Player Matchup

Cthulhu
Cthulhu
CaitlynTheWitch
Cthulhu
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 99L
1,530 Elo+
Party 3
Olorun
Olorun
CreatrixProto
Olorun
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 117L
1,467 Elo+
Party 3
Rama
Rama
TheEleganteLion
Rama
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
275W - 278L
1,498 Elo+
Party 2
Discordia
Discordia
Velaris31
Discordia
Level 45
God Stats
32W - 27L
1,548 SR
Queue Stats
247W - 265L
1,502 Elo+
Party 2
Vamana
Vamana
madandy00
Vamana
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 66L
1,452 Elo+
Party 3
Team Averages
Level 47
1,559 SR
1,490 Elo+

VS

Team Averages
Level 75
1,550 SR
1,492 Elo+
Medusa
Medusa
Armedez
Medusa
Level 157
God Stats
3W - 1L
1,554 SR
Queue Stats
53W - 45L
1,542 Elo+
Party 1
Thoth
Thoth
Pasittu
Thoth
Level 78
God Stats
5W - 5L
1,472 SR
Queue Stats
83W - 67L
1,570 Elo+
Solo
Loki
Loki
SodaDrinkHat
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Stonenutz
Chaac
Level 25
God Stats
15W - 9L
1,620 SR
Queue Stats
66W - 61L
1,502 Elo+
Party 1
Tiamat
Tiamat
kaZeTP
Tiamat
Level 89
God Stats
8W - 6L
1,603 SR
Queue Stats
15W - 23L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 10
12,435
957
16,520
26,672
30,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 8 / 8
12,099
931
19,889
20,840
8,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 4 / 9
12,013
924
16,403
11,487
4,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Velaris31
Discordia
18
2 / 0 / 7
12,021
925
9,977
9,239
2,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
madandy00
Vamana
18
4 / 6 / 11
12,360
951
16,247
25,298
24,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

118

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armedez
Medusa
20
10 / 2 / 13
14,522
1,117
24,126
14,612
6,345
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Pasittu
Thoth
18
5 / 4 / 10
12,561
966
21,141
12,932
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 7
11,924
917
8,673
13,383
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Stonenutz
Chaac
20
2 / 2 / 21
12,912
993
16,769
27,029
35,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
kaZeTP
Tiamat
19
5 / 2 / 15
12,871
990
19,034
14,984
11,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
16
Kills
26
26
Deaths
16
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
Armedez
Medusa
10
2
13
8.25
L
4
8
10
1.13
L
4
8
8
1
W
Thoth
Pasittu
Thoth
5
4
10
2.5
W
4
6
7
1.25
W
Chaac
Stonenutz
Chaac
2
2
21
6.25
L
2
4
9
1.63
L
Discordia
Velaris31
Discordia
2
0
7
5.5
W
Tiamat
kaZeTP
Tiamat
5
2
15
6.25
L
Vamana
madandy00
Vamana
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
89,743
93,536
Taken
82,940
70,992
Mitigated
64,049
15,396
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Armedez
Medusa
24,126
10,620
0
1,608
14,612
6,345
0
7,567
6,872
0
52,439
L
16,520
917
1,515
2,160
26,672
30,244
0
10,596
15,269
36,759
0
L
19,889
9,195
2,366
5,035
20,840
8,921
0
8,544
11,604
38,376
0
W
Thoth
Pasittu
Thoth
21,141
985
0
975
12,932
5,467
0
6,681
6,126
34,220
0
W
8,673
2,621
0
0
13,383
5,630
0
7,966
5,293
0
17,937
W
Chaac
Stonenutz
Chaac
16,769
2,909
276
8,838
27,029
35,011
0
16,174
10,605
0
47,838
L
16,403
11,737
0
0
11,487
4,600
0
3,392
7,795
0
33,740
L
Discordia
Velaris31
Discordia
9,977
969
0
0
9,239
2,899
0
4,500
4,423
43,716
0
W
Tiamat
kaZeTP
Tiamat
19,034
1,380
0
2,257
14,984
11,596
0
7,998
6,868
30,141
0
L
Vamana
madandy00
Vamana
16,247
5,042
0
4,320
25,298
24,328
0
10,127
14,270
0
24,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,928
Gold Earned
64,790
249
Minions Killed
234
5
Camps Cleared
10
1,300,061
Distance Traveled
1,288,768
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,522
1,117
61
5
4
259,860
1
L
Cthulhu
12,435
957
52
4
2
265,118
0
L
Olorun
12,099
931
43
3
1
235,594
0
W
Thoth
12,561
966
45
3
1
237,564
0
W
Loki
11,924
917
19
1
3
246,586
0
W
Chaac
12,912
993
72
6
0
278,077
0
L
Rama
12,013
924
60
5
1
226,064
1
L
Discordia
12,021
925
80
6
0
264,753
0
W
Tiamat
12,871
990
37
3
2
266,681
3
L
Vamana
12,360
951
14
1
1
308,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role