Player Matchup

Cerberus
Cerberus
IlNickP
Cerberus
Level 41
God Stats
9W - 10L
1,423 SR
Queue Stats
220W - 343L
1,289 Elo+
Solo
Fenrir
Fenrir
ShadUB7
Fenrir
Level 102
God Stats
54W - 44L
1,633 SR
Queue Stats
215W - 265L
1,338 Elo+
Party 1
Scylla
Scylla
lozzcorleyx
Scylla
Level 37
God Stats
23W - 28L
1,572 SR
Queue Stats
43W - 60L
1,342 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,323 Elo+

VS

Team Averages
Level 48
1,443 SR
1,283 Elo+
Scylla
Scylla
Henbrie
Scylla
Level 46
God Stats
12W - 19L
1,445 SR
Queue Stats
137W - 178L
1,372 Elo+
Solo
Jing Wei
Jing Wei
MADKrookZ
Jing Wei
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 112L
1,233 Elo+
Party 2
Bakasura
Bakasura
rarred97
Bakasura
Level 41
God Stats
0W - 2L
1,383 SR
Queue Stats
51W - 104L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IlNickP
Cerberus
14
2 / 4 / 11
10,552
660
8,758
13,088
12,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ShadUB7
Fenrir
16
11 / 4 / 6
12,687
793
13,356
16,636
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
4 / 2 / 5
10,722
670
5,821
7,538
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Henbrie
Scylla
16
6 / 6 / 2
11,337
709
7,574
10,014
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MADKrookZ
Jing Wei
13
2 / 5 / 4
10,288
643
10,538
10,420
3,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
rarred97
Bakasura
11
2 / 6 / 3
9,425
589
7,557
12,920
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
10
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Henbrie
Scylla
6
6
2
1.17
W
Cerberus
IlNickP
Cerberus
2
4
11
1.88
L
Jing Wei
MADKrookZ
Jing Wei
2
5
4
0.8
W
Fenrir
ShadUB7
Fenrir
11
4
6
3.5
W
Scylla
4
2
5
3.25
L
Bakasura
rarred97
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
25,669
37,262
Taken
33,354
22,563
Mitigated
11,034
8,769
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Henbrie
Scylla
7,574
573
0
2,495
10,014
3,378
156
3,437
6,282
55,399
0
W
Cerberus
IlNickP
Cerberus
8,758
171
626
2,356
13,088
12,987
259
3,423
9,165
26,953
0
L
Jing Wei
MADKrookZ
Jing Wei
10,538
9,456
0
0
10,420
3,921
1,061
2,714
7,443
0
31,908
W
Fenrir
ShadUB7
Fenrir
13,356
4,000
0
5,787
16,636
7,153
1,823
1,812
14,564
0
55,088
W
Scylla
5,821
498
0
0
7,538
2,423
240
1,888
5,534
36,563
0
L
Bakasura
rarred97
Bakasura
7,557
5,633
0
1,041
12,920
3,735
0
7,531
4,962
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
31,050
202
Minions Killed
163
0
Camps Cleared
0
792,264
Distance Traveled
801,376
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,337
709
87
5
0
250,161
5
W
Cerberus
10,552
660
40
3
0
245,463
5
L
Jing Wei
10,288
643
41
3
0
303,728
2
W
Fenrir
12,687
793
83
5
0
311,652
3
W
Scylla
10,722
670
79
5
0
235,149
0
L
Bakasura
9,425
589
35
2
0
247,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role