Player Matchup

Awilix
Awilix
Gold III
CABRERAloKEVIN
Awilix
Gold III
Level 148
God Stats
8W - 3L
1,914 SR
Queue Stats
188W - 186L
1,676 MMR
Party 2
Agni
Agni
Gold II
LILYMIR5
Agni
Gold II
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
323W - 314L
1,577 MMR
Solo
Hachiman
Hachiman
Bronze III
LowKeyHighKey
Hachiman
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,541 MMR
Solo
Sobek
Sobek
Gold V
PomaWay
Sobek
Gold V
Level 124
God Stats
4W - 1L
1,600 SR
Queue Stats
87W - 87L
1,478 MMR
Party 2
Guan Yu
Guan Yu
Gold II
cheesecrackers
Guan Yu
Gold II
Level 126
God Stats
23W - 18L
1,552 SR
Queue Stats
209W - 202L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,613 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,591 SR
1,563 MMR
Athena
Athena
Silver II
Artorias118
Athena
Silver II
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,550 MMR
Solo
Odin
Odin
Gold III
Danchor
Odin
Gold III
Level 147
God Stats
8W - 6L
1,910 SR
Queue Stats
531W - 522L
1,502 MMR
Party 1
Susano
Susano
Silver II
KersyAT09
Susano
Silver II
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 118L
1,347 MMR
Party 3
Merlin
Merlin
Platinum IV
SzKonig
Merlin
Platinum IV
Level 153
God Stats
74W - 65L
1,664 SR
Queue Stats
286W - 285L
1,728 MMR
Party 3
Cupid
Cupid
Gold I
ricardoo12
Cupid
Gold I
Level 128
God Stats
4W - 9L
1,382 SR
Queue Stats
320W - 325L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
13,366
557
10,669
18,138
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
20
6 / 5 / 6
14,352
598
18,582
14,698
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LowKeyHighKey
Hachiman
20
8 / 2 / 6
15,940
664
24,083
14,673
5,990
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
PomaWay
Sobek
17
1 / 1 / 10
12,562
523
4,458
21,030
25,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 10
14,808
617
12,016
22,501
30,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetApolloTsukuyomiPersephone

VS

Bans
DanzaburouTiamatYmirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 4 / 4
9,823
409
9,187
25,028
27,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Danchor
Odin
19
1 / 3 / 2
12,356
515
8,381
15,860
16,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
KersyAT09
Susano
19
4 / 6 / 3
11,538
481
11,988
19,735
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
SzKonig
Merlin
18
6 / 4 / 2
11,577
482
16,380
13,031
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
18
0 / 6 / 2
11,124
464
6,988
21,757
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
23
Kills
13
13
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
2
4
4
1
W
4
4
6
1.75
L
Odin
Danchor
Odin
1
3
2
0.67
L
Susano
KersyAT09
Susano
4
6
3
0.92
W
Agni
6
5
6
1.8
W
Hachiman
LowKeyHighKey
Hachiman
8
2
6
5.5
W
Sobek
PomaWay
Sobek
1
1
10
6
L
Merlin
SzKonig
Merlin
6
4
2
1.75
W
4
1
10
9
L
Cupid
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,808
Damage
52,924
91,040
Taken
95,411
76,119
Mitigated
65,312
48,816
Healing
23,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,187
2,357
0
4,553
25,028
27,091
0
6,133
18,707
39,010
0
W
10,669
4,320
0
5,714
18,138
7,741
2,334
7,013
10,833
0
104,910
L
Odin
Danchor
Odin
8,381
2,080
0
1,655
15,860
16,189
82
2,847
12,907
0
97,138
L
Susano
KersyAT09
Susano
11,988
1,868
0
5,728
19,735
7,366
0
5,769
13,710
0
86,689
W
Agni
18,582
1,349
0
5,212
14,698
5,660
1,532
6,012
8,140
100,228
0
W
Hachiman
LowKeyHighKey
Hachiman
24,083
12,881
0
10,401
14,673
5,990
9,013
2,837
11,816
0
144,071
W
Sobek
PomaWay
Sobek
4,458
779
0
8,829
21,030
25,783
463
5,530
15,190
25,879
0
L
Merlin
SzKonig
Merlin
16,380
984
0
2,656
13,031
5,191
0
4,490
8,257
80,801
0
W
12,016
2,821
5,450
13,210
22,501
30,945
594
3,263
19,188
174
98,729
L
Cupid
6,988
3,624
285
8,958
21,757
9,475
693
3,086
18,616
0
90,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,028
Gold Earned
56,418
728
Minions Killed
711
0
Camps Cleared
0
2,565,520
Distance Traveled
2,296,230
31
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,823
409
49
2
0
507,180
9
W
Awilix
13,366
557
133
6
0
548,985
6
L
Odin
12,356
515
206
9
0
477,979
7
L
Susano
11,538
481
148
6
0
469,251
14
W
Agni
14,352
598
173
7
0
476,217
9
W
Hachiman
15,940
664
189
8
0
463,485
4
W
Sobek
12,562
523
37
2
0
505,361
6
L
Merlin
11,577
482
151
6
0
427,574
9
W
Guan Yu
14,808
617
196
8
0
571,472
6
L
Cupid
11,124
464
157
7
0
414,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role