Player Matchup

Da Ji
Da Ji
Aeneas Jae
Da Ji
Level 28
God Stats
39W - 37L
1,655 SR
Queue Stats
77W - 75L
1,362 Elo+
Solo
Cabrakan
Cabrakan
MACHOMAN3601234
Cabrakan
Level 26
God Stats
4W - 2L
1,857 SR
Queue Stats
71W - 77L
1,426 Elo+
Solo
King Arthur
King Arthur
NASHtheGamer469
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
lil MIKE 0278
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Amaterasu
Amaterasu
yensmited
Amaterasu
Level 14
God Stats
0W - 1L
1,249 SR
Queue Stats
19W - 20L
1,291 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,416 Elo+

VS

Team Averages
Level 18
1,502 SR
1,476 Elo+
Agni
Agni
BIG_CHUNG69
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ShadowScorcher0
Mercury
Level 27
God Stats
56W - 65L
1,555 SR
Queue Stats
801W - 881L
1,411 Elo+
Solo
Guan Yu
Guan Yu
SirMasonTheFunny
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
batistuta644
Izanami
Level 28
God Stats
15W - 18L
1,454 SR
Queue Stats
82W - 74L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
newbzealand
Ah Muzen Cab
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
201W - 239L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
1 / 4 / 0
5,189
472
3,168
6,992
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
9
1 / 2 / 0
5,044
459
2,940
6,533
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
NASHtheGamer469
King Arthur
5
0 / 7 / 1
4,235
385
841
8,229
2,932
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 1
5,105
464
2,523
4,258
1,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
yensmited
Amaterasu
6
0 / 7 / 0
4,340
395
2,125
8,540
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,521
502
2,058
4,778
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 1
6,280
571
4,403
5,713
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 1 / 0
3,714
338
0
1,301
374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
batistuta644
Izanami
12
6 / 1 / 2
6,993
636
5,330
6,839
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
newbzealand
Ah Muzen Cab
12
11 / 0 / 0
7,354
669
10,078
4,726
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
22
23
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
4
0
0.25
W
1
1
2
2
L
Cabrakan
1
2
0
0.5
L
King Arthur
NASHtheGamer469
King Arthur
0
7
1
0.07
W
4
0
1
4.5
W
0
1
0
0
W
Izanami
batistuta644
Izanami
6
1
2
7
L
1
3
1
0.5
W
Ah Muzen Cab
newbzealand
Ah Muzen Cab
11
0
0
11
L
Amaterasu
yensmited
Amaterasu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
21,869
34,552
Taken
23,357
13,203
Mitigated
7,575
4,813
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,168
1,385
0
2,102
6,992
1,742
0
287
6,705
0
20,243
W
2,058
656
0
170
4,778
1,071
419
2,293
2,460
24,602
0
L
Cabrakan
2,940
732
0
1,353
6,533
3,804
0
179
6,354
10,498
0
L
King Arthur
NASHtheGamer469
King Arthur
841
402
0
308
8,229
2,932
0
576
7,653
0
7,550
W
4,403
2,903
0
2,474
5,713
1,696
0
477
5,211
0
33,021
W
0
0
0
0
1,301
374
0
136
1,165
0
897
W
Izanami
batistuta644
Izanami
5,330
4,526
0
2,341
6,839
2,241
1,156
2,557
4,282
0
38,104
L
2,523
338
0
0
4,258
1,784
155
1,016
3,242
14,881
0
W
Ah Muzen Cab
newbzealand
Ah Muzen Cab
10,078
5,453
0
1,952
4,726
2,193
1,308
0
4,701
0
41,127
L
Amaterasu
yensmited
Amaterasu
2,125
732
0
1,050
8,540
2,941
41
0
8,540
0
8,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
29,862
109
Minions Killed
272
0
Camps Cleared
0
910,131
Distance Traveled
916,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,189
472
46
4
0
188,121
2
W
Agni
5,521
502
40
4
0
183,889
0
L
Cabrakan
5,044
459
17
2
0
202,964
0
L
King Arthur
4,235
385
6
1
0
179,255
1
W
Mercury
6,280
571
72
7
0
261,814
0
W
Guan Yu
3,714
338
1
0
0
110,235
0
W
Izanami
6,993
636
83
8
0
177,595
0
L
Anubis
5,105
464
27
2
0
170,064
0
W
Ah Muzen Cab
7,354
669
76
7
0
183,000
0
L
Amaterasu
4,340
395
13
1
0
169,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role