Player Matchup

Geb
Geb
QIaziks
Geb
Level 38
God Stats
1W - 1L
1,240 SR
Queue Stats
75W - 69L
1,485 Elo+
Party 2
Artemis
Artemis
Rayt0w
Artemis
Level 23
God Stats
6W - 1L
1,693 SR
Queue Stats
49W - 39L
1,530 Elo+
Party 2
Odin
Odin
VegaNecro
Odin
Level 109
God Stats
2W - 0L
1,713 SR
Queue Stats
148W - 140L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
XionTurfu
Ratatoskr
Level 45
God Stats
8W - 4L
1,624 SR
Queue Stats
121W - 156L
1,412 Elo+
Party 3
Scylla
Scylla
seikoooooo
Scylla
Level 29
God Stats
13W - 17L
1,472 SR
Queue Stats
148W - 140L
1,424 Elo+
Party 3
Team Averages
Level 49
1,549 SR
1,459 Elo+

VS

Team Averages
Level 51
1,485 SR
1,462 Elo+
Cabrakan
Cabrakan
Ahrimaniac
Cabrakan
Level 29
God Stats
21W - 21L
1,664 SR
Queue Stats
99W - 100L
1,469 Elo+
Party 1
Zeus
Zeus
LordKain1
Zeus
Level 15
God Stats
1W - 4L
1,287 SR
Queue Stats
19W - 27L
1,380 Elo+
Party 4
Erlang Shen
Erlang Shen
Pemiszauberer
Erlang Shen
Level 123
God Stats
1W - 1L
1,266 SR
Queue Stats
74W - 64L
1,600 Elo+
Solo
Set
Set
TeN1e
Set
Level 53
God Stats
1W - 5L
1,626 SR
Queue Stats
187W - 195L
1,391 Elo+
Party 4
Izanami
Izanami
shadowdryad
Izanami
Level 35
God Stats
113W - 117L
1,583 SR
Queue Stats
362W - 414L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 3 / 17
10,009
527
8,888
13,597
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Rayt0w
Artemis
19
10 / 2 / 7
11,620
612
17,054
9,829
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
16
4 / 5 / 6
10,503
553
10,862
14,064
14,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
XionTurfu
Ratatoskr
18
10 / 4 / 11
11,745
618
12,312
14,291
5,807
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
seikoooooo
Scylla
17
13 / 4 / 10
11,927
628
15,155
12,470
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ahrimaniac
Cabrakan
12
2 / 7 / 1
7,822
412
6,894
14,176
13,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
12
3 / 10 / 1
7,963
419
5,222
11,998
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Pemiszauberer
Erlang Shen
15
6 / 8 / 1
9,711
511
13,978
19,890
12,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
TeN1e
Set
17
6 / 6 / 3
10,517
554
11,967
19,195
9,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Izanami
shadowdryad
Izanami
13
0 / 9 / 4
8,184
431
5,389
15,208
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
40
Kills
17
18
Deaths
40
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ahrimaniac
Cabrakan
2
7
1
0.36
L
Zeus
3
10
1
0.35
L
Erlang Shen
Pemiszauberer
Erlang Shen
6
8
1
0.81
W
Geb
3
3
17
3.83
W
Artemis
Rayt0w
Artemis
10
2
7
6.75
L
Set
TeN1e
Set
6
6
3
1.25
W
Odin
4
5
6
1.4
W
Ratatoskr
XionTurfu
Ratatoskr
10
4
11
3.88
W
Scylla
seikoooooo
Scylla
13
4
10
4.5
L
Izanami
shadowdryad
Izanami
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
43,450
64,251
Taken
80,467
40,324
Mitigated
43,971
8,279
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ahrimaniac
Cabrakan
6,894
567
0
2,600
14,176
13,815
355
3,301
10,587
24,843
0
L
Zeus
5,222
526
0
1,188
11,998
3,760
90
5,980
5,968
37,983
0
L
Erlang Shen
Pemiszauberer
Erlang Shen
13,978
8,357
0
4,254
19,890
12,066
790
3,258
16,282
0
50,824
W
Geb
8,888
1,585
0
3,368
13,597
9,839
205
3,607
9,990
22,470
0
W
Artemis
Rayt0w
Artemis
17,054
9,009
0
1,421
9,829
4,863
3,232
2,468
7,361
0
71,030
L
Set
TeN1e
Set
11,967
5,949
0
2,476
19,195
9,491
0
7,451
11,569
0
70,288
W
Odin
10,862
4,310
0
424
14,064
14,282
1,854
501
13,563
0
57,548
W
Ratatoskr
XionTurfu
Ratatoskr
12,312
2,722
0
706
14,291
5,807
1,396
2,396
11,895
0
85,788
W
Scylla
seikoooooo
Scylla
15,155
1,221
0
2,360
12,470
5,533
1,888
3,144
9,326
59,242
0
L
Izanami
shadowdryad
Izanami
5,389
3,809
0
2,702
15,208
4,839
639
4,053
10,809
0
57,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,804
Gold Earned
44,197
489
Minions Killed
411
0
Camps Cleared
0
1,885,702
Distance Traveled
1,587,458
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,822
412
44
2
0
314,077
3
L
Zeus
7,963
419
67
4
0
283,046
3
L
Erlang Shen
9,711
511
87
5
0
317,447
2
W
Geb
10,009
527
25
1
0
403,606
11
W
Artemis
11,620
612
128
7
0
346,635
5
L
Set
10,517
554
104
5
0
359,226
1
W
Odin
10,503
553
109
6
0
364,647
1
W
Ratatoskr
11,745
618
126
7
0
424,866
1
W
Scylla
11,927
628
101
5
0
345,948
4
L
Izanami
8,184
431
109
6
0
313,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role