Player Matchup

King Arthur
King Arthur
Ballcadeias
King Arthur
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
67W - 36L
1,605 Elo+
Party 1
Sol
Sol
Popierdalacz
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,735 Elo+
Party 1
Hou Yi
Hou Yi
Tripiston
Hou Yi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,735 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,692 Elo+

VS

Team Averages
Level 93
1,471 SR
1,619 Elo+
Merlin
Merlin
Carlosoooo
Merlin
Level 106
God Stats
0W - 1L
1,341 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
Ojtb
Ne Zha
Level 109
God Stats
8W - 4L
1,652 SR
Queue Stats
125W - 112L
1,601 Elo+
Party 2
Serqet
Serqet
gidney
Serqet
Level 65
God Stats
14W - 20L
1,420 SR
Queue Stats
150W - 164L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ballcadeias
King Arthur
12
2 / 3 / 11
9,322
666
7,685
12,863
9,267
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 3 / 7
10,038
717
9,109
10,315
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Tripiston
Hou Yi
15
9 / 0 / 7
11,095
793
12,756
10,231
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carlosoooo
Merlin
11
1 / 6 / 4
8,305
593
9,666
11,130
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Ojtb
Ne Zha
12
2 / 5 / 4
9,192
657
7,184
14,319
14,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
gidney
Serqet
12
3 / 5 / 2
8,852
632
3,178
10,521
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ballcadeias
King Arthur
2
3
11
2.5
L
Merlin
Carlosoooo
Merlin
1
6
4
0.5
L
Ne Zha
Ojtb
Ne Zha
2
5
4
0.8
W
5
3
7
2.83
W
Hou Yi
Tripiston
Hou Yi
9
0
7
12.5
L
Serqet
gidney
Serqet
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
20,028
33,409
Taken
35,970
15,901
Mitigated
23,150
12,236
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ballcadeias
King Arthur
7,685
806
0
2,356
12,863
9,267
258
3,619
9,152
0
24,070
L
Merlin
Carlosoooo
Merlin
9,666
226
0
1,580
11,130
4,310
0
3,436
7,694
30,270
0
L
Ne Zha
Ojtb
Ne Zha
7,184
1,499
0
2,032
14,319
14,599
0
2,749
11,570
0
25,804
W
9,109
2,224
0
4,598
10,315
3,286
1,659
4,190
6,025
42,609
0
W
Hou Yi
Tripiston
Hou Yi
12,756
7,125
0
5,282
10,231
3,348
1,018
2,445
7,450
0
62,156
L
Serqet
gidney
Serqet
3,178
317
0
2,139
10,521
4,241
120
2,960
7,561
0
10,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
26,349
180
Minions Killed
102
0
Camps Cleared
0
701,516
Distance Traveled
735,730
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,322
666
24
2
0
251,333
2
L
Merlin
8,305
593
52
4
0
212,839
0
L
Ne Zha
9,192
657
27
2
0
256,982
4
W
Sol
10,038
717
74
5
0
219,980
0
W
Hou Yi
11,095
793
82
6
0
230,203
2
L
Serqet
8,852
632
23
2
0
265,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role