Player Matchup

Chaac
Chaac
Platinum V
Stash Stacks
Chaac
Platinum V
Level 148
God Stats
8W - 4L
1,705 SR
Queue Stats
38W - 24L
1,842 MMR
Party 1
Medusa
Medusa
Gold IV
WhoIsGlubi
Medusa
Gold IV
Level 46
God Stats
1W - 0L
1,492 SR
Queue Stats
20W - 12L
1,761 MMR
Party 1
Tiamat
Tiamat
Platinum V
ZuluMandel17
Tiamat
Platinum V
Level 141
God Stats
3W - 2L
1,497 SR
Queue Stats
22W - 13L
1,842 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,565 SR
1,815 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,732 SR
1,635 MMR
Terra
Terra
Silver I
GM_NeLoto
Terra
Silver I
Level 97
God Stats
1W - 1L
1,821 SR
Queue Stats
14W - 11L
1,635 MMR
Party 2
Scylla
Scylla
Silver I
OscarMart01
Scylla
Silver I
Level 140
God Stats
11W - 5L
1,874 SR
Queue Stats
14W - 8L
1,635 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
juarenjua
Ah Muzen Cab
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,635 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
14,011
667
14,613
23,119
22,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
WhoIsGlubi
Medusa
17
5 / 3 / 7
13,418
639
12,673
18,899
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
18
5 / 2 / 7
13,503
643
12,838
17,151
14,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothBacchusPersephoneCabrakanDanzaburou

VS

Bans
AthenaAchillesHou YiCupidHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GM_NeLoto
Terra
16
3 / 4 / 3
13,040
621
13,180
18,810
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
1 / 4 / 5
12,073
575
12,602
9,369
2,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
juarenjua
Ah Muzen Cab
16
3 / 5 / 4
12,782
609
16,990
16,130
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
13
Kills
7
7
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
GM_NeLoto
Terra
3
4
3
1.13
L
Scylla
1
4
5
0.88
W
3
2
10
4
W
Medusa
WhoIsGlubi
Medusa
5
3
7
2.83
W
Tiamat
5
2
7
4.25
L
Ah Muzen Cab
juarenjua
Ah Muzen Cab
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
42,772
59,169
Taken
44,309
43,475
Mitigated
34,378
23,754
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
GM_NeLoto
Terra
13,180
1,070
1,277
4,422
18,810
22,772
0
5,947
12,296
49,345
0
L
Scylla
12,602
675
0
250
9,369
2,797
222
2,311
6,828
47,540
0
W
14,613
967
0
11,299
23,119
22,194
300
7,347
15,772
0
41,411
W
Medusa
WhoIsGlubi
Medusa
12,673
5,195
0
5,952
18,899
6,503
1,722
8,300
10,599
0
98,275
W
Tiamat
12,838
1,253
468
6,035
17,151
14,778
472
10,533
6,618
60,929
0
L
Ah Muzen Cab
juarenjua
Ah Muzen Cab
16,990
6,145
0
4,740
16,130
8,809
220
3,545
12,291
0
70,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,932
Gold Earned
37,895
288
Minions Killed
303
0
Camps Cleared
0
1,154,604
Distance Traveled
1,141,010
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,040
621
75
4
0
409,741
1
L
Scylla
12,073
575
104
5
0
363,745
9
W
Chaac
14,011
667
32
2
0
401,878
5
W
Medusa
13,418
639
119
6
0
371,122
7
W
Tiamat
13,503
643
137
7
0
381,604
5
L
Ah Muzen Cab
12,782
609
124
6
0
367,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role