19,117
7,146
0
8,381
10,286
25,562
0
L
8,502
1,738
1,038
1,196
16,554
6,360
0
5,964
10,214
23,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
64,831
196
Minions Killed
244
5
Camps Cleared
5
923,017
Distance Traveled
996,472
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,569
1,143
77
7
1
215,271
3
L
Anubis
11,332
1,030
48
4
0
153,342
1
W
Cerberus
12,536
1,140
42
4
0
196,658
1
W
Merlin
13,262
1,206
49
4
3
219,017
0
L
Neith
10,887
990
53
5
1
193,294
0
L
Pele
10,890
990
43
4
0
217,158
0
W
Serqet
12,081
1,098
25
2
0
181,147
2
W
Danzaburou
14,383
1,308
51
5
1
184,379
0
L
Olorun
11,055
1,005
16
1
3
189,625
0
L
Ra
10,854
987
36
3
1
169,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role