Player Matchup

Serqet
Serqet
Hizie
Serqet
Level 160
God Stats
7W - 6L
1,752 SR
Queue Stats
283W - 160L
1,798 Elo+
Party 1
Scylla
Scylla
SnakeSwarm
Scylla
Level 149
God Stats
1W - 3L
1,426 SR
Queue Stats
271W - 161L
1,777 Elo+
Party 1
Loki
Loki
poiemaster
Loki
Level 129
God Stats
68W - 62L
1,549 SR
Queue Stats
284W - 224L
1,582 Elo+
Party 1
Team Averages
Level 146
1,576 SR
1,719 Elo+

VS

Team Averages
Level 115
1,733 SR
1,699 Elo+
Anhur
Anhur
Delvx
Anhur
Level 145
God Stats
19W - 2L
1,923 SR
Queue Stats
123W - 73L
1,737 Elo+
Party 2
Cerberus
Cerberus
MrMatpler
Cerberus
Level 127
God Stats
8W - 6L
1,600 SR
Queue Stats
113W - 65L
1,687 Elo+
Party 2
Tiamat
Tiamat
Paffył
Tiamat
Level 74
God Stats
4W - 0L
1,676 SR
Queue Stats
12W - 5L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hizie
Serqet
12
2 / 7 / 1
9,254
617
8,079
13,361
4,472
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
SnakeSwarm
Scylla
13
0 / 3 / 4
9,003
600
9,811
7,906
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 2
9,160
611
5,021
10,826
5,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Delvx
Anhur
14
5 / 3 / 9
10,565
704
10,039
12,088
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
MrMatpler
Cerberus
14
3 / 0 / 9
11,460
764
6,369
13,799
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Paffył
Tiamat
15
6 / 1 / 8
10,838
723
9,595
8,030
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Delvx
Anhur
5
3
9
3.17
L
Serqet
Hizie
Serqet
2
7
1
0.36
W
Cerberus
MrMatpler
Cerberus
3
0
9
7.5
W
Tiamat
Paffył
Tiamat
6
1
8
10
L
Scylla
SnakeSwarm
Scylla
0
3
4
0.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
26,003
32,093
Taken
33,917
12,240
Mitigated
24,306
2,851
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Delvx
Anhur
10,039
4,452
0
3,559
12,088
4,720
2,271
2,410
8,900
0
62,278
L
Serqet
Hizie
Serqet
8,079
700
0
152
13,361
4,472
0
6,063
7,010
0
29,779
W
Cerberus
MrMatpler
Cerberus
6,369
279
0
4,583
13,799
12,813
521
4,446
8,731
29,616
0
W
Tiamat
Paffył
Tiamat
9,595
1,135
0
2,364
8,030
6,773
1,127
2,762
5,076
38,531
0
L
Scylla
SnakeSwarm
Scylla
9,811
573
0
904
7,906
1,913
66
4,100
3,708
49,076
0
L
5,021
150
0
1,795
10,826
5,855
0
5,278
5,372
272
33,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
32,863
199
Minions Killed
227
0
Camps Cleared
0
880,695
Distance Traveled
865,548
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,565
704
103
7
0
253,895
3
L
Serqet
9,254
617
45
3
0
301,709
3
W
Cerberus
11,460
764
57
4
0
300,942
4
W
Tiamat
10,838
723
67
4
0
310,711
2
L
Scylla
9,003
600
97
6
0
262,219
2
L
Loki
9,160
611
57
4
0
316,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role