Player Matchup

Chronos
Chronos
ANDRE VILHENA77
Chronos
Level 20
God Stats
74W - 93L
1,339 SR
Queue Stats
127W - 156L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DGameplaysP
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 57L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
FeelsMattMan13
Baron Samedi
Level 15
God Stats
17W - 11L
1,553 SR
Queue Stats
20W - 14L
1,517 Elo+
Solo
Cerberus
Cerberus
TBNRDeen
Cerberus
Level 7
God Stats
3W - 2L
1,359 SR
Queue Stats
4W - 9L
1,051 Elo+
Party 2
Cthulhu
Cthulhu
demonicrand49
Cthulhu
Level 3
God Stats
2W - 1L
1,257 SR
Queue Stats
3W - 5L
1,040 Elo+
Party 2
Team Averages
Level 14
1,401 SR
1,287 Elo+

VS

Team Averages
Level 16
1,410 SR
1,243 Elo+
Tiamat
Tiamat
CaptainDaddyPP
Tiamat
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
72W - 65L
1,441 Elo+
Solo
Fenrir
Fenrir
IKosetsu
Fenrir
Level 16
God Stats
13W - 16L
1,293 SR
Queue Stats
19W - 21L
1,394 Elo+
Solo
Ullr
Ullr
ItsSnailchan
Ullr
Level 13
God Stats
3W - 3L
1,478 SR
Queue Stats
35W - 51L
1,156 Elo+
Party 1
Medusa
Medusa
Orbylgjuofn
Medusa
Level 14
God Stats
1W - 3L
1,535 SR
Queue Stats
36W - 57L
1,138 Elo+
Party 1
Ratatoskr
Ratatoskr
Rogue686976
Ratatoskr
Level 8
God Stats
1W - 6L
1,464 SR
Queue Stats
2W - 13L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 15 / 9
13,586
906
12,814
28,773
12,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
DGameplaysP
Ah Muzen Cab
20
7 / 6 / 14
15,622
1,041
35,987
19,209
7,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
FeelsMattMan13
Baron Samedi
20
11 / 10 / 11
16,229
1,082
24,365
23,033
11,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TBNRDeen
Cerberus
20
3 / 9 / 18
13,816
921
15,701
34,298
39,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
20
2 / 12 / 14
13,324
888
10,175
29,499
44,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 21
18,225
1,215
47,522
21,163
25,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
IKosetsu
Fenrir
20
13 / 3 / 26
17,180
1,145
29,017
26,161
29,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 8 / 27
14,317
954
15,276
21,812
9,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
20
14 / 7 / 17
16,125
1,075
31,756
22,017
9,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Rogue686976
Ratatoskr
19
1 / 7 / 14
13,116
874
5,733
16,788
6,475
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
157
26
Kills
52
52
Deaths
26
66
Assists
105
Player
Kills
Deaths
Assists
KDA
W
3
15
9
0.5
L
20
1
21
30.5
W
Ah Muzen Cab
DGameplaysP
Ah Muzen Cab
7
6
14
2.33
W
Baron Samedi
FeelsMattMan13
Baron Samedi
11
10
11
1.65
L
Fenrir
IKosetsu
Fenrir
13
3
26
8.67
L
4
8
27
2.19
L
Medusa
14
7
17
3.21
L
Ratatoskr
Rogue686976
Ratatoskr
1
7
14
1.14
W
Cerberus
TBNRDeen
Cerberus
3
9
18
1.33
W
Cthulhu
2
12
14
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,042
Damage
129,304
134,812
Taken
107,941
115,608
Mitigated
80,370
19,043
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,814
8,118
0
2,081
28,773
12,106
0
5,566
23,207
50,499
0
L
47,522
4,012
1,057
8,434
21,163
25,010
0
10,383
10,780
84,129
0
W
Ah Muzen Cab
DGameplaysP
Ah Muzen Cab
35,987
12,619
240
3,045
19,209
7,506
0
11,045
8,164
0
72,836
W
Baron Samedi
FeelsMattMan13
Baron Samedi
24,365
2,943
4,307
5,417
23,033
11,300
0
6,640
16,393
50,670
0
L
Fenrir
IKosetsu
Fenrir
29,017
11,029
0
4,103
26,161
29,888
0
15,256
10,905
0
39,838
L
15,276
12,822
0
333
21,812
9,546
0
13,151
8,661
0
27,384
L
Medusa
31,756
17,399
0
2,376
22,017
9,451
0
13,759
8,258
0
43,819
L
Ratatoskr
Rogue686976
Ratatoskr
5,733
3,566
0
537
16,788
6,475
0
10,506
6,060
0
30,466
W
Cerberus
TBNRDeen
Cerberus
15,701
1,092
0
3,259
34,298
39,710
0
13,500
20,798
31,320
0
W
Cthulhu
10,175
910
694
0
29,499
44,986
0
10,771
18,728
22,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,577
Gold Earned
78,963
289
Minions Killed
231
3
Camps Cleared
12
1,252,262
Distance Traveled
1,261,644
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,586
906
81
5
2
215,043
0
L
Tiamat
18,225
1,215
98
7
2
291,886
0
W
Ah Muzen Cab
15,622
1,041
76
5
0
296,729
0
W
Baron Samedi
16,229
1,082
64
4
1
242,628
1
L
Fenrir
17,180
1,145
23
2
1
308,173
0
L
Ullr
14,317
954
30
2
0
232,011
0
L
Medusa
16,125
1,075
34
2
0
230,050
0
L
Ratatoskr
13,116
874
46
3
9
199,524
1
W
Cerberus
13,816
921
37
2
0
276,734
0
W
Cthulhu
13,324
888
31
2
0
221,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role