Player Matchup

Athena
Athena
Artillerylemons
Athena
Level 125
God Stats
5W - 2L
1,653 SR
Queue Stats
349W - 251L
1,588 Elo+
Party 4
Freya
Freya
BPRPhantom
Freya
Level 17
God Stats
12W - 15L
1,471 SR
Queue Stats
22W - 31L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
Ronin-l--
Cernunnos
Level 48
God Stats
0W - 1L
1,863 SR
Queue Stats
30W - 38L
1,371 Elo+
Party 1
Agni
Agni
Soul-crush49
Agni
Level 122
God Stats
3W - 4L
1,745 SR
Queue Stats
120W - 133L
1,540 Elo+
Solo
Jing Wei
Jing Wei
WolfShadow1918
Jing Wei
Level 38
God Stats
2W - 2L
1,236 SR
Queue Stats
249W - 249L
1,478 Elo+
Party 4
Team Averages
Level 70
1,594 SR
1,466 Elo+

VS

Team Averages
Level 56
1,598 SR
1,522 Elo+
Artio
Artio
Jlaw678
Artio
Level 119
God Stats
2W - 1L
1,591 SR
Queue Stats
556W - 556L
1,435 Elo+
Solo
Medusa
Medusa
Partypeat
Medusa
Level 27
God Stats
48W - 18L
1,750 SR
Queue Stats
197W - 164L
1,548 Elo+
Party 3
Jormungandr
Jormungandr
TheSeakow
Jormungandr
Level 59
God Stats
9W - 9L
1,546 SR
Queue Stats
498W - 479L
1,538 Elo+
Party 2
Tiamat
Tiamat
WineToasted
Tiamat
Level 29
God Stats
35W - 24L
1,627 SR
Queue Stats
235W - 213L
1,549 Elo+
Party 2
Nemesis
Nemesis
shadowbeare
Nemesis
Level 48
God Stats
11W - 10L
1,478 SR
Queue Stats
198W - 178L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,283
928
9,045
20,955
20,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
14
1 / 6 / 5
8,752
875
5,347
9,731
3,727
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Ronin-l--
Cernunnos
14
1 / 4 / 6
8,913
891
8,453
12,515
4,727
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 5
9,401
940
12,276
18,638
6,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
15
2 / 2 / 5
9,288
929
8,409
10,647
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

122

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jlaw678
Artio
16
4 / 4 / 11
9,737
974
10,686
15,482
15,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Partypeat
Medusa
17
2 / 1 / 15
10,002
1,000
16,746
4,873
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheSeakow
Jormungandr
16
3 / 1 / 15
10,133
1,013
14,353
11,825
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
7 / 1 / 11
10,451
1,045
18,523
5,534
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
shadowbeare
Nemesis
16
7 / 1 / 9
10,861
1,086
7,945
10,988
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
8
Kills
23
23
Deaths
8
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Freya
1
6
5
0.58
W
Artio
Jlaw678
Artio
4
4
11
2.38
W
Medusa
Partypeat
Medusa
2
1
15
9.5
L
Cernunnos
Ronin-l--
Cernunnos
1
4
6
1
L
2
9
5
0.5
W
Jormungandr
TheSeakow
Jormungandr
3
1
15
10.5
W
Tiamat
7
1
11
12.5
L
Jing Wei
2
2
5
2.25
W
Nemesis
shadowbeare
Nemesis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
68,253
72,486
Taken
48,702
38,390
Mitigated
38,909
5,426
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,045
2,503
1,062
597
20,955
20,094
0
9,349
11,431
17,510
0
L
Freya
5,347
1,814
0
1,166
9,731
3,727
0
6,390
3,166
13,891
0
W
Artio
Jlaw678
Artio
10,686
1,426
1,594
4,045
15,482
15,197
0
7,214
8,268
15,943
0
W
Medusa
Partypeat
Medusa
16,746
7,501
0
1,588
4,873
1,904
0
2,654
2,219
0
39,605
L
Cernunnos
Ronin-l--
Cernunnos
8,453
4,418
660
513
12,515
4,727
0
8,520
3,745
0
29,342
L
12,276
1,301
0
0
18,638
6,246
0
11,267
6,946
30,391
0
W
Jormungandr
TheSeakow
Jormungandr
14,353
2,044
0
718
11,825
12,119
0
5,637
6,188
32,559
0
W
Tiamat
18,523
369
0
992
5,534
5,450
0
3,740
1,794
34,152
0
L
Jing Wei
8,409
8,081
0
1,428
10,647
3,596
0
6,786
3,636
0
24,856
W
Nemesis
shadowbeare
Nemesis
7,945
1,684
0
2,300
10,988
4,239
0
7,423
3,565
0
20,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
51,184
158
Minions Killed
193
7
Camps Cleared
5
835,849
Distance Traveled
986,994
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,283
928
16
2
0
201,843
0
L
Freya
8,752
875
20
2
2
124,764
0
W
Artio
9,737
974
12
1
0
158,801
0
W
Medusa
10,002
1,000
66
7
1
206,191
1
L
Cernunnos
8,913
891
56
6
3
151,416
0
L
Agni
9,401
940
27
3
1
179,695
1
W
Jormungandr
10,133
1,013
48
5
1
196,220
1
W
Tiamat
10,451
1,045
35
4
0
207,479
1
L
Jing Wei
9,288
929
39
4
1
178,131
1
W
Nemesis
10,861
1,086
32
3
3
218,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role