Player Matchup

King Arthur
King Arthur
LookASkinnyBoy
King Arthur
Level 85
God Stats
10W - 6L
1,832 SR
Queue Stats
319W - 276L
1,733 Elo+
Solo
Merlin
Merlin
MGamba
Merlin
Level 155
God Stats
35W - 33L
1,783 SR
Queue Stats
345W - 322L
1,650 Elo+
Solo
Artio
Artio
Rogziel333
Artio
Level 160
God Stats
6W - 7L
1,598 SR
Queue Stats
356W - 352L
1,647 Elo+
Solo
Heimdallr
Heimdallr
johncofin
Heimdallr
Level 113
God Stats
69W - 60L
1,600 SR
Queue Stats
133W - 122L
1,695 Elo+
Solo
Anhur
Anhur
zolllie
Anhur
Level 109
God Stats
56W - 46L
1,644 SR
Queue Stats
661W - 624L
1,586 Elo+
Solo
Team Averages
Level 124
1,691 SR
1,662 Elo+

VS

Team Averages
Level 142
1,648 SR
1,682 Elo+
Susano
Susano
Airist
Susano
Level 150
God Stats
48W - 18L
1,846 SR
Queue Stats
94W - 47L
1,813 Elo+
Solo
Ganesha
Ganesha
MiníWheat
Ganesha
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 31L
1,619 Elo+
Solo
Thanatos
Thanatos
Stuplified
Thanatos
Level 119
God Stats
12W - 7L
1,757 SR
Queue Stats
261W - 200L
1,638 Elo+
Solo
Hou Yi
Hou Yi
Zookstorm
Hou Yi
Level 156
God Stats
18W - 13L
1,638 SR
Queue Stats
375W - 332L
1,667 Elo+
Party 1
Ah Puch
Ah Puch
whalebert
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 269L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LookASkinnyBoy
King Arthur
16
0 / 6 / 0
9,367
520
6,344
19,615
11,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MGamba
Merlin
16
5 / 2 / 0
10,178
565
15,509
10,268
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
0 / 7 / 2
7,437
413
4,855
17,614
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
johncofin
Heimdallr
14
1 / 5 / 1
9,185
510
5,843
13,284
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
zolllie
Anhur
14
1 / 5 / 1
8,191
455
6,737
14,165
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Airist
Susano
18
6 / 0 / 5
11,244
625
14,183
13,391
9,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
MiníWheat
Ganesha
15
1 / 2 / 11
10,035
558
7,271
13,402
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Stuplified
Thanatos
18
9 / 1 / 3
10,973
610
12,626
12,628
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Zookstorm
Hou Yi
18
7 / 0 / 3
10,815
601
11,920
11,857
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
whalebert
Ah Puch
16
1 / 4 / 4
9,347
519
8,744
11,138
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
24
25
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
Airist
Susano
6
0
5
8.5
L
King Arthur
LookASkinnyBoy
King Arthur
0
6
0
0
L
Merlin
MGamba
Merlin
5
2
0
2.5
W
Ganesha
MiníWheat
Ganesha
1
2
11
3.25
L
Artio
0
7
2
0.14
W
Thanatos
Stuplified
Thanatos
9
1
3
10.5
W
Hou Yi
Zookstorm
Hou Yi
7
0
3
8.5
L
Heimdallr
johncofin
Heimdallr
1
5
1
0.3
W
Ah Puch
whalebert
Ah Puch
1
4
4
0.75
L
Anhur
zolllie
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
54,744
74,946
Taken
62,416
32,386
Mitigated
35,133
18,767
Healing
33,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Airist
Susano
14,183
5,125
0
6,263
13,391
9,621
26
1,448
11,903
0
76,226
L
King Arthur
LookASkinnyBoy
King Arthur
6,344
1,122
0
5,017
19,615
11,505
0
426
19,189
0
65,781
L
Merlin
MGamba
Merlin
15,509
804
0
2,331
10,268
3,432
0
6,057
4,211
69,513
0
W
Ganesha
MiníWheat
Ganesha
7,271
1,138
0
2,523
13,402
9,736
530
6,185
6,989
34,647
0
L
Artio
4,855
544
535
4,268
17,614
8,744
0
4,960
12,654
29,131
0
W
Thanatos
Stuplified
Thanatos
12,626
2,772
0
14,565
12,628
6,958
0
1,961
10,527
0
81,400
W
Hou Yi
Zookstorm
Hou Yi
11,920
6,767
0
8,739
11,857
4,895
2,880
2,519
9,224
0
89,125
L
Heimdallr
johncofin
Heimdallr
5,843
3,069
0
3,031
13,284
4,389
426
1,369
11,915
0
62,654
W
Ah Puch
whalebert
Ah Puch
8,744
433
0
1,784
11,138
3,923
490
7,341
3,409
66,823
0
L
Anhur
zolllie
Anhur
6,737
3,482
0
3,585
14,165
4,316
56
3,203
10,962
0
58,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
52,414
593
Minions Killed
584
0
Camps Cleared
0
1,653,366
Distance Traveled
1,985,614
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,244
625
136
8
0
412,984
6
L
King Arthur
9,367
520
145
8
0
341,544
3
L
Merlin
10,178
565
158
9
0
328,377
6
W
Ganesha
10,035
558
6
0
0
399,680
2
L
Artio
7,437
413
22
1
0
346,639
9
W
Thanatos
10,973
610
125
7
0
427,536
10
W
Hou Yi
10,815
601
194
11
0
379,090
7
L
Heimdallr
9,185
510
155
9
0
313,311
6
W
Ah Puch
9,347
519
123
7
0
366,324
6
L
Anhur
8,191
455
113
6
0
323,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role