Player Matchup

Zeus
Zeus
AyuSim
Zeus
Level 18
God Stats
4W - 4L
1,140 SR
Queue Stats
5W - 4L
1,228 Elo+
Party 1
Vamana
Vamana
Lune7819
Vamana
Level 3
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 1L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rinnix
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Sol
Sol
Sky244
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Kuzenbo
Kuzenbo
jaiplusdesous
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,228 Elo+
Party 1
Team Averages
Level 30
1,385 SR
1,228 Elo+

VS

Team Averages
Level 22
1,466 SR
1,439 Elo+
Medusa
Medusa
APEHDA123
Medusa
Level 29
God Stats
7W - 8L
1,514 SR
Queue Stats
91W - 93L
1,418 Elo+
Solo
Yemoja
Yemoja
KalliKaramba
Yemoja
Level 26
God Stats
3W - 7L
1,318 SR
Queue Stats
226W - 316L
1,377 Elo+
Solo
Olorun
Olorun
MartinEX
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
NevinaCiganka
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Reeeeeee123
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 212L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AyuSim
Zeus
11
4 / 2 / 0
6,450
586
3,917
3,144
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Lune7819
Vamana
10
2 / 2 / 1
6,143
558
1,019
4,983
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Rinnix
Tsukuyomi
9
1 / 2 / 3
5,317
483
3,241
5,903
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Sky244
Sol
12
6 / 0 / 3
6,914
629
7,419
4,398
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
11
3 / 1 / 5
6,313
574
3,787
6,608
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APEHDA123
Medusa
9
2 / 4 / 1
5,492
499
3,682
7,719
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 4 / 1
5,402
491
1,310
7,205
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
MartinEX
Olorun
7
1 / 1 / 0
4,980
453
942
3,548
1,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
6
0 / 4 / 1
4,587
417
1,535
4,637
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
10
2 / 3 / 0
5,861
533
3,832
8,926
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
7
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
APEHDA123
Medusa
2
4
1
0.63
W
Zeus
AyuSim
Zeus
4
2
0
2
L
Yemoja
1
4
1
0.38
W
Vamana
Lune7819
Vamana
2
2
1
1.25
L
Olorun
MartinEX
Olorun
1
1
0
1
L
Guan Yu
0
4
1
0.13
L
Ne Zha
2
3
0
0.67
W
Tsukuyomi
Rinnix
Tsukuyomi
1
2
3
1.25
W
Sol
Sky244
Sol
6
0
3
7.5
W
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
11,301
25,036
Taken
32,035
10,481
Mitigated
11,467
4,914
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
APEHDA123
Medusa
3,682
1,855
0
1,746
7,719
2,035
0
3,861
3,858
0
24,468
W
Zeus
AyuSim
Zeus
3,917
766
0
330
3,144
809
269
634
2,485
26,772
0
L
Yemoja
1,310
136
1,228
2,260
7,205
3,217
0
4,153
3,052
8,254
0
W
Vamana
Lune7819
Vamana
1,019
240
0
389
4,983
2,581
1,375
230
4,678
0
21,102
L
Olorun
MartinEX
Olorun
942
558
69
1,000
3,548
1,040
0
1,904
1,470
13,232
0
L
Guan Yu
1,535
229
85
594
4,637
2,355
15
1,842
2,705
0
8,276
L
Ne Zha
3,832
1,554
0
3,114
8,926
2,820
0
2,628
6,214
0
26,678
W
Tsukuyomi
Rinnix
Tsukuyomi
3,241
882
0
1,206
5,903
1,846
0
451
5,452
0
13,631
W
Sol
Sky244
Sol
7,419
3,352
0
1,511
4,398
1,490
142
283
4,115
39,201
3,406
W
Kuzenbo
3,787
2,032
0
1,478
6,608
3,755
359
654
5,908
27,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
26,322
263
Minions Killed
165
0
Camps Cleared
0
1,074,588
Distance Traveled
872,752
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,492
499
43
4
0
177,436
3
W
Zeus
6,450
586
67
6
0
206,158
4
L
Yemoja
5,402
491
12
1
0
182,027
6
W
Vamana
6,143
558
44
4
0
231,577
1
L
Olorun
4,980
453
34
3
0
141,662
0
L
Guan Yu
4,587
417
19
2
0
145,014
1
L
Ne Zha
5,861
533
57
5
0
226,613
0
W
Tsukuyomi
5,317
483
16
1
0
213,290
1
W
Sol
6,914
629
94
9
0
199,702
1
W
Kuzenbo
6,313
574
42
4
0
223,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role