Player Matchup

Fenrir
Fenrir
FabriMax88
Fenrir
Level 18
God Stats
24W - 15L
1,555 SR
Queue Stats
78W - 84L
1,429 Elo+
Solo
Sobek
Sobek
SILVAMIKA
Sobek
Level 23
God Stats
6W - 7L
1,482 SR
Queue Stats
95W - 102L
1,415 Elo+
Solo
Mulan
Mulan
ShArK-Lelu
Mulan
Level 17
God Stats
17W - 15L
1,484 SR
Queue Stats
20W - 22L
1,396 Elo+
Party 1
Izanami
Izanami
Sr nahue
Izanami
Level 17
God Stats
8W - 6L
1,584 SR
Queue Stats
17W - 12L
1,511 Elo+
Party 1
Olorun
Olorun
thumbboy90
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,107 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,372 Elo+

VS

Team Averages
Level 14
1,558 SR
1,503 Elo+
Loki
Loki
Lucas Uchiha156
Loki
Level 16
God Stats
3W - 6L
1,472 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Guan Yu
Guan Yu
VROONLAND2
Guan Yu
Level 21
God Stats
18W - 10L
1,500 SR
Queue Stats
128W - 101L
1,586 Elo+
Solo
Merlin
Merlin
VitorP12BR
Merlin
Level 18
God Stats
5W - 6L
1,819 SR
Queue Stats
11W - 20L
1,356 Elo+
Solo
Medusa
Medusa
kaue809
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,661 Elo+
Party 2
Yemoja
Yemoja
killersprem
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 70L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FabriMax88
Fenrir
11
4 / 0 / 1
6,323
632
3,376
5,021
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
SILVAMIKA
Sobek
8
1 / 1 / 3
5,210
521
1,487
5,044
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
11
4 / 0 / 1
6,077
608
4,364
5,011
1,690
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
Sr nahue
Izanami
8
5 / 1 / 2
5,818
582
3,450
2,672
800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
thumbboy90
Olorun
9
1 / 2 / 5
5,484
548
2,856
3,314
943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,890
489
1,250
4,946
1,378
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
VROONLAND2
Guan Yu
9
0 / 3 / 0
5,204
520
1,561
7,107
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
VitorP12BR
Merlin
7
1 / 6 / 1
4,712
471
2,527
6,978
1,681
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kaue809
Medusa
6
0 / 4 / 1
4,268
427
1,665
4,489
1,180
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
6
1 / 1 / 0
4,765
477
459
3,195
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FabriMax88
Fenrir
4
0
1
4.5
L
2
1
0
2
W
Sobek
SILVAMIKA
Sobek
1
1
3
2.5
W
Mulan
4
0
1
4.5
W
Izanami
Sr nahue
Izanami
5
1
2
6
L
Guan Yu
VROONLAND2
Guan Yu
0
3
0
0
L
Merlin
VitorP12BR
Merlin
1
6
1
0.25
L
Medusa
kaue809
Medusa
0
4
1
0.13
L
Yemoja
1
1
0
1
W
Olorun
thumbboy90
Olorun
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
7,462
21,062
Taken
26,715
8,801
Mitigated
10,528
8,940
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FabriMax88
Fenrir
3,376
341
0
3,876
5,021
2,291
0
51
4,970
0
35,966
L
1,250
479
0
1,109
4,946
1,378
112
1,938
3,008
0
14,943
W
Sobek
SILVAMIKA
Sobek
1,487
358
0
2,308
5,044
3,077
104
171
4,873
12,032
0
W
Mulan
4,364
1,012
0
1,903
5,011
1,690
770
1,287
3,574
0
22,116
W
Izanami
Sr nahue
Izanami
3,450
2,278
0
0
2,672
800
644
398
2,274
0
24,648
L
Guan Yu
VROONLAND2
Guan Yu
1,561
471
0
2,732
7,107
5,211
0
0
7,107
0
20,419
L
Merlin
VitorP12BR
Merlin
2,527
640
0
769
6,978
1,681
370
720
6,258
20,999
0
L
Medusa
kaue809
Medusa
1,665
669
0
388
4,489
1,180
0
1,105
3,384
0
11,781
L
Yemoja
459
318
368
813
3,195
1,078
0
580
2,615
7,938
0
W
Olorun
thumbboy90
Olorun
2,856
902
0
853
3,314
943
921
1,079
2,235
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
23,839
232
Minions Killed
146
0
Camps Cleared
0
922,384
Distance Traveled
874,709
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,323
632
70
7
0
200,325
2
L
Loki
4,890
489
28
3
0
193,572
0
W
Sobek
5,210
521
18
2
0
185,103
2
W
Mulan
6,077
608
53
5
0
184,810
0
W
Izanami
5,818
582
57
6
0
165,959
0
L
Guan Yu
5,204
520
53
5
0
181,002
0
L
Merlin
4,712
471
29
3
0
165,724
0
L
Medusa
4,268
427
25
3
0
149,661
1
L
Yemoja
4,765
477
11
1
0
184,750
3
W
Olorun
5,484
548
34
3
0
186,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role