Player Matchup

Bellona
Bellona
AnimalX_Nem
Bellona
Level 11
God Stats
0W - 3L
1,121 SR
Queue Stats
9W - 15L
1,222 Elo+
Party 1
Guan Yu
Guan Yu
AnimalX_RoyaLe
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,184 Elo+
Party 1
Yemoja
Yemoja
Fred7878976
Yemoja
Level 5
God Stats
0W - 5L
1,143 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Hades
Hades
Regor223
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,395 Elo+
Solo
Ra
Ra
XxSARAA17xX
Ra
Level 7
God Stats
4W - 9L
1,134 SR
Queue Stats
5W - 11L
1,121 Elo+
Party 1
Team Averages
Level 11
1,280 SR
1,232 Elo+

VS

Team Averages
Level 22
1,443 SR
1,334 Elo+
Neith
Neith
CookSwitch
Neith
Level 28
God Stats
5W - 4L
1,363 SR
Queue Stats
92W - 96L
1,324 Elo+
Solo
Kukulkan
Kukulkan
Pennyblossom86
Kukulkan
Level 26
God Stats
42W - 41L
1,462 SR
Queue Stats
133W - 167L
1,328 Elo+
Solo
Tiamat
Tiamat
QuothOfTheRavenx
Tiamat
Level 25
God Stats
7W - 5L
1,547 SR
Queue Stats
113W - 103L
1,379 Elo+
Solo
Bakasura
Bakasura
Smythatine
Bakasura
Level 5
God Stats
3W - 5L
1,431 SR
Queue Stats
11W - 11L
1,308 Elo+
Solo
Fenrir
Fenrir
l7ILegendI7l
Fenrir
Level 27
God Stats
32W - 31L
1,410 SR
Queue Stats
307W - 383L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnimalX_Nem
Bellona
16
0 / 8 / 4
10,072
839
5,975
23,133
15,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 5 / 4
11,016
918
8,174
23,735
23,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
16
0 / 9 / 3
10,397
866
2,433
18,298
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Regor223
Hades
16
4 / 6 / 2
11,470
956
15,511
20,940
9,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 16 / 4
10,019
835
6,614
20,090
7,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 0 / 21
11,657
971
9,160
2,143
800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
6 / 1 / 26
12,909
1,076
29,463
7,307
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 0 / 22
12,786
1,066
19,777
9,138
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Smythatine
Bakasura
19
9 / 4 / 16
12,345
1,029
17,978
14,826
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
18
14 / 1 / 10
13,132
1,094
17,446
10,312
6,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
6
Kills
44
44
Deaths
6
17
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnimalX_Nem
Bellona
0
8
4
0.25
L
2
5
4
0.8
W
Neith
4
0
21
14.5
L
Yemoja
0
9
3
0.17
W
Kukulkan
6
1
26
19
W
11
0
22
22
L
Hades
Regor223
Hades
4
6
2
0.83
W
Bakasura
Smythatine
Bakasura
9
4
16
4.25
L
0
16
4
0.13
W
Fenrir
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
93,824
106,196
Taken
43,726
64,678
Mitigated
22,570
10,520
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnimalX_Nem
Bellona
5,975
1,704
0
1,341
23,133
15,495
0
10,809
11,465
0
34,608
L
8,174
2,829
1,278
2,259
23,735
23,719
0
8,848
14,202
0
33,163
W
Neith
9,160
3,624
0
1,022
2,143
800
0
1,669
474
0
16,944
L
Yemoja
2,433
1,190
1,351
614
18,298
8,175
0
8,448
8,675
7,126
0
W
Kukulkan
29,463
2,897
0
0
7,307
3,232
0
4,126
3,181
73,230
0
W
19,777
2,024
0
2,615
9,138
6,444
0
5,177
3,961
27,396
0
L
Hades
Regor223
Hades
15,511
3,915
807
2,207
20,940
9,741
0
10,988
9,322
36,934
0
W
Bakasura
Smythatine
Bakasura
17,978
12,840
0
1,282
14,826
5,784
0
8,041
6,785
0
25,996
L
6,614
1,345
229
434
20,090
7,548
0
10,147
9,373
24,818
0
W
Fenrir
17,446
5,681
0
348
10,312
6,310
0
5,545
4,767
0
24,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
62,829
182
Minions Killed
212
7
Camps Cleared
4
966,942
Distance Traveled
1,202,896
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,072
839
42
4
3
205,174
0
L
Guan Yu
11,016
918
47
4
1
228,582
0
W
Neith
11,657
971
21
2
2
236,619
0
L
Yemoja
10,397
866
8
1
0
142,563
2
W
Kukulkan
12,909
1,076
107
9
1
218,050
0
W
Tiamat
12,786
1,066
12
1
0
252,137
0
L
Hades
11,470
956
46
4
3
204,916
0
W
Bakasura
12,345
1,029
49
4
1
256,918
1
L
Ra
10,019
835
39
3
0
185,707
1
W
Fenrir
13,132
1,094
23
2
0
239,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role