Player Matchup

Arachne
Arachne
FarligFiskeFisse
Arachne
Level 46
God Stats
26W - 22L
1,514 SR
Queue Stats
210W - 212L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
MasterDuckFace
Danzaburou
Level 40
God Stats
2W - 4L
1,019 SR
Queue Stats
119W - 98L
1,514 Elo+
Party 1
Ymir
Ymir
ram0nsw1ft
Ymir
Level 42
God Stats
23W - 34L
1,397 SR
Queue Stats
354W - 372L
1,424 Elo+
Party 1
Nox
Nox
rezmajom
Nox
Level 154
God Stats
11W - 3L
1,142 SR
Queue Stats
228W - 201L
1,474 Elo+
Solo
Guan Yu
Guan Yu
yungO5471
Guan Yu
Level 40
God Stats
1W - 3L
1,174 SR
Queue Stats
162W - 171L
1,465 Elo+
Party 1
Team Averages
Level 64
1,249 SR
1,456 Elo+

VS

Team Averages
Level 86
1,501 SR
1,431 Elo+
Scylla
Scylla
Genovesee
Scylla
Level 60
God Stats
6W - 5L
1,577 SR
Queue Stats
95W - 133L
1,431 Elo+
Party 2
Fafnir
Fafnir
Nject
Fafnir
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,264 Elo+
Solo
Chaac
Chaac
SuperNova9320
Chaac
Level 39
God Stats
10W - 16L
1,435 SR
Queue Stats
233W - 265L
1,387 Elo+
Party 2
Anhur
Anhur
TheSmileJK
Anhur
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 30L
1,589 Elo+
Solo
Merlin
Merlin
snipper9000
Merlin
Level 64
God Stats
8W - 9L
1,707 SR
Queue Stats
455W - 483L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 2
9,162
611
8,563
10,372
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MasterDuckFace
Danzaburou
15
6 / 0 / 4
9,023
602
9,073
7,641
2,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 9
8,052
537
2,813
10,518
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 2
8,852
590
8,337
9,156
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
yungO5471
Guan Yu
12
3 / 1 / 5
7,407
494
5,737
8,262
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Genovesee
Scylla
12
3 / 7 / 0
7,751
517
6,349
10,392
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Nject
Fafnir
8
0 / 4 / 0
5,688
379
2,122
9,265
5,609
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
2 / 4 / 1
7,944
530
5,324
11,152
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
10
0 / 5 / 0
6,249
417
7,031
10,251
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
11
1 / 4 / 2
6,818
455
6,872
10,668
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
6
6
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Scylla
Genovesee
Scylla
3
7
0
0.43
W
Danzaburou
MasterDuckFace
Danzaburou
6
0
4
8
L
Fafnir
Nject
Fafnir
0
4
0
0
L
2
4
1
0.63
L
Anhur
0
5
0
0
W
1
0
9
5.5
W
5
3
2
2
L
Merlin
1
4
2
0.5
W
Guan Yu
yungO5471
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
27,698
45,949
Taken
51,728
20,540
Mitigated
21,625
13,769
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,563
6,725
0
2,619
10,372
4,837
566
3,829
6,468
0
56,637
L
Scylla
Genovesee
Scylla
6,349
1,079
0
1,565
10,392
2,984
132
4,409
5,560
29,448
0
W
Danzaburou
MasterDuckFace
Danzaburou
9,073
4,308
369
2,917
7,641
2,093
3,082
2,274
5,367
0
60,313
L
Fafnir
Nject
Fafnir
2,122
230
446
2,818
9,265
5,609
0
1,677
7,588
18,335
0
L
5,324
1,474
0
4,698
11,152
7,625
167
1,311
9,595
0
44,910
L
Anhur
7,031
3,669
0
1,878
10,251
2,653
0
1,024
9,202
0
39,277
W
2,813
1,052
393
2,405
10,518
4,310
370
2,613
7,880
23,885
0
W
8,337
1,308
0
1,763
9,156
3,552
808
5,032
4,049
52,124
0
L
Merlin
6,872
356
0
2,254
10,668
2,754
0
2,213
8,283
36,778
0
W
Guan Yu
yungO5471
Guan Yu
5,737
1,029
147
3,156
8,262
5,748
528
1,595
6,342
0
22,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
34,450
394
Minions Killed
295
0
Camps Cleared
0
1,431,178
Distance Traveled
1,250,359
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,162
611
103
7
0
339,580
0
L
Scylla
7,751
517
47
3
0
266,805
4
W
Danzaburou
9,023
602
115
8
0
282,037
3
L
Fafnir
5,688
379
24
2
0
189,540
1
L
Chaac
7,944
530
77
5
0
273,836
4
L
Anhur
6,249
417
78
5
0
256,330
2
W
Ymir
8,052
537
28
2
0
279,666
1
W
Nox
8,852
590
100
7
0
264,541
5
L
Merlin
6,818
455
69
5
0
263,848
5
W
Guan Yu
7,407
494
48
3
0
265,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role