Player Matchup

Serqet
Serqet
AcWallen
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,469 Elo+
Party 2
Medusa
Medusa
Duoart
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Patrol021
Cabrakan
Level 29
God Stats
2W - 1L
1,759 SR
Queue Stats
70W - 56L
1,490 Elo+
Party 1
King Arthur
King Arthur
Prowler21
King Arthur
Level 17
God Stats
2W - 3L
1,748 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
xd_dani_xd2007
Guan Yu
Level 15
God Stats
4W - 3L
1,624 SR
Queue Stats
99W - 141L
1,414 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,463 Elo+

VS

Team Averages
Level 15
1,595 SR
1,483 Elo+
Artemis
Artemis
KalliKaramba
Artemis
Level 26
God Stats
29W - 22L
1,635 SR
Queue Stats
226W - 316L
1,365 Elo+
Solo
Tiamat
Tiamat
MOGarcia
Tiamat
Level 25
God Stats
9W - 7L
1,547 SR
Queue Stats
50W - 51L
1,448 Elo+
Solo
Cthulhu
Cthulhu
coularou
Cthulhu
Level 9
God Stats
3W - 0L
1,524 SR
Queue Stats
9W - 7L
1,685 Elo+
Solo
Ao Kuang
Ao Kuang
eten5
Ao Kuang
Level 8
God Stats
8W - 2L
1,769 SR
Queue Stats
12W - 7L
1,438 Elo+
Solo
Guan Yu
Guan Yu
redcrimson5
Guan Yu
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AcWallen
Serqet
20
5 / 12 / 10
13,788
431
11,439
30,924
12,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Duoart
Medusa
20
11 / 10 / 9
16,980
531
30,409
24,388
11,446
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Patrol021
Cabrakan
20
8 / 6 / 16
16,926
529
25,680
31,595
46,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Prowler21
King Arthur
20
10 / 11 / 6
16,371
512
18,629
31,320
33,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 6 / 3
13,840
433
9,740
23,828
26,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KalliKaramba
Artemis
20
3 / 8 / 16
15,104
472
12,523
16,662
7,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MOGarcia
Tiamat
20
13 / 9 / 13
17,663
552
25,896
24,383
21,516
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
coularou
Cthulhu
20
6 / 8 / 17
15,516
485
27,033
30,101
28,305
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
eten5
Ao Kuang
20
17 / 7 / 14
19,046
595
28,266
32,786
14,960
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
redcrimson5
Guan Yu
20
6 / 4 / 15
15,539
486
12,899
25,393
22,689
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
120
36
Kills
45
45
Deaths
36
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Serqet
AcWallen
Serqet
5
12
10
0.83
L
Medusa
Duoart
Medusa
11
10
9
1.55
W
Artemis
KalliKaramba
Artemis
3
8
16
1.38
W
Tiamat
MOGarcia
Tiamat
13
9
13
2.17
L
Cabrakan
Patrol021
Cabrakan
8
6
16
2.67
L
King Arthur
Prowler21
King Arthur
10
11
6
1.18
W
Cthulhu
coularou
Cthulhu
6
8
17
1.81
W
Ao Kuang
eten5
Ao Kuang
17
7
14
3.43
W
Guan Yu
redcrimson5
Guan Yu
6
4
15
3.38
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,897
Damage
106,617
142,055
Taken
129,325
130,725
Mitigated
94,771
25,476
Healing
43,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AcWallen
Serqet
11,439
3,237
0
7,670
30,924
12,452
0
15,180
15,645
0
85,345
L
Medusa
Duoart
Medusa
30,409
17,329
0
1,300
24,388
11,446
2,919
13,786
10,307
0
120,317
W
Artemis
KalliKaramba
Artemis
12,523
6,533
0
829
16,662
7,301
41
3,331
12,830
0
80,964
W
Tiamat
MOGarcia
Tiamat
25,896
4,467
628
6,304
24,383
21,516
5,554
3,839
20,065
123,447
0
L
Cabrakan
Patrol021
Cabrakan
25,680
2,749
1,027
6,455
31,595
46,470
513
22,301
8,884
76,384
0
L
King Arthur
Prowler21
King Arthur
18,629
3,095
0
4,979
31,320
33,754
830
19,147
11,831
0
102,677
W
Cthulhu
coularou
Cthulhu
27,033
1,638
1,918
7,148
30,101
28,305
1,170
9,206
20,370
72,369
0
W
Ao Kuang
eten5
Ao Kuang
28,266
9,594
0
15,096
32,786
14,960
2,365
5,949
26,515
142,228
0
W
Guan Yu
redcrimson5
Guan Yu
12,899
4,189
4,506
7,524
25,393
22,689
863
3,355
21,048
0
64,443
L
9,740
2,632
518
3,527
23,828
26,603
1,338
9,611
14,193
0
70,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,905
Gold Earned
82,868
695
Minions Killed
648
0
Camps Cleared
0
2,548,004
Distance Traveled
2,871,050
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,788
431
103
3
0
539,945
0
L
Medusa
16,980
531
171
5
0
476,733
0
W
Artemis
15,104
472
127
4
0
513,599
6
W
Tiamat
17,663
552
185
6
0
539,871
4
L
Cabrakan
16,926
529
88
3
0
514,807
4
L
King Arthur
16,371
512
192
6
0
519,483
0
W
Cthulhu
15,516
485
99
3
0
601,121
6
W
Ao Kuang
19,046
595
140
4
0
612,941
0
W
Guan Yu
15,539
486
97
3
0
603,518
7
L
Guan Yu
13,840
433
141
4
0
497,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role