Player Matchup

Sol
Sol
Bronze III
Defaultsilence
Sol
Bronze III
Level 84
God Stats
2W - 1L
1,919 SR
Queue Stats
3W - 3L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,919 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,964 SR
1,224 MMR
Tiamat
Tiamat
Silver III
gonza1099
Tiamat
Silver III
Level 107
God Stats
2W - 2L
1,964 SR
Queue Stats
16W - 27L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 0
16,292
815
23,920
18,254
12,387
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabAnubisUllrSkadiIzanami

VS

Bans
ChronosHou YiBakasuraSetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
gonza1099
Tiamat
20
0 / 2 / 0
13,732
687
10,808
28,549
26,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Tiamat
gonza1099
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
10,808
18,254
Taken
28,549
12,387
Mitigated
26,151
16,171
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,920
9,760
0
16,171
18,254
12,387
3,472
10,836
7,418
183,803
0
L
Tiamat
gonza1099
Tiamat
10,808
2,610
0
13,184
28,549
26,151
171
24,012
4,537
119,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,292
Gold Earned
13,732
377
Minions Killed
193
0
Camps Cleared
0
328,151
Distance Traveled
367,267
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,292
815
377
19
0
328,151
0
L
Tiamat
13,732
687
193
10
0
367,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role