Player Matchup

Tsukuyomi
Tsukuyomi
Drelek
Tsukuyomi
Level 137
God Stats
16W - 17L
1,564 SR
Queue Stats
194W - 159L
1,669 Elo+
Party 1
Merlin
Merlin
JardyBardy
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,634 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Morgans1234
Kumbhakarna
Level 26
God Stats
0W - 1L
1,713 SR
Queue Stats
5W - 4L
1,752 Elo+
Solo
Set
Set
Sainalynn
Set
Level 100
God Stats
0W - 2L
1,606 SR
Queue Stats
54W - 48L
1,581 Elo+
Party 1
Team Averages
Level 74
1,596 SR
1,659 Elo+

VS

Team Averages
Level 77
1,500 SR
1,561 Elo+
Anubis
Anubis
CreamyBagels
Anubis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Odin
Odin
Drakcco
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Frost0203
Danzaburou
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
McTinyGames
Cthulhu
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drelek
Tsukuyomi
18
5 / 8 / 1
11,780
693
12,020
16,071
4,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
JardyBardy
Merlin
18
2 / 7 / 2
11,728
690
10,051
12,118
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Morgans1234
Kumbhakarna
16
2 / 6 / 1
10,815
636
9,143
22,124
14,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 4 / 4
12,380
728
11,930
13,818
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 2 / 8
14,349
844
20,592
17,276
11,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Drakcco
Odin
18
2 / 3 / 13
12,020
707
6,861
10,299
8,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Frost0203
Danzaburou
20
8 / 4 / 12
14,804
871
20,345
17,113
7,753
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
McTinyGames
Cthulhu
19
4 / 1 / 12
13,727
807
7,966
12,006
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
25
25
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
2
8
7.5
W
Odin
Drakcco
Odin
2
3
13
2.83
L
Tsukuyomi
Drelek
Tsukuyomi
5
8
1
0.69
W
Danzaburou
Frost0203
Danzaburou
8
4
12
3.5
L
Merlin
JardyBardy
Merlin
2
7
2
0.43
W
Cthulhu
McTinyGames
Cthulhu
4
1
12
10
L
Kumbhakarna
Morgans1234
Kumbhakarna
2
6
1
0.42
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
55,764
64,131
Taken
56,694
34,004
Mitigated
38,966
4,184
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,592
1,339
0
9,491
17,276
11,115
1,085
3,723
13,389
62,607
0
W
Odin
Drakcco
Odin
6,861
1,237
0
380
10,299
8,541
261
3,242
6,897
1,546
16,574
L
Tsukuyomi
Drelek
Tsukuyomi
12,020
1,850
0
1,144
16,071
4,803
227
9,724
6,347
0
40,716
W
Danzaburou
Frost0203
Danzaburou
20,345
13,167
0
2,811
17,113
7,753
5,901
6,225
10,140
0
89,404
L
Merlin
JardyBardy
Merlin
10,051
382
0
0
12,118
4,706
0
4,187
7,931
39,663
0
W
Cthulhu
McTinyGames
Cthulhu
7,966
704
1,154
2,952
12,006
11,557
128
5,364
6,335
44,400
0
L
Kumbhakarna
Morgans1234
Kumbhakarna
9,143
304
0
1,313
22,124
14,861
0
8,182
13,942
25,067
0
L
11,930
4,388
0
1,727
13,818
9,634
609
7,674
6,144
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
54,900
263
Minions Killed
319
10
Camps Cleared
12
1,208,098
Distance Traveled
1,307,989
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,349
844
109
6
1
305,565
2
W
Odin
12,020
707
18
1
2
344,722
1
L
Tsukuyomi
11,780
693
58
3
5
289,263
1
W
Danzaburou
14,804
871
130
8
7
286,774
2
L
Merlin
11,728
690
58
3
3
300,318
2
W
Cthulhu
13,727
807
62
4
2
370,928
2
L
Kumbhakarna
10,815
636
43
3
1
286,514
3
L
Set
12,380
728
104
6
1
332,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role