Player Matchup

Freya
Freya
Darkizin
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,260 Elo+
Party 1
Guan Yu
Guan Yu
Mestreike
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,140 Elo+
Party 1
Khepri
Khepri
NovaDeer
Khepri
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
15W - 17L
1,290 Elo+
Party 1
Da Ji
Da Ji
Orfeu300
Da Ji
Level 29
God Stats
11W - 7L
1,580 SR
Queue Stats
33W - 45L
1,358 Elo+
Party 1
Izanami
Izanami
RepazuriG
Izanami
Level 8
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 8L
1,241 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,258 Elo+

VS

Team Averages
Level 21
1,522 SR
1,441 Elo+
Yemoja
Yemoja
KEKO0K
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,087 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leo23_vTq
Tsukuyomi
Level 27
God Stats
16W - 13L
1,583 SR
Queue Stats
43W - 35L
1,411 Elo+
Solo
Vamana
Vamana
Pheph0
Vamana
Level 29
God Stats
2W - 2L
1,525 SR
Queue Stats
328W - 308L
1,555 Elo+
Party 2
Chiron
Chiron
ZeusBom
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,651 Elo+
Party 2
Agni
Agni
raazan
Agni
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darkizin
Freya
17
7 / 10 / 3
11,613
484
14,382
24,043
13,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Mestreike
Guan Yu
14
0 / 13 / 7
9,269
386
8,159
25,526
24,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
NovaDeer
Khepri
15
3 / 7 / 14
11,512
480
12,789
23,380
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Orfeu300
Da Ji
17
7 / 8 / 3
12,183
508
14,025
17,684
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RepazuriG
Izanami
19
9 / 9 / 7
12,825
534
19,837
21,578
10,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KEKO0K
Yemoja
14
0 / 9 / 8
9,956
415
4,544
18,744
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Leo23_vTq
Tsukuyomi
20
14 / 3 / 16
14,594
608
21,185
15,902
6,656
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Pheph0
Vamana
20
15 / 5 / 14
13,552
565
26,312
24,702
24,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
ZeusBom
Chiron
19
10 / 7 / 19
12,557
523
24,942
21,575
7,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
raazan
Agni
18
8 / 4 / 8
12,498
521
17,273
12,801
4,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
26
Kills
47
47
Deaths
28
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
Darkizin
Freya
7
10
3
0.85
W
Yemoja
KEKO0K
Yemoja
0
9
8
0.44
W
Tsukuyomi
Leo23_vTq
Tsukuyomi
14
3
16
7.33
L
Guan Yu
Mestreike
Guan Yu
0
13
7
0.27
L
Khepri
NovaDeer
Khepri
3
7
14
1.43
L
Da Ji
Orfeu300
Da Ji
7
8
3
1.06
W
Vamana
Pheph0
Vamana
15
5
14
4.4
L
Izanami
RepazuriG
Izanami
9
9
7
1.39
W
Chiron
ZeusBom
Chiron
10
7
19
2.79
W
Agni
raazan
Agni
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,192
Damage
94,256
112,211
Taken
93,724
84,526
Mitigated
56,084
21,088
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Darkizin
Freya
14,382
4,710
0
8,372
24,043
13,088
258
6,116
17,927
41,470
2,963
W
Yemoja
KEKO0K
Yemoja
4,544
1,295
1,528
843
18,744
13,150
1,536
6,471
12,049
20,547
0
W
Tsukuyomi
Leo23_vTq
Tsukuyomi
21,185
4,270
0
4,833
15,902
6,656
1,112
3,955
11,847
0
102,513
L
Guan Yu
Mestreike
Guan Yu
8,159
1,648
472
2,730
25,526
24,837
324
3,117
22,329
0
27,130
L
Khepri
NovaDeer
Khepri
12,789
1,578
168
3,827
23,380
26,493
0
5,397
17,794
28,278
0
L
Da Ji
Orfeu300
Da Ji
14,025
3,489
0
1,730
17,684
9,579
0
1,113
16,571
0
66,027
W
Vamana
Pheph0
Vamana
26,312
14,544
0
8,631
24,702
24,532
1,370
6,053
18,262
0
71,242
L
Izanami
RepazuriG
Izanami
19,837
12,981
0
3,789
21,578
10,529
2,656
6,074
15,504
0
97,147
W
Chiron
ZeusBom
Chiron
24,942
17,134
1,427
7,360
21,575
7,275
2,262
6,940
14,553
0
70,358
W
Agni
raazan
Agni
17,273
1,479
0
1,267
12,801
4,471
2,863
3,213
9,563
66,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,402
Gold Earned
63,157
418
Minions Killed
462
0
Camps Cleared
0
1,929,437
Distance Traveled
2,277,515
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,613
484
67
3
0
387,955
5
W
Yemoja
9,956
415
28
1
0
371,331
5
W
Tsukuyomi
14,594
608
147
6
0
560,651
12
L
Guan Yu
9,269
386
42
2
0
422,465
0
L
Khepri
11,512
480
29
1
0
420,731
8
L
Da Ji
12,183
508
102
4
0
335,343
0
W
Vamana
13,552
565
75
3
0
459,254
11
L
Izanami
12,825
534
178
7
0
362,943
1
W
Chiron
12,557
523
86
4
0
439,426
2
W
Agni
12,498
521
126
5
0
446,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role